# HG changeset patch # User alfadur # Date 1561035903 -10800 # Node ID 9231247b1f836a20216f21fb70bb7a8014a0cb05 # Parent e7d7fe9f20e14fee4dda4e5d850ab61581da983c fix hammer and rcplane sprite offsets diff -r e7d7fe9f20e1 -r 9231247b1f83 hedgewars/uGearsRender.pas --- a/hedgewars/uGearsRender.pas Thu Jun 20 15:56:59 2019 +0300 +++ b/hedgewars/uGearsRender.pas Thu Jun 20 16:05:03 2019 +0300 @@ -565,7 +565,7 @@ end; gtBallgun: DrawSpriteRotated(sprHandBallgun, hx, hy, sign, aangle); gtRCPlane: begin - DrawSpriteRotated(sprHandPlane, hx, hy, sign, 0); + DrawSpriteRotated(sprHandPlane, hx + 1, hy, sign, 0); defaultPos:= false end; gtRope: begin @@ -925,14 +925,14 @@ sign, 0); amHammer: DrawSpriteRotatedF(sprHammer, - sx, + sx + sign, sy, 0, sign, 0); amRCPlane: begin - DrawSpriteRotated(sprHandPlane, hx, hy, sign, 0); + DrawSpriteRotated(sprHandPlane, hx + 1, hy, sign, 0); defaultPos:= false end; amBaseballBat, amMinigun: