# HG changeset patch
# User nemo
# Date 1314207233 14400
# Node ID cd10d6cba6449e6bc32c9d792026f7d79babae28
# Parent  244cbc1448bd258e192f69c60566ed5a8a9e19ca
add for mine strike too. as cheezemonkey points out, mine bounce is height dependent.

diff -r 244cbc1448bd -r cd10d6cba644 hedgewars/uWorld.pas
--- a/hedgewars/uWorld.pas	Tue Aug 23 16:37:57 2011 -0400
+++ b/hedgewars/uWorld.pas	Wed Aug 24 13:33:53 2011 -0400
@@ -1159,7 +1159,7 @@
      with CurrentHedgehog^ do
        if (Gear <> nil) and ((Gear^.State and gstHHChooseTarget) <> 0) then
          begin
-         if CurAmmoType = amNapalm then
+         if (CurAmmoType = amNapalm) or (CurAmmoType = amMineStrike) then
            DrawLine(-3000, topY-300, 7000, topY-300, 3.0, (Team^.Clan^.Color shr 16), (Team^.Clan^.Color shr 8) and $FF, Team^.Clan^.Color and $FF, $FF);
          i:= GetAmmoEntry(CurrentHedgehog^)^.Pos;
          with Ammoz[CurAmmoType] do