# HG changeset patch # User sheepluva # Date 1320005987 -3600 # Node ID 23801d8b83d5be4e427ac7b0269167567ba376d9 # Parent 9777d802be1a943c8f298ded46ea4473af8280b2 don't let forced hog movement (with no damage) suspend/halt shot charging this also caused frozen turns in combination with bee, as reported by Djrulz1 diff -r 9777d802be1a -r 23801d8b83d5 hedgewars/HHHandlers.inc --- a/hedgewars/HHHandlers.inc Sun Oct 30 17:56:19 2011 +0100 +++ b/hedgewars/HHHandlers.inc Sun Oct 30 21:19:47 2011 +0100 @@ -181,6 +181,7 @@ if ((State and gstHHDriven) <> 0)and ((State and (gstAttacked or gstHHChooseTarget)) = 0) and (((State and gstMoving) = 0) or + (Power > 0) or (CurAmmoType = amTeleport) or // Allow attacks while moving on ammo with AltAttack ((CurAmmoGear <> nil) and ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0)) or