diff -r e23ced69e03d -r afb988c1a2fe share/hedgewars/Data/Maps/CTF_Blizzard/map.lua --- a/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Sep 09 03:00:03 2011 +0200 +++ b/share/hedgewars/Data/Maps/CTF_Blizzard/map.lua Fri Sep 09 03:21:16 2011 +0200 @@ -1,5 +1,5 @@ -------------------------------- --- CTF_BLIZZARD 0.8 +-- CTF_BLIZZARD 0.9 -------------------------------- --------- @@ -68,14 +68,14 @@ -- removed teleport from starting weapons -- increased captures to 3 ------------ +------------ -- 0.7 ------------ -- hopefully fixed a bug with the teleporters -- added a fix for crate possibly getting imbedded in land when it was near the water line ------------ +------------ -- 0.8 ------------ @@ -84,6 +84,13 @@ -- changed hog placements code so that they start in the same place for both teams -- and hogs move in the same order, not backwards to each other. +----------- +-- 0.9 +------------ + +-- add support for more players +-- re-enable sudden death, but set water rise to 0 + loadfile(GetDataPath() .. "Scripts/Locale.lua")() --------------------------------------------------------------- @@ -469,7 +476,7 @@ -- make a list of individual team names - for i = 0, 5 do + for i = 0, (TeamsCount-1) do teamNameArr[i] = i teamSize[i] = 0 teamIndex[i] = 0 @@ -566,7 +573,8 @@ MinesTime = 2000 Explosives = 0 -- The number of explosives being placed Delay = 10 -- The delay between each round - SuddenDeathTurns = 99 -- suddendeath is off, effectively + WaterRise = 0 -- I sure hope this works + --SuddenDeathTurns = 99 -- suddendeath is off, effectively Map = "Blizzard" -- The map to be played Theme = "Snow" -- The theme to be used "Nature"