# HG changeset patch # User Periklis Ntanasis # Date 1379250451 -10800 # Node ID fd8d766a4476dfe73557b325bd9751919b72e073 # Parent 5fee7cdb4bcb4b24b132280ef44144b6e4ea4b1c making death01 easier and less luck dependent diff -r 5fee7cdb4bcb -r fd8d766a4476 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.hwp Binary file share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.hwp has changed diff -r 5fee7cdb4bcb -r fd8d766a4476 share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua --- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Sat Sep 14 05:13:05 2013 +0300 +++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/death01.lua Sun Sep 15 16:07:31 2013 +0300 @@ -19,7 +19,8 @@ [dialog01] = {missionName, loc("The final part"), loc("Defeat Professor Hogevil!"), 1, 4500}, } -- crates -local portalCrate = {x = 1935, y = 1830} +local teleportCrate = {x = 1935, y = 1830} +local drillCrate = {x = 3810, y = 1705} local batCrate = {x = 1975, y = 1830} local blowtorchCrate = {x = 1520, y = 1950} local cakeCrate = {x = 325, y = 1500} @@ -57,10 +58,10 @@ professor.dead = false thug1.x = 1265 thug1.y = 1400 -thug1.health = 100 +thug1.health = 70 thug2.x = 2035 thug2.y = 1320 -thug2.health = 100 +thug2.health = 95 thug3.x = 1980 thug3.y = 815 thug3.health = 35 @@ -141,7 +142,9 @@ AddEvent(onEnemiesDeath, {hero.gear}, enemiesDeath, {hero.gear}, 0) -- add crates - SpawnAmmoCrate(portalCrate.x, portalCrate.y, amPortalGun) + SpawnAmmoCrate(teleportCrate.x, teleportCrate.y, amTeleport) + SpawnAmmoCrate(drillCrate.x, drillCrate.y, amTeleport) + SpawnAmmoCrate(drillCrate.x, drillCrate.y, amDrill) SpawnAmmoCrate(batCrate.x, batCrate.y, amBaseballBat) SpawnAmmoCrate(blowtorchCrate.x, blowtorchCrate.y, amBlowTorch) SpawnAmmoCrate(cakeCrate.x, cakeCrate.y, amCake) @@ -159,6 +162,9 @@ AddGear(3480, 1680, gtMine, 0, 0, 0, 0) AddGear(3440, 1690, gtMine, 0, 0, 0, 0) AddGear(3400, 1710, gtMine, 0, 0, 0, 0) + AddGear(2100, 1730, gtMine, 0, 0, 0, 0) + AddGear(2150, 1730, gtMine, 0, 0, 0, 0) + AddGear(2200, 1750, gtMine, 0, 0, 0, 0) -- add girders PlaceGirder(3770, 1370, 4) PlaceGirder(3700, 1460, 6) @@ -203,11 +209,12 @@ function onAmmoStoreInit() SetAmmo(amCake, 0, 0, 0, 1) - SetAmmo(amPortalGun, 0, 0, 0, 1) - SetAmmo(amBaseballBat, 0, 0, 0, 1) - SetAmmo(amBlowTorch, 0, 0, 0, 2) + SetAmmo(amTeleport, 0, 0, 0, 1) + SetAmmo(amBaseballBat, 0, 0, 0, 4) + SetAmmo(amBlowTorch, 0, 0, 0, 1) SetAmmo(amRope, 0, 0, 0, 2) SetAmmo(amPickHammer, 0, 0, 0, 1) + SetAmmo(amDrill, 0, 0, 0, 1) end function onGearDelete(gear)