--- a/ChangeLog.txt Wed Jun 24 20:24:12 2020 +0300
+++ b/ChangeLog.txt Wed Jun 24 20:16:02 2020 +0200
@@ -15,6 +15,7 @@
+ New taunt chat commands: /bubble, /happy
* Fix many projectiles not being affected by Heavy Wind after turn end
* Fix hog getting stuck when opening parachute right after a shoryuken digging through land
+ * Fix game hanging if computer hog has nothing to attack
Campaigns:
+ A Space Adventure: Spacetrip: Meteorite appears blown-up after victory
--- a/hedgewars/uAI.pas Wed Jun 24 20:24:12 2020 +0300
+++ b/hedgewars/uAI.pas Wed Jun 24 20:16:02 2020 +0200
@@ -506,7 +506,14 @@
Me^.AIHints := ME^.AIHints and (not aihAmmosChanged);
end;
- end else SDL_Delay(100)
+ end
+ else
+ begin
+ // No target found, skip turn
+ BestActions.Count:= 0;
+ AddAction(BestActions, aia_Skip, 0, 250, 0, 0);
+ Me^.AIHints := ME^.AIHints and (not aihAmmosChanged);
+ end
else
begin
BackMe:= Me^;
@@ -559,11 +566,6 @@
ThinkingHH:= Me;
FillTargets;
-if Targets.Count = 0 then
- begin
- OutError('AI: no targets!?', false);
- exit
- end;
FillBonuses(((Me^.State and gstAttacked) <> 0) and (not isInMultiShoot) and ((GameFlags and gfInfAttack) = 0));