# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1537345381 -7200
# Node ID 4e5fcfc6f033a99aba95422fdc1733b618062a29
# Parent  5d46b4fae757af4de136c6e1f3f3627e59d3f104
Fix hedgehog being able to make walk/jump sounds before it was placed

If in hog placement phase you select Skip and then pressed the walk/jump keys, you heard sounds
although the hedgehog is not placed yet.

diff -r 5d46b4fae757 -r 4e5fcfc6f033 hedgewars/uGearsHedgehog.pas
--- a/hedgewars/uGearsHedgehog.pas	Wed Sep 19 09:45:45 2018 +0200
+++ b/hedgewars/uGearsHedgehog.pas	Wed Sep 19 10:23:01 2018 +0200
@@ -869,6 +869,9 @@
     exit
     end;
 
+if (Gear^.Hedgehog^.Unplaced) then
+    exit;
+
     if ((Gear^.Message and gmAnimate) <> 0) then
         begin
         Gear^.Message:= 0;