# HG changeset patch # User Wuzzy # Date 1518885386 -3600 # Node ID 905449169319bd0ae1a2a3dc3e4e7165d4729edc # Parent 8b6d8418d5802c94cdf4a9b33f6e3be1b022aa99 Battalion: Use AmmoTypeMax for ammo type iterations diff -r 8b6d8418d580 -r 905449169319 share/hedgewars/Data/Scripts/Multiplayer/Battalion.lua --- a/share/hedgewars/Data/Scripts/Multiplayer/Battalion.lua Sat Feb 17 12:52:47 2018 +0100 +++ b/share/hedgewars/Data/Scripts/Multiplayer/Battalion.lua Sat Feb 17 17:36:26 2018 +0100 @@ -411,13 +411,7 @@ ]]-- function clearHogAmmo(hog) - local lastNum = amRubber - - if amAirMine ~= nil then - lastNum = amAirMine - end - - for val=0,lastNum do + for val=0, AmmoTypeMax do AddAmmo(hog, val, 0) end end @@ -1352,7 +1346,7 @@ local hogWepPoints = 0 local hogHlpPoints = 0 - for ammoType=0,amAirMine do + for ammoType=0, AmmoTypeMax do local ammoCount = GetAmmoCount(hog, ammoType) if pointsWeaponVal[ammoType] ~= nil then @@ -1483,9 +1477,7 @@ ]]-- function onAmmoStoreInit() - local lastNum = amAirMine - - for val=0,lastNum do + for val=0, AmmoTypeMax do SetAmmo(val, 0, 0, 0, 0) end end