# HG changeset patch
# User Wuzzy <Wuzzy2@mail.ru>
# Date 1538000818 -7200
# Node ID c0a7ef988151f1663fed6c41050936662f72d35f
# Parent  3b94a2c707c6308ae0a97a2e9c9a287cea2f692e
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode

diff -r 3b94a2c707c6 -r c0a7ef988151 hedgewars/uGears.pas
--- a/hedgewars/uGears.pas	Thu Sep 27 00:11:54 2018 +0200
+++ b/hedgewars/uGears.pas	Thu Sep 27 00:26:58 2018 +0200
@@ -422,7 +422,8 @@
         dec(delay2);
 
         if ((delay2 mod cInactDelay) = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil)
-        and (not CurrentHedgehog^.Unplaced) then
+        and (not CurrentHedgehog^.Unplaced)
+        and (not PlacingHogs) then
             begin
             if (CurrentHedgehog^.Gear^.State and gstAttacked <> 0)
             and (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0) then