# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1520816961 -3600
# Node ID 6869d27a2f3fa63a52fe099e97a7ca34930a4d33
# Parent  0e7eddfbce8ad2eb628c42a810f9c8e741ed7915
ACF7: Add one pick hammer in crate

Players often reported to screw up with the pick hammer, which is quite annoying.
With one pick hammer more, this mission should be slightly less annoying.

diff -r 0e7eddfbce8a -r 6869d27a2f3f ChangeLog.txt
--- a/ChangeLog.txt	Mon Mar 12 00:59:47 2018 +0100
+++ b/ChangeLog.txt	Mon Mar 12 02:09:21 2018 +0100
@@ -74,6 +74,7 @@
  + Mission 3: Display number of turns left at timed parcours
  + Mission 2, Mission 5: Reduce computer hog levels
  + Mission 6: Change mines
+ + Mission 7: Add one additional pick hammer in a crate
  * Fix incorrect storytelling in mission descriptions
  * Missions now work even with corrupted team file, by using a default behaviour
  * Mission 1: Fix error message spam when Leaks a Lot drowns
diff -r 0e7eddfbce8a -r 6869d27a2f3f share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
--- a/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Mon Mar 12 00:59:47 2018 +0100
+++ b/share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua	Mon Mar 12 02:09:21 2018 +0100
@@ -248,7 +248,7 @@
 function SetupPlace3()
   SpawnSupplyCrate(2086, 1887, amRope, 1)
   SpawnSupplyCrate(2147, 728, amBlowTorch, 2)
-  SpawnSupplyCrate(2778, 1372, amPickHammer, 3)
+  SpawnSupplyCrate(2778, 1372, amPickHammer, 4)
   SpawnSupplyCrate(2579, 1886, amPickHammer, 3)
   SpawnSupplyCrate(2622, 1893, amGirder, 1)
   SpawnSupplyCrate(2671, 1883, amPortalGun, 3)