--- a/QTfrontend/gamecfgwidget.cpp Sun Mar 08 20:22:52 2009 +0000
+++ b/QTfrontend/gamecfgwidget.cpp Mon Mar 09 10:54:44 2009 +0000
@@ -127,55 +127,25 @@
return result;
}
-QString GameCFGWidget::getCurrentSeed() const
-{
- return pMapContainer->getCurrentSeed();
-}
-
-QString GameCFGWidget::getCurrentMap() const
-{
- return pMapContainer->getCurrentMap();
-}
-
-QString GameCFGWidget::getCurrentTheme() const
-{
- return pMapContainer->getCurrentTheme();
-}
-
quint32 GameCFGWidget::getInitHealth() const
{
return SB_InitHealth->value();
}
-quint32 GameCFGWidget::getTurnTime() const
-{
- return SB_TurnTime->value();
-}
-
-quint32 GameCFGWidget::getSuddenDeathTurns() const
-{
- return SB_SuddenDeath->value();
-}
-
-quint32 GameCFGWidget::getCaseProbability() const
-{
- return SB_CaseProb->value();
-}
-
QStringList GameCFGWidget::getFullConfig() const
{
QStringList sl;
- sl.append("eseed " + getCurrentSeed());
+ sl.append("eseed " + pMapContainer->getCurrentSeed());
sl.append(QString("e$gmflags %1").arg(getGameFlags()));
- sl.append(QString("e$turntime %1").arg(getTurnTime() * 1000));
- sl.append(QString("e$sd_turns %1").arg(getSuddenDeathTurns()));
- sl.append(QString("e$casefreq %1").arg(getCaseProbability()));
+ sl.append(QString("e$turntime %1").arg(SB_TurnTime->value() * 1000));
+ sl.append(QString("e$sd_turns %1").arg(SB_SuddenDeath->value()));
+ sl.append(QString("e$casefreq %1").arg(SB_CaseProb->value()));
sl.append(QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter()));
- QString currentMap = getCurrentMap();
+ QString currentMap = pMapContainer->getCurrentMap();
if (currentMap.size() > 0)
sl.append("emap " + currentMap);
- sl.append("etheme " + getCurrentTheme());
+ sl.append("etheme " + pMapContainer->getCurrentTheme());
return sl;
}
@@ -194,6 +164,27 @@
}
}
+void GameCFGWidget::fullNetConfig()
+{
+ ammoChanged(WeaponsName->currentIndex());
+
+ borderChanged(CB_border->isChecked());
+ caseProbabilityChanged(SB_CaseProb->value());
+ fortsModeChanged(CB_mode_Forts->isChecked());
+ initHealthChanged(SB_CaseProb->value());
+ seedChanged(pMapContainer->getCurrentSeed());
+ solidChanged(CB_solid->isChecked());
+ suddenDeathTurnsChanged(SB_SuddenDeath->value());
+ teamsDivideChanged(CB_teamsDivide->isChecked());
+ themeChanged(pMapContainer->getCurrentTheme());
+ turnTimeChanged(SB_TurnTime->value());
+
+ // map must be the last
+ QString map = pMapContainer->getCurrentMap();
+ if (map.size())
+ mapChanged(map);
+}
+
void GameCFGWidget::setParam(const QString & param, const QStringList & slValue)
{
if (slValue.size() == 1)
@@ -258,7 +249,6 @@
}
}
-
void GameCFGWidget::ammoChanged(int index)
{
if (index >= 0)
--- a/QTfrontend/gamecfgwidget.h Sun Mar 08 20:22:52 2009 +0000
+++ b/QTfrontend/gamecfgwidget.h Mon Mar 09 10:54:44 2009 +0000
@@ -59,19 +59,14 @@
public:
GameCFGWidget(QWidget* parent, bool externalControl=false);
quint32 getGameFlags() const;
- QString getCurrentSeed() const;
- QString getCurrentMap() const;
- QString getCurrentTheme() const;
quint32 getInitHealth() const;
- quint32 getTurnTime() const;
- quint32 getSuddenDeathTurns() const;
- quint32 getCaseProbability() const;
QStringList getFullConfig() const;
- QComboBox* WeaponsName;
+ QComboBox * WeaponsName;
HWMapContainer* pMapContainer;
public slots:
void setParam(const QString & param, const QStringList & value);
+ void fullNetConfig();
signals:
void paramChanged(const QString & param, const QStringList & value);
--- a/QTfrontend/hwform.cpp Sun Mar 08 20:22:52 2009 +0000
+++ b/QTfrontend/hwform.cpp Mon Mar 09 10:54:44 2009 +0000
@@ -569,6 +569,7 @@
// config stuff
connect(hwnet, SIGNAL(paramChanged(const QString &, const QStringList &)), ui.pageNetGame->pGameCFG, SLOT(setParam(const QString &, const QStringList &)));
connect(ui.pageNetGame->pGameCFG, SIGNAL(paramChanged(const QString &, const QStringList &)), hwnet, SLOT(onParamChanged(const QString &, const QStringList &)));
+ connect(hwnet, SIGNAL(configAsked()), ui.pageNetGame->pGameCFG, SLOT(fullNetConfig()));
connect(hwnet, SIGNAL(Disconnected()), this, SLOT(ForcedDisconnect()), Qt::QueuedConnection);
--- a/QTfrontend/newnetclient.cpp Sun Mar 08 20:22:52 2009 +0000
+++ b/QTfrontend/newnetclient.cpp Mon Mar 09 10:54:44 2009 +0000
@@ -171,9 +171,8 @@
void HWNewNet::OnDisconnect()
{
- //emit ChangeInTeams(QStringList());
- if(m_game_connected) emit Disconnected();
- m_game_connected = false;
+ if(m_game_connected) emit Disconnected();
+ m_game_connected = false;
}
void HWNewNet::displayError(QAbstractSocket::SocketError socketError)
@@ -359,7 +358,7 @@
emit EnteredGame();
emit roomMaster(isChief);
if (isChief)
- ConfigAsked();
+ emit configAsked();
}
emit nickAdded(lst[i]);
emit chatStringFromNet(QString(tr("*** %1 joined")).arg(lst[i]));
@@ -526,32 +525,6 @@
qWarning() << "Net: Unknown message:" << lst;
}
-
-void HWNewNet::ConfigAsked()
-{
-/* QString map = m_pGameCFGWidget->getCurrentMap();
- if (map.size())
- onMapChanged(map);
-
- onSuddenDeathTurnsChanged(m_pGameCFGWidget->getSuddenDeathTurns());
- onCaseProbabilityChanged(m_pGameCFGWidget->getCaseProbability());
- onSeedChanged(m_pGameCFGWidget->getCurrentSeed());
- onThemeChanged(m_pGameCFGWidget->getCurrentTheme());
- onInitHealthChanged(m_pGameCFGWidget->getInitHealth());
- onTurnTimeChanged(m_pGameCFGWidget->getTurnTime());
- onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1);
- onTeamsDivideChanged(m_pGameCFGWidget->getGameFlags() & 0x10);
- onSolidChanged(m_pGameCFGWidget->getGameFlags() & 0x04);
- onBorderChanged(m_pGameCFGWidget->getGameFlags() & 0x08);
- // always initialize with default ammo (also avoiding complicated cross-class dependencies)
- QString name = m_pGameCFGWidget->WeaponsName->currentText();
- QString ammo = m_pGameCFGWidget->WeaponsName->itemData(
- m_pGameCFGWidget->WeaponsName->currentIndex()
- ).toString();
- onWeaponsNameChanged(name, ammo);
- onTemplateFilterChanged(m_pGameCFGWidget->pMapContainer->getTemplateFilter());*/
-}
-
void HWNewNet::RunGame()
{
emit AskForRunGame();
--- a/QTfrontend/newnetclient.h Sun Mar 08 20:22:52 2009 +0000
+++ b/QTfrontend/newnetclient.h Mon Mar 09 10:54:44 2009 +0000
@@ -56,7 +56,6 @@
QString seed;
bool m_game_connected;
- void ConfigAsked();
void RunGame();
template <typename T>
@@ -103,7 +102,8 @@
void roomMaster(bool);
void paramChanged(const QString & param, const QStringList & value);
-
+ void configAsked();
+
void AddNetTeam(const HWTeam&);
void hhnumChanged(const HWTeam&);
void teamColorChanged(const HWTeam&);