# HG changeset patch # User Periklis Ntanasis # Date 1372891009 -10800 # Node ID 1469147c110f921a88cbef61179986c4c7a1d577 # Parent 4bddcc1a145001c73ea0681947eb2b260be78ad5 moon01 stab and finally moon01 map diff -r 4bddcc1a1450 -r 1469147c110f share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/campaign.ini --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/campaign.ini Mon Jul 01 23:23:22 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/campaign.ini Thu Jul 04 01:36:49 2013 +0300 @@ -6,7 +6,7 @@ Script=cosmos.lua [Mission 2] -Name=Moon:The First Stop +Name=The First Stop Script=moon01.lua [Mission 3] diff -r 4bddcc1a1450 -r 1469147c110f share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Mon Jul 01 23:23:22 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/cosmos.lua Thu Jul 04 01:36:49 2013 +0300 @@ -293,7 +293,9 @@ WriteLnToConsole("MOON LANDING, HOORAY!") AnimCaption(hero.gear,loc("Welcome to the moon!")) SaveCampaignVar("CosmosCheckPoint", "4") - SaveCampaignVar("Planet", "moon") + SaveCampaignVar("UnlockedMissions", "2") + SaveCampaignVar("Mission1", "2") + SaveCampaignVar("Mission2", "1") EndGame() end diff -r 4bddcc1a1450 -r 1469147c110f share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.hwp Binary file share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.hwp has changed diff -r 4bddcc1a1450 -r 1469147c110f share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Mon Jul 01 23:23:22 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/moon01.lua Thu Jul 04 01:36:49 2013 +0300 @@ -0,0 +1,24 @@ +HedgewarsScriptLoad("/Scripts/Locale.lua") +HedgewarsScriptLoad("/Scripts/Animate.lua") + +----------------- VARIABLES -------------------- + + +-------------- LuaAPI EVENT HANDLERS ------------------ + +function onGameInit() + Seed = 1 + GameFlags = gfInfAttack + gfSolidLand + gfDisableWind + TurnTime = 100000 + CaseFreq = 0 + MinesNum = 0 + MinesTime = 3000 + Explosives = 0 + Delay = 10 + Map = "moon01_map" + Theme = "Cheese" +end + +function onGameStart() + +end