# HG changeset patch # User belphegorr # Date 1341950816 -10800 # Node ID cba4960b426fb3c6cdbef932b537d5fb5ae9f8bb # Parent 79b399c04410601a2e51568f42ef1c513af0db80 Fixed a bug where certain ammo types were added to the wrong hogs. diff -r 79b399c04410 -r cba4960b426f share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/united.lua --- a/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/united.lua Tue Jul 10 15:20:12 2012 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A Classic Fairytale/united.lua Tue Jul 10 23:06:56 2012 +0300 @@ -84,6 +84,11 @@ end function AfterFinalAnim() + if leaksDead == true then + SaveCampaignVar("M4LeaksDead", "1") + else + SaveCampaignVar("M4LeaksDead", "0") + end if chiefDead == true then SaveCampaignVar("M4ChiefDead", "1") else @@ -283,12 +288,12 @@ AddAmmo(cannibals[1], amBazooka, 4) AddAmmo(cannibals[1], amShotgun, 4) AddAmmo(cannibals[1], amMine, 2) - AddAmmo(cannibals[2], amGrenade, 4) - AddAmmo(cannibals[2], amBazooka, 4) - AddAmmo(cannibals[2], amShotgun, 4) - AddAmmo(cannibals[2], amMine, 2) - AddAmmo(cannibals[2], amMolotov, 2) - AddAmmo(cannibals[2], amFlamethrower, 3) + AddAmmo(cannibals[5], amGrenade, 4) + AddAmmo(cannibals[5], amBazooka, 4) + AddAmmo(cannibals[5], amShotgun, 4) + AddAmmo(cannibals[5], amMine, 2) + AddAmmo(cannibals[5], amMolotov, 2) + AddAmmo(cannibals[5], amFlamethrower, 3) end function AddHogs()