# HG changeset patch # User unc0rr # Date 1225119278 0 # Node ID 8b192c18a584da89bc3fe76a52f80f8046e15002 # Parent 24ae7a81aa03d48a4961d9ca0486463c0607c45b Correct default ammo set diff -r 24ae7a81aa03 -r 8b192c18a584 QTfrontend/hwconsts.cpp.in --- a/QTfrontend/hwconsts.cpp.in Sun Oct 26 17:56:07 2008 +0000 +++ b/QTfrontend/hwconsts.cpp.in Mon Oct 27 14:54:38 2008 +0000 @@ -29,7 +29,7 @@ QStringList * Themes; QStringList * mapList; -QString * cDefaultAmmoStore = new QString("eammstore 939192942219912103223511111"); +QString * cDefaultAmmoStore = new QString("eammstore 939192942219912103223511100"); QColor * color1 = new QColor( 0, 255, 255); QColor * color2 = new QColor(255, 127, 127); diff -r 24ae7a81aa03 -r 8b192c18a584 hedgewars/uConsts.pas --- a/hedgewars/uConsts.pas Sun Oct 26 17:56:07 2008 +0000 +++ b/hedgewars/uConsts.pas Mon Oct 27 14:54:38 2008 +0000 @@ -705,7 +705,7 @@ PosSprite: sprWater), (NameId: sidDEagle; NameTex: nil; - Probability: 100; + Probability: 20; NumberInCase: 2; Ammo: (Propz: 0; Count: 3; @@ -843,7 +843,7 @@ PosSprite: sprAmAirplane), (NameId: sidMineStrike; NameTex: nil; - Probability: 300; + Probability: 200; NumberInCase: 1; Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_NeedTarget or @@ -882,7 +882,7 @@ PosSprite: sprWater), (NameId: sidGirder; NameTex: nil; - Probability: 300; + Probability: 150; NumberInCase: 3; Ammo: (Propz: ammoprop_NoCrosshair or ammoprop_NeedTarget or @@ -903,7 +903,7 @@ PosSprite: sprAmGirder), (NameId: sidTeleport; NameTex: nil; - Probability: 300; + Probability: 200; NumberInCase: 1; Ammo: (Propz: ammoprop_ForwMsgs or ammoprop_NoCrosshair or @@ -946,7 +946,7 @@ (NameId: sidMortar; NameTex: nil; Probability: 100; - NumberInCase: 5; + NumberInCase: 4; Ammo: (Propz: 0; Count: 4; NumPerTurn: 0; @@ -1020,12 +1020,12 @@ PosSprite: sprWater), (NameId: sidWatermelon; NameTex: nil; - Probability: 200; + Probability: 400; NumberInCase: 1; Ammo: (Propz: ammoprop_Timerable or ammoprop_Power or ammoprop_AltUse; - Count: 1; + Count: 0; NumPerTurn: 0; Timer: 3000; Pos: 0; @@ -1040,11 +1040,11 @@ PosSprite: sprWater), (NameId: sidHellishBomb; NameTex: nil; - Probability: 200; + Probability: 400; NumberInCase: 1; Ammo: (Propz: ammoprop_Power or ammoprop_AltUse; - Count: 1; + Count: 0; NumPerTurn: 0; Timer: 5000; Pos: 0;