# HG changeset patch
# User koda
# Date 1329057306 -3600
# Node ID dab56311daa53db144894bec2b1a0107a3503212
# Parent  4d3209a189ca2a3bfc98bb6be4bfa388e76f02ac
tipped by xeli, ammomenu texture needs to be redrawn on resize to update its position

diff -r 4d3209a189ca -r dab56311daa5 hedgewars/uStore.pas
--- a/hedgewars/uStore.pas	Sun Feb 12 15:27:25 2012 +0100
+++ b/hedgewars/uStore.pas	Sun Feb 12 15:35:06 2012 +0100
@@ -1017,6 +1017,7 @@
         end
     else
         begin
+        AmmoMenuInvalidated:= true;
 {$IFDEF IPHONEOS}
         // chFullScr is called when there is a rotation event and needs the SetScale and SetupOpenGL to set up the new resolution
         // this 6 gl functions are the relevant ones and are hacked together here for optimisation