# HG changeset patch # User belphegorr # Date 1345281755 -10800 # Node ID 5cb1b21b3176f79006b3359cb204be03ec5931f9 # Parent bd5c7b8db666625477c08d52103f2ecbc9647d52 Fixed bug in mission 5 with invisible obstacles diff -r bd5c7b8db666 -r 5cb1b21b3176 share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/backstab.lua --- a/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/backstab.lua Sat Aug 18 12:17:26 2012 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/backstab.lua Sat Aug 18 12:22:35 2012 +0300 @@ -806,6 +806,7 @@ for i = (index - 1) * 3 + 1, index * 3 do if cannibalHidden[i] == true then RestoreHog(cannibals[i]) + AnimSetGearPosition(cannibals[i], unpack(cannibalPos[i])) FollowGear(cannibals[i]) cannibalHidden[i] = false end @@ -922,7 +923,7 @@ AnimSetGearPosition(cyborg, 0, 0) for i = 1, 9 do - AnimSetGearPosition(cannibals[i], unpack(cannibalPos[i])) + AnimSetGearPosition(cannibals[i], cannibalPos[i][1], cannibalPos[i][2] + 40) AnimTurn(cannibals[i], cannibalDir[i]) end end