HedgewarsScriptLoad("/Scripts/Locale.lua") local gravity = 100 local wdGameTicks = 0 local wdTTL = 0 function onNewTurn() SetGravity(gravity) wdGameTicks = GameTime end function onGameTick20() if (TurnTimeLeft < 20) or (TurnTimeLeft > 0 and wdGameTicks + 15000 < GameTime) then SetGravity(100) elseif wdTTL ~= TurnTimeLeft then wdGameTicks = GameTime SetGravity(gravity) end wdTTL = TurnTimeLeft end function onGameInit() gravity = GetAwayTime GetAwayTime = 100 end function onGameStart() ShowMission(loc("Gravity"), loc("Current value is ") .. gravity .. "%", loc("Set any gravity value you want by adjusting get away time"), 0, 5000) end