...
--- a/hedgewars/PascalExports.pas Fri Aug 13 13:42:18 2010 -0400
+++ b/hedgewars/PascalExports.pas Sun Aug 15 10:25:21 2010 -0400
@@ -18,8 +18,8 @@
{$INCLUDE "config.inc"}
implementation
-
{$IFDEF HWLIBRARY}
+var cZoomVal: GLfloat;
// retrieve protocol information
procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export;
@@ -34,6 +34,17 @@
leftClick:= true;
end;
+procedure HW_ammoMenu; cdecl; export;
+begin
+ rightClick:= true;
+end;
+
+procedure HW_zoomSet(value: GLfloat); cdecl; export;
+begin
+ cZoomVal:= value;
+ ZoomValue:= value;
+end;
+
procedure HW_zoomIn; cdecl; export;
begin
if wheelDown = false then
@@ -48,7 +59,8 @@
procedure HW_zoomReset; cdecl; export;
begin
- middleClick:= true;
+ ZoomValue:= cZoomVal;
+ //middleClick:= true;
// center the camera at current hog
if CurrentHedgehog <> nil then
followGear:= CurrentHedgehog^.Gear;
@@ -65,11 +77,6 @@
exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) );
end;
-procedure HW_ammoMenu; cdecl; export;
-begin
- rightClick:= true;
-end;
-
procedure HW_walkingKeysUp; cdecl; export;
begin
leftKey:= false;
@@ -183,13 +190,67 @@
y^:= CursorPoint.Y;
end;
+function HW_isAmmoOpen: boolean; cdecl; export;
+begin
+ exit(bShowAmmoMenu);
+end;
+
+function HW_isPaused: boolean; cdecl; export;
+begin
+ exit( isPaused );
+end;
+
+function HW_isWeaponRequiringClick: boolean; cdecl; export;
+begin
+ if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then
+ exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 )
+ else
+ exit(false);
+end;
+
+function HW_isWeaponTimerable: boolean; cdecl; export;
+var CurSlot, CurAmmo: LongWord;
+begin
+ CurSlot:= CurrentHedgehog^.CurSlot;
+ CurAmmo:= CurrentHedgehog^.CurAmmo;
+ if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then
+ exit( (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0)
+ else
+ exit(false);
+end;
+
+function HW_isWeaponSwitch: boolean cdecl; export;
+begin
+ if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then
+ exit(CurAmmoGear^.AmmoType = amSwitch)
+ else
+ exit(false)
+end;
+
+function HW_isWeaponRope: boolean cdecl; export;
+var CurSlot, CurAmmo: LongWord;
+begin
+ CurSlot:= CurrentHedgehog^.CurSlot;
+ CurAmmo:= CurrentHedgehog^.CurAmmo;
+ if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then
+ exit (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].AmmoType = amRope)
+ else
+ exit(false);
+end;
+
+procedure HW_setGrenadeTime(time: LongInt); cdecl; export;
+begin
+ ParseCommand('/timer ' + inttostr(time), true);
+end;
+
procedure HW_setPianoSound(snd: LongInt); cdecl; export;
var CurSlot, CurAmmo: LongWord;
begin
CurSlot:= CurrentHedgehog^.CurSlot;
CurAmmo:= CurrentHedgehog^.CurAmmo;
// this most likely won't work in network game
- if (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].AmmoType = amPiano) then
+ if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0)
+ and (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].AmmoType = amPiano) then
case snd of
0: PlaySound(sndPiano0);
1: PlaySound(sndPiano1);
@@ -202,47 +263,6 @@
else PlaySound(sndPiano8);
end;
end;
-
-function HW_isAmmoOpen: boolean; cdecl; export;
-begin
- exit(bShowAmmoMenu);
-end;
-
-function HW_isWeaponRequiringClick: boolean; cdecl; export;
-begin
- if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) then
- exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 )
- else
- exit(false);
-end;
-
-function HW_isWeaponTimerable: boolean; cdecl; export;
-var CurSlot, CurAmmo: LongWord;
-begin
- CurSlot:= CurrentHedgehog^.CurSlot;
- CurAmmo:= CurrentHedgehog^.CurAmmo;
- exit( (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0)
-end;
-
-function HW_isWeaponSwitch: boolean cdecl; export;
-begin
- if CurAmmoGear <> nil then
- exit(CurAmmoGear^.AmmoType = amSwitch)
- else
- exit(false)
-end;
-
-function HW_isPaused: boolean; cdecl; export;
-begin
- exit( isPaused );
-end;
-
-procedure HW_setGrenadeTime(time: LongInt); cdecl; export;
-begin
- ParseCommand('/timer ' + inttostr(time), true);
-end;
-
-//amSwitch
{$ENDIF}
end.
--- a/hedgewars/hwengine.pas Fri Aug 13 13:42:18 2010 -0400
+++ b/hedgewars/hwengine.pas Sun Aug 15 10:25:21 2010 -0400
@@ -216,7 +216,7 @@
{$IFDEF DEBUGFILE}
cShowFPS:= true;
{$ELSE}
- cShowFPS:= true; // update me at release time
+ cShowFPS:= false; // update me at release time
{$ENDIF}
cInitVolume:= 100;
--- a/hedgewars/uAIAmmoTests.pas Fri Aug 13 13:42:18 2010 -0400
+++ b/hedgewars/uAIAmmoTests.pas Sun Aug 15 10:25:21 2010 -0400
@@ -71,7 +71,8 @@
(proc: nil; flags: 0), // amMineStrike
(proc: nil; flags: 0), // amBlowTorch
(proc: nil; flags: 0), // amGirder
- (proc: @TestTeleport; flags: amtest_OnTurn), // amTeleport
+ (proc: nil; flags: 0), // amTeleport
+ //(proc: @TestTeleport; flags: amtest_OnTurn), // amTeleport
(proc: nil; flags: 0), // amSwitch
(proc: @TestMortar; flags: 0), // amMortar
(proc: nil; flags: 0), // amKamikaze
--- a/hedgewars/uConsts.pas Fri Aug 13 13:42:18 2010 -0400
+++ b/hedgewars/uConsts.pas Sun Aug 15 10:25:21 2010 -0400
@@ -304,7 +304,9 @@
cKeyMaxIndex = 1023;
+ // do not change this value
cDefaultZoomLevel = 2.0;
+
{$IFDEF IPHONEOS}
cMaxZoomLevel = 0.5;
cMinZoomLevel = 3.5;
--- a/hedgewars/uScript.pas Fri Aug 13 13:42:18 2010 -0400
+++ b/hedgewars/uScript.pas Sun Aug 15 10:25:21 2010 -0400
@@ -597,6 +597,31 @@
lc_setgearposition:= 0
end;
+function lc_setzoom(L : Plua_State) : LongInt; Cdecl;
+begin
+ if lua_gettop(L) <> 1 then
+ LuaError('Lua: Wrong number of parameters passed to SetZoom!')
+ else
+ begin
+ ZoomValue:= lua_tonumber(L, 1);
+ if ZoomValue < cMaxZoomLevel then ZoomValue:= cMaxZoomLevel;
+ if ZoomValue > cMinZoomLevel then ZoomValue:= cMinZoomLevel;
+ end;
+ lc_setzoom:= 0
+end;
+
+function lc_getzoom(L : Plua_State) : LongInt; Cdecl;
+begin
+ if lua_gettop(L) <> 0 then
+ begin
+ LuaError('Lua: Wrong number of parameters passed to GetZoom!');
+ lua_pushnil(L)
+ end
+ else
+ lua_pushnumber(L, ZoomValue);
+ lc_getzoom:= 1
+end;
+
function lc_setammo(L : Plua_State) : LongInt; Cdecl;
var np: LongInt;
begin
@@ -932,6 +957,8 @@
lua_register(luaState, 'SetTimer', @lc_settimer);
lua_register(luaState, 'GetTimer', @lc_gettimer);
lua_register(luaState, 'GetHealth', @lc_gethealth);
+lua_register(luaState, 'SetZoom', @lc_setzoom);
+lua_register(luaState, 'GetZoom', @lc_getzoom);
ScriptClearStack; // just to be sure stack is empty
--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.h Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.h Sun Aug 15 10:25:21 2010 -0400
@@ -10,18 +10,14 @@
#define MAX_HOGS 8
-
-#define SETTINGS_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
- objectAtIndex:0] stringByAppendingString:@"/settings.plist"]
-#define DEBUG_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
- objectAtIndex:0] stringByAppendingString:@"/debug.txt"]
+#define DOCUMENTS_FOLDER() [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]
-#define TEAMS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
- objectAtIndex:0] stringByAppendingString:@"/Teams/"]
-#define WEAPONS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
- objectAtIndex:0] stringByAppendingString:@"/Weapons/"]
-#define SCHEMES_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
- objectAtIndex:0] stringByAppendingString:@"/Schemes/"]
+#define SETTINGS_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/settings.plist"]
+#define DEBUG_FILE() [DOCUMENTS_FOLDER() stringByAppendingString:@"/debug.txt"]
+
+#define TEAMS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Teams/"]
+#define WEAPONS_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Weapons/"]
+#define SCHEMES_DIRECTORY() [DOCUMENTS_FOLDER() stringByAppendingString:@"/Schemes/"]
#define GRAPHICS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/"]
#define HATS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"]
@@ -37,13 +33,13 @@
#define MSG_MEMCLEAN() DLog(@"has cleaned up some memory");
#define MSG_DIDUNLOAD() DLog(@"unloaded");
-#define CURRENT_AMMOSIZE 46
+#define CURRENT_AMMOSIZE 48 // also add a line in SingleWeaponViewController array
#define UICOLOR_HW_YELLOW_BODER [UIColor colorWithRed:(CGFloat)0xFE/255 green:(CGFloat)0xC0/255 blue:0 alpha:1]
#define UICOLOR_HW_YELLOW_TEXT [UIColor colorWithRed:(CGFloat)0xF0/255 green:(CGFloat)0xD0/255 blue:0 alpha:1]
void createTeamNamed (NSString *nameWithoutExt);
-void createWeaponNamed (NSString *nameWithoutExt);
+void createWeaponNamed (NSString *nameWithoutExt, int type);
void createSchemeNamed (NSString *nameWithoutExt);
BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
NSInteger randomPort ();
--- a/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/CommodityFunctions.m Sun Aug 15 10:25:21 2010 -0400
@@ -45,7 +45,7 @@
[theTeam release];
}
-void createWeaponNamed (NSString *nameWithoutExt) {
+void createWeaponNamed (NSString *nameWithoutExt, int type) {
NSString *weaponsDirectory = WEAPONS_DIRECTORY();
if (![[NSFileManager defaultManager] fileExistsAtPath: weaponsDirectory]) {
@@ -55,13 +55,61 @@
error:NULL];
}
- NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
- [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
- @"9391929422199121032235111001201000000211110111",@"ammostore_initialqt",
- @"0405040541600655546554464776576666666155510111",@"ammostore_probability",
- @"0000000000000205500000040007004000000000200000",@"ammostore_delay",
- @"1311110312111111123114111111111111111211111111",@"ammostore_crate", nil];
-
+ NSDictionary *theWeapon;
+ switch (type) {
+ case 0: //default
+ theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
+ @"939192942219912103223511100120100000021111011101",@"ammostore_initialqt",
+ @"040504054160065554655446477657666666615551011111",@"ammostore_probability",
+ @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
+ @"131111031211111112311411111111111111121111111111",@"ammostore_crate", nil];
+ break;
+ case 1: //crazy
+ theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
+ @"999999999999999999299999999999999929999999999999",@"ammostore_initialqt",
+ @"111111011111111111111111111111111111111111111111",@"ammostore_probability",
+ @"000000000000000000000000000000000000000000000000",@"ammostore_delay",
+ @"131111031211111112311411111111111111121111010111",@"ammostore_crate", nil];
+ break;
+ case 2: //pro mode
+ theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
+ @"909000900000000000000900000000000000000000090000",@"ammostore_initialqt",
+ @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
+ @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
+ @"111111111111111111111111111111111111111110011111",@"ammostore_crate", nil];
+ break;
+ case 3: //shoppa
+ theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
+ @"000000990000000000000000000000000000000000000000",@"ammostore_initialqt",
+ @"444441004424440221011212122242200000000200040001",@"ammostore_probability",
+ @"000000000000000000000000000000000000000000000000",@"ammostore_delay",
+ @"111111111111111111111111111111111111111110111111",@"ammostore_crate", nil];
+ break;
+ case 4: //basketball
+ theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
+ @"939192942219912103223511100120100000021111011100",@"ammostore_initialqt",
+ @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
+ @"000000000000000550000004000700400000000020000000",@"ammostore_delay",
+ @"111111111111111111111111111111111111111111111111",@"ammostore_crate", nil];
+ break;
+ case 5: //minefield
+ theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
+ [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
+ @"000000990009000000030000000000000000000000000000",@"ammostore_initialqt",
+ @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
+ @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
+ @"111111111111111111111111111111111111111111111111",@"ammostore_crate", nil];
+ break;
+ default:
+ NSLog(@"Nope");
+ break;
+ }
+
NSString *weaponFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", weaponsDirectory, nameWithoutExt];
[theWeapon writeToFile:weaponFile atomically:YES];
--- a/project_files/HedgewarsMobile/Classes/GameConfigViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/GameConfigViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -33,10 +33,8 @@
otherButtonTitles:nil];
[alert show];
[alert release];
- } else {
+ } else
[[self parentViewController] dismissModalViewControllerAnimated:YES];
-
- }
break;
case 1:
theButton.enabled = NO;
@@ -192,19 +190,14 @@
mapConfigViewController.delegate = self;
if (teamConfigViewController == nil)
teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped];
- teamConfigViewController.view.frame = CGRectMake(10, 70, 300, 600);
+ teamConfigViewController.view.frame = CGRectMake(362, 200, 300, 480);
teamConfigViewController.view.backgroundColor = [UIColor clearColor];
[mapConfigViewController.view addSubview:teamConfigViewController.view];
if (schemeWeaponConfigViewController == nil)
schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped];
- schemeWeaponConfigViewController.view.frame = CGRectMake(362, 200, 300, 480);
+ schemeWeaponConfigViewController.view.frame = CGRectMake(10, 70, 300, 550);
[mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view];
- for (UIView *oneView in self.view.subviews) {
- if ([oneView isMemberOfClass:[UIToolbar class]]) {
- [oneView setHidden:YES];
- break;
- }
- }
+ mapConfigViewController.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width);
} else {
// this is the visible controller
mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil];
@@ -235,6 +228,20 @@
[super viewDidAppear:animated];
}
+-(void) viewWillDisappear:(BOOL)animated {
+ [mapConfigViewController viewWillDisappear:animated];
+ [teamConfigViewController viewWillDisappear:animated];
+ [schemeWeaponConfigViewController viewWillDisappear:animated];
+ [super viewWillDisappear:animated];
+}
+
+-(void) viewDidDisappear:(BOOL)animated {
+ [mapConfigViewController viewDidDisappear:animated];
+ [teamConfigViewController viewDidDisappear:animated];
+ [schemeWeaponConfigViewController viewDidDisappear:animated];
+ [super viewDidDisappear:animated];
+}
+
-(void) didReceiveMemoryWarning {
if (activeController.view.superview == nil)
activeController = nil;
--- a/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/InGameMenuViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -28,7 +28,7 @@
-(void) viewDidLoad {
NSArray *array = [[NSArray alloc] initWithObjects:
NSLocalizedString(@"Show Help", @""),
- NSLocalizedString(@"Chat", @""),
+ NSLocalizedString(@"Tag", @""),
NSLocalizedString(@"End Game", @""),
nil];
self.menuList = array;
--- a/project_files/HedgewarsMobile/Classes/MainMenuViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/MainMenuViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -35,7 +35,7 @@
// using a different thread for audio 'cos it's slow
-(void) initAudioThread {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 1, 512);
+ // do somthing in the future
[pool release];
}
@@ -55,72 +55,107 @@
selector:@selector(dismissModalViewController)
name: @"dismissModalView"
object:nil];
+
+ // now check if some configuration files are already set; if they are present it means that the current copy must be updated
+ NSError *err = nil;
+ NSString *fileToCheck, *teamToCheck, *teamToUpdate, *schemeToCheck, *schemeToUpdate;
+ NSString *resDir = [[NSBundle mainBundle] resourcePath];
+
+ NSString *dirToCheck = [NSString stringWithFormat:@"%@/done.txt",DOCUMENTS_FOLDER()];
+ if ([[NSFileManager defaultManager] fileExistsAtPath:dirToCheck] == NO) {
+ DLog(@"Creating necessary files");
+
+ // if the settings file is already present, we merge current preferences with the update
+ fileToCheck = [NSString stringWithFormat:@"%@/Settings/settings.plist",resDir];
+ if ([[NSFileManager defaultManager] fileExistsAtPath:SETTINGS_FILE()]) {
+ NSDictionary *settings = [[NSDictionary alloc] initWithContentsOfFile:SETTINGS_FILE()];
+ NSMutableDictionary *update = [[NSMutableDictionary alloc] initWithContentsOfFile:fileToCheck];
+ [update addEntriesFromDictionary:settings];
+ [settings release];
+ [update writeToFile:SETTINGS_FILE() atomically:YES];
+ [update release];
+ } else
+ [[NSFileManager defaultManager] copyItemAtPath:fileToCheck toPath:SETTINGS_FILE() error:&err];
+
+ // if the teams are already present we merge the old teams if they still exist
+ fileToCheck = [NSString stringWithFormat:@"%@/Settings/Teams",resDir];
+ if ([[NSFileManager defaultManager] fileExistsAtPath:TEAMS_DIRECTORY()]) {
+ for (NSString *str in [[NSFileManager defaultManager] contentsAtPath:fileToCheck]) {
+ teamToCheck = [NSString stringWithFormat:@"%@/%@",TEAMS_DIRECTORY(),str];
+ teamToUpdate = [NSString stringWithFormat:@"%@/Settings/Teams/%@",resDir,str];
+ if ([[NSFileManager defaultManager] fileExistsAtPath:teamToCheck]) {
+ NSDictionary *team = [[NSDictionary alloc] initWithContentsOfFile:teamToCheck];
+ NSMutableDictionary *update = [[NSMutableDictionary alloc] initWithContentsOfFile:teamToUpdate];
+ [update addEntriesFromDictionary:team];
+ [team release];
+ [update writeToFile:teamToCheck atomically:YES];
+ [update release];
+ }
+ }
+ } else
+ [[NSFileManager defaultManager] copyItemAtPath:fileToCheck toPath:TEAMS_DIRECTORY() error:&err];
- // initialize some files the first time we load the game
- if (!([[NSFileManager defaultManager] fileExistsAtPath:SETTINGS_FILE()]))
- [NSThread detachNewThreadSelector:@selector(checkFirstRun) toTarget:self withObject:nil];
-
+ // the same holds for schemes (but they're arrays)
+ fileToCheck = [NSString stringWithFormat:@"%@/Settings/Schemes",resDir];
+ if ([[NSFileManager defaultManager] fileExistsAtPath:SCHEMES_DIRECTORY()]) {
+ for (NSString *str in [[NSFileManager defaultManager] contentsAtPath:fileToCheck]) {
+ schemeToCheck = [NSString stringWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),str];
+ schemeToUpdate = [NSString stringWithFormat:@"%@/Settings/Schemes/%@",resDir,str];
+ if ([[NSFileManager defaultManager] fileExistsAtPath:schemeToCheck]) {
+ NSArray *scheme = [[NSArray alloc] initWithContentsOfFile:schemeToCheck];
+ NSArray *update = [[NSArray alloc] initWithContentsOfFile:schemeToUpdate];
+ if ([update count] > [scheme count])
+ [update writeToFile:schemeToCheck atomically:YES];
+ [update release];
+ [scheme release];
+ }
+ }
+ } else
+ [[NSFileManager defaultManager] copyItemAtPath:fileToCheck toPath:SCHEMES_DIRECTORY() error:&err];
+
+ // we create weapons the first time only, they are autoupdated each time
+ if ([[NSFileManager defaultManager] fileExistsAtPath:WEAPONS_DIRECTORY()] == NO) {
+ [[NSFileManager defaultManager] createDirectoryAtPath:WEAPONS_DIRECTORY()
+ withIntermediateDirectories:YES
+ attributes:nil
+ error:&err];
+ createWeaponNamed(@"Default", 0);
+ createWeaponNamed(@"Crazy", 1);
+ createWeaponNamed(@"Pro mode", 2);
+ createWeaponNamed(@"Shoppa", 3);
+ createWeaponNamed(@"Basketball", 4);
+ createWeaponNamed(@"Minefield", 5);
+ }
+
+ // create a dummy file so that it doesn't get called again
+ if ([[NSFileManager defaultManager] createFileAtPath:dirToCheck
+ contents:[NSData dataWithContentsOfFile:SETTINGS_FILE()]
+ attributes:nil])
+ DLog(@"Success");
+
+ if (err != nil)
+ DLog(@"%@", err);
+ }
+
[super viewDidLoad];
}
-// this is called to verify whether it's the first time the app is launched
-// if it is it blocks user interaction with an alertView until files are created
--(void) checkFirstRun {
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- DLog(@"First time run, creating settings files at %@", SETTINGS_FILE());
-
- // show a popup with an indicator to make the user wait
- UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Please wait",@"")
- message:nil
- delegate:nil
- cancelButtonTitle:nil
- otherButtonTitles:nil];
- [alert show];
-
- UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc]
- initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
- indicator.center = CGPointMake(alert.bounds.size.width / 2, alert.bounds.size.height - 50);
- [indicator startAnimating];
- [alert addSubview:indicator];
- [indicator release];
-
- // create default files (teams/weapons/scheme)
- createTeamNamed(@"Pirates");
- createTeamNamed(@"Ninjas");
- createWeaponNamed(@"Default");
- createSchemeNamed(@"Default");
-
- // create settings.plist
- NSMutableDictionary *saveDict = [[NSMutableDictionary alloc] init];
-
- [saveDict setObject:@"" forKey:@"username"];
- [saveDict setObject:@"" forKey:@"password"];
- [saveDict setObject:[NSNumber numberWithBool:YES] forKey:@"music"];
- [saveDict setObject:[NSNumber numberWithBool:YES] forKey:@"sound"];
- [saveDict setObject:[NSNumber numberWithBool:NO] forKey:@"alternate"];
-
- [saveDict writeToFile:SETTINGS_FILE() atomically:YES];
- [saveDict release];
-
- // ok let the user take control
- [alert dismissWithClickedButtonIndex:0 animated:YES];
- [alert release];
-
- [pool release];
-
- // TODO: instead of this useless runtime initialization, check that all ammos remain compatible with engine
-}
#pragma mark -
-(IBAction) switchViews:(id) sender {
UIButton *button = (UIButton *)sender;
UIAlertView *alert;
- NSString *debugStr;
+ NSString *xib;
switch (button.tag) {
case 0:
if (nil == self.gameConfigViewController) {
- GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:@"GameConfigViewController" bundle:nil];
+ if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
+ xib = nil;
+ else
+ xib = @"GameConfigViewController";
+
+ GameConfigViewController *gcvc = [[GameConfigViewController alloc] initWithNibName:xib bundle:nil];
self.gameConfigViewController = gcvc;
[gcvc release];
}
--- a/project_files/HedgewarsMobile/Classes/MasterViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/MasterViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -42,6 +42,7 @@
if (nil == generalSettingsViewController)
generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped];
generalSettingsViewController.navigationItem.hidesBackButton = YES;
+ [generalSettingsViewController viewWillAppear:YES];
[self.navigationController pushViewController:generalSettingsViewController animated:NO];
} else {
self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.h Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.h Sun Aug 15 10:25:21 2010 -0400
@@ -24,6 +24,7 @@
CGFloat initialDistanceForPinching;
CGPoint startingPoint;
BOOL isSegmentVisible;
+ BOOL isAttacking;
// the sdl window underneath
SDL_Window *sdlwindow;
--- a/project_files/HedgewarsMobile/Classes/OverlayViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/OverlayViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -71,6 +71,7 @@
break;
*/
default:
+ // a debug log would spam too much
break;
}
self.view.frame = usefulRect;
@@ -81,12 +82,15 @@
#pragma mark -
#pragma mark View Management
-(void) viewDidLoad {
+ isAttacking = NO;
+
+ // i called it a popover even on the iphone
isPopoverVisible = NO;
self.view.alpha = 0;
self.view.center = CGPointMake(self.view.frame.size.height/2.0, self.view.frame.size.width/2.0);
- // set initial orientation
- UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation];
+ // set initial orientation wrt the controller orientation
+ UIDeviceOrientation orientation = self.interfaceOrientation;
UIView *sdlView = [[[UIApplication sharedApplication] keyWindow] viewWithTag:SDL_VIEW_TAG];
switch (orientation) {
case UIDeviceOrientationLandscapeLeft:
@@ -98,6 +102,7 @@
self.view.transform = CGAffineTransformMakeRotation(degreesToRadians(-90));
break;
default:
+ DLog(@"unknown orientation");
break;
}
CGRect rect = [[UIScreen mainScreen] bounds];
@@ -128,8 +133,6 @@
SDL_VideoDevice *_this = SDL_GetVideoDevice();
SDL_VideoDisplay *display = &_this->displays[0];
sdlwindow = display->windows;
-
- doDim();
}
-(void) viewDidUnload {
@@ -201,6 +204,7 @@
break;
}
+ isAttacking = NO;
doDim();
}
@@ -218,23 +222,26 @@
switch (theButton.tag) {
case 0:
- HW_walkLeft();
+ if (isAttacking == NO)
+ HW_walkLeft();
break;
case 1:
- HW_walkRight();
+ if (isAttacking == NO)
+ HW_walkRight();
break;
case 2:
[self performSelector:@selector(unsetPreciseStatus) withObject:nil afterDelay:0.8];
- HW_preciseSet(YES);
+ HW_preciseSet(!HW_isWeaponRope());
HW_aimUp();
break;
case 3:
[self performSelector:@selector(unsetPreciseStatus) withObject:nil afterDelay:0.8];
- HW_preciseSet(YES);
+ HW_preciseSet(!HW_isWeaponRope());
HW_aimDown();
break;
case 4:
HW_shoot();
+ isAttacking = YES;
break;
case 5:
HW_jump();
@@ -242,9 +249,6 @@
case 6:
HW_backjump();
break;
- case 7:
- HW_tab();
- break;
case 10:
HW_pause();
removeConfirmationInput();
@@ -528,6 +532,7 @@
UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[[[[UIApplication sharedApplication] keyWindow] viewWithTag:SDL_VIEW_TAG] viewWithTag:987654];
[indicator stopAnimating];
isGameRunning = YES;
+ HW_zoomSet(1.7);
}
void clearView() {
--- a/project_files/HedgewarsMobile/Classes/PascalImports.h Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Sun Aug 15 10:25:21 2010 -0400
@@ -25,11 +25,14 @@
void HW_versionInfo(short int *netProto, char **versionStr);
void HW_click(void);
-
+ void HW_ammoMenu(void);
+
+ void HW_zoomSet(float value);
void HW_zoomIn(void);
void HW_zoomOut(void);
void HW_zoomReset(void);
- void HW_ammoMenu(void);
+ float HW_zoomFactor(void);
+ int HW_zoomLevel(void);
void HW_walkingKeysUp(void);
void HW_otherKeysUp(void);
@@ -56,18 +59,15 @@
void HW_setCursor(int x, int y);
void HW_getCursor(int *x, int *y);
- void HW_setPianoSound(int snd);
-
- float HW_zoomFactor(void);
- int HW_zoomLevel(void);
-
BOOL HW_isAmmoOpen(void);
BOOL HW_isPaused(void);
BOOL HW_isWeaponRequiringClick(void);
BOOL HW_isWeaponTimerable(void);
BOOL HW_isWeaponSwitch(void);
+ BOOL HW_isWeaponRope(void);
void HW_setGrenadeTime(int time);
+ void HW_setPianoSound(int snd);
#ifdef __cplusplus
}
--- a/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.m Sun Aug 15 10:25:21 2010 -0400
@@ -133,7 +133,6 @@
}
-(void) applicationWillTerminate:(UIApplication *)application {
- Mix_CloseAudio();
SDL_SendQuit();
if (isInGame) {
--- a/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -23,6 +23,7 @@
-(void) viewDidLoad {
[super viewDidLoad];
+ // also increment CURRENT_AMMOSIZE in CommodityFunctions.h
NSArray *array = [[NSArray alloc] initWithObjects:
NSLocalizedString(@"Grenade",@""),
NSLocalizedString(@"Cluster Bomb",@""),
@@ -70,6 +71,8 @@
NSLocalizedString(@"Old Limburger",@""),
NSLocalizedString(@"Sine Gun",@""),
NSLocalizedString(@"Flamethrower",@""),
+ NSLocalizedString(@"Sticky Mine",@""),
+ NSLocalizedString(@"Hammer",@""),
nil];
self.ammoNames = array;
[array release];
--- a/project_files/HedgewarsMobile/Classes/TeamConfigViewController.h Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/TeamConfigViewController.h Sun Aug 15 10:25:21 2010 -0400
@@ -12,10 +12,11 @@
@interface TeamConfigViewController : UITableViewController {
NSMutableArray *listOfTeams;
NSMutableArray *listOfSelectedTeams;
- BOOL isFirstLoad;
+ NSArray *cachedContentsOfDir;
}
@property (nonatomic, retain) NSMutableArray *listOfTeams;
@property (nonatomic, retain) NSMutableArray *listOfSelectedTeams;
+@property (nonatomic, retain) NSArray *cachedContentsOfDir;
@end
--- a/project_files/HedgewarsMobile/Classes/TeamConfigViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/TeamConfigViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -12,7 +12,7 @@
#import "SquareButtonView.h"
@implementation TeamConfigViewController
-@synthesize listOfTeams, listOfSelectedTeams;
+@synthesize listOfTeams, listOfSelectedTeams, cachedContentsOfDir;
#define NUMBERBUTTON_TAG 123456
#define SQUAREBUTTON_TAG 654321
@@ -25,7 +25,6 @@
CGSize screenSize = [[UIScreen mainScreen] bounds].size;
self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
- isFirstLoad = YES;
if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
[self.tableView setBackgroundView:nil];
@@ -38,11 +37,11 @@
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
+ NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL];
// avoid overwriting selected teams when returning on this view
- if (isFirstLoad) {
+ if ([cachedContentsOfDir isEqualToArray:contentsOfDir] == NO) {
// integer representation of various color (defined in SquareButtonView)
NSUInteger colors[6] = { 4421353, 4100897, 10632635, 16749353, 14483456, 7566195 };
- NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:TEAMS_DIRECTORY() error:NULL];
NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:[contentsOfDir count]];
for (int i = 0; i < [contentsOfDir count]; i++) {
NSMutableDictionary *dict = [[NSMutableDictionary alloc] initWithObjectsAndKeys:
@@ -58,7 +57,8 @@
NSMutableArray *emptyArray = [[NSMutableArray alloc] initWithObjects:nil];
self.listOfSelectedTeams = emptyArray;
[emptyArray release];
- isFirstLoad = NO;
+
+ cachedContentsOfDir = [[NSArray alloc] initWithArray:contentsOfDir copyItems:YES];
}
[self.tableView reloadData];
}
@@ -191,17 +191,22 @@
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc that aren't in use.
+ self.cachedContentsOfDir = nil;
}
-(void) viewDidUnload {
self.listOfTeams = nil;
+ self.listOfSelectedTeams = nil;
+ self.cachedContentsOfDir = nil;
MSG_DIDUNLOAD();
[super viewDidUnload];
}
-(void) dealloc {
- [self.listOfTeams release];
+ [listOfTeams release];
+ [listOfSelectedTeams release];
+ [cachedContentsOfDir release];
[super dealloc];
}
--- a/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Classes/WeaponSettingsViewController.m Sun Aug 15 10:25:21 2010 -0400
@@ -66,7 +66,7 @@
-(void) addWeapon:(id) sender {
NSString *fileName = [[NSString alloc] initWithFormat:@"Weapon %u.plist", [self.listOfWeapons count]];
- createWeaponNamed([fileName stringByDeletingPathExtension]);
+ createWeaponNamed([fileName stringByDeletingPathExtension], 0);
[self.listOfWeapons addObject:fileName];
[fileName release];
--- a/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj Sun Aug 15 10:25:21 2010 -0400
@@ -112,6 +112,7 @@
61799289114AE08700BA94A9 /* Data in Resources */ = {isa = PBXBuildFile; fileRef = 61798A5E114AE08600BA94A9 /* Data */; };
6183D83E11E2BCE200A88903 /* LI-ipad-Landscape.png in Resources */ = {isa = PBXBuildFile; fileRef = 6183D83C11E2BCE200A88903 /* LI-ipad-Landscape.png */; };
6183D83F11E2BCE200A88903 /* Default.png in Resources */ = {isa = PBXBuildFile; fileRef = 6183D83D11E2BCE200A88903 /* Default.png */; };
+ 6187AEBD120781B900B31A27 /* Settings in Resources */ = {isa = PBXBuildFile; fileRef = 6187AEA5120781B900B31A27 /* Settings */; };
619C09EA11E8B8D600F1DF16 /* title_small.png in Resources */ = {isa = PBXBuildFile; fileRef = 619C09E911E8B8D600F1DF16 /* title_small.png */; };
61A1188511683A8C00359010 /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 61A117FE1168322700359010 /* CoreGraphics.framework */; settings = {ATTRIBUTES = (Required, ); }; };
61A118D311683CD100359010 /* HedgewarsTitle.png in Resources */ = {isa = PBXBuildFile; fileRef = 611FD9CB1155A28C00C2203D /* HedgewarsTitle.png */; };
@@ -817,6 +818,7 @@
6183D83C11E2BCE200A88903 /* LI-ipad-Landscape.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = "LI-ipad-Landscape.png"; path = "Resources/Icons/LI-ipad-Landscape.png"; sourceTree = "<group>"; };
6183D83D11E2BCE200A88903 /* Default.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = Default.png; path = Resources/Icons/Default.png; sourceTree = "<group>"; };
618736B8118CA28600123B23 /* GearDrawing.inc */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.pascal; name = GearDrawing.inc; path = ../../hedgewars/GearDrawing.inc; sourceTree = SOURCE_ROOT; };
+ 6187AEA5120781B900B31A27 /* Settings */ = {isa = PBXFileReference; lastKnownFileType = folder; name = Settings; path = Resources/Settings; sourceTree = "<group>"; };
619C09E911E8B8D600F1DF16 /* title_small.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = title_small.png; path = "Resources/Frontend-iPhone/title_small.png"; sourceTree = "<group>"; };
61A117FE1168322700359010 /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
61C079E211F35A300072BF46 /* EditableCellView.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = EditableCellView.h; sourceTree = "<group>"; };
@@ -968,6 +970,7 @@
61F903E311DF584D0068B24D /* Frontend-iPhone */,
6179936611501D1E00BA94A9 /* Overlay */,
61798A5E114AE08600BA94A9 /* Data */,
+ 6187AEA5120781B900B31A27 /* Settings */,
611FD9CB1155A28C00C2203D /* HedgewarsTitle.png */,
8D1107310486CEB800E47090 /* Info.plist */,
61F9040811DF58B00068B24D /* settingsButton.png */,
@@ -1999,6 +2002,7 @@
615AD96212073B4D00F2FF04 /* startGameButton.png in Resources */,
615AD9E9120764CA00F2FF04 /* backButton.png in Resources */,
615AD9EB1207654E00F2FF04 /* helpButton.png in Resources */,
+ 6187AEBD120781B900B31A27 /* Settings in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
@@ -2016,7 +2020,7 @@
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
- shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some files from QTfrontend/res\nmkdir ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/btn*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/ammopic.png ${PROJECT_DIR}/Data/Graphics/Btn/iconAmmo.png\ncp ${PROJECT_DIR}/../../QTfrontend/res/icon*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,KnockBall,Ruler,BasketBall}\n\n#the following ones must be removed when their support is implemented\n\n#delete some voices\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/{Classic,British,Mobster,Pirate,Robot,Russian,Singer,Surfer}\n\n#delete all names\nrm -rf ${PROJECT_DIR}/Data/Names/\n\n#delete all missions\nrm -rf ${PROJECT_DIR}/Data/Missions/\n\n#delete all reserved hats\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/";
+ shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some files from QTfrontend/res\nmkdir ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/btn*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/ammopic.png ${PROJECT_DIR}/Data/Graphics/Btn/iconAmmo.png\ncp ${PROJECT_DIR}/../../QTfrontend/res/icon*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,KnockBall,Ruler,BasketBall}\n\n#delete forbidden maps\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese}\nrm -rf ${PROJECT_DIR}/Data/Themes/City/Flake.png\n\n#the following ones must be removed when their support is implemented\n\n#delete some voices\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/{Classic,British,Mobster,Robot,Russian,Singer,Surfer}\n\n#delete all names\nrm -rf ${PROJECT_DIR}/Data/Names/\n\n#delete all missions\nrm -rf ${PROJECT_DIR}/Data/Missions/\n\n#delete all reserved hats\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/";
showEnvVarsInLog = 0;
};
9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = {
--- a/project_files/HedgewarsMobile/Info.plist Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Info.plist Sun Aug 15 10:25:21 2010 -0400
@@ -40,8 +40,6 @@
</array>
<key>UILaunchImageFile~ipad</key>
<string>LI-ipad</string>
- <key>UILaunchImageFile~iphone</key>
- <string>LI-iphone</string>
<key>UIApplicationExitsOnSuspend</key>
<true/>
</dict>
--- a/project_files/HedgewarsMobile/Resources/MainMenuViewController-iPad.xib Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Resources/MainMenuViewController-iPad.xib Sun Aug 15 10:25:21 2010 -0400
@@ -57,7 +57,7 @@
<object class="IBUIButton" id="867308721">
<reference key="NSNextResponder" ref="191373211"/>
<int key="NSvFlags">292</int>
- <string key="NSFrame">{{383, 444}, {258, 215}}</string>
+ <string key="NSFrame">{{383, 444}, {263, 244}}</string>
<reference key="NSSuperview" ref="191373211"/>
<bool key="IBUIOpaque">NO</bool>
<string key="targetRuntimeIdentifier">IBIPadFramework</string>
@@ -68,7 +68,7 @@
<double key="NSSize">15</double>
<int key="NSfFlags">16</int>
</object>
- <double key="IBUITitleEdgeInsets.top">188</double>
+ <double key="IBUITitleEdgeInsets.top">215</double>
<double key="IBUITitleEdgeInsets.bottom">0.0</double>
<double key="IBUITitleEdgeInsets.left">0.0</double>
<double key="IBUITitleEdgeInsets.right">0.0</double>
@@ -93,7 +93,7 @@
<object class="IBUIButton" id="607338789">
<reference key="NSNextResponder" ref="191373211"/>
<int key="NSvFlags">-2147483356</int>
- <string key="NSFrame">{{611, 417}, {258, 215}}</string>
+ <string key="NSFrame">{{611, 417}, {263, 244}}</string>
<reference key="NSSuperview" ref="191373211"/>
<bool key="IBUIOpaque">NO</bool>
<int key="IBUITag">1</int>
@@ -101,7 +101,7 @@
<int key="IBUIContentHorizontalAlignment">0</int>
<int key="IBUIContentVerticalAlignment">0</int>
<reference key="IBUIFont" ref="917635782"/>
- <double key="IBUITitleEdgeInsets.top">188</double>
+ <double key="IBUITitleEdgeInsets.top">215</double>
<double key="IBUITitleEdgeInsets.bottom">0.0</double>
<double key="IBUITitleEdgeInsets.left">0.0</double>
<double key="IBUITitleEdgeInsets.right">0.0</double>
--- a/project_files/HedgewarsMobile/Resources/MapConfigViewController-iPad.xib Fri Aug 13 13:42:18 2010 -0400
+++ b/project_files/HedgewarsMobile/Resources/MapConfigViewController-iPad.xib Sun Aug 15 10:25:21 2010 -0400
@@ -334,7 +334,7 @@
<object class="IBUITableView" id="394383001">
<reference key="NSNextResponder" ref="191373211"/>
<int key="NSvFlags">274</int>
- <string key="NSFrame">{{714, 225}, {300, 485}}</string>
+ <string key="NSFrame">{{714, 225}, {300, 445}}</string>
<reference key="NSSuperview" ref="191373211"/>
<object class="NSColor" key="IBUIBackgroundColor">
<int key="NSColorSpace">3</int>
@@ -577,34 +577,6 @@
<nil key="parent"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">1</int>
- <reference key="object" ref="191373211"/>
- <object class="NSMutableArray" key="children">
- <bool key="EncodedWithXMLCoder">YES</bool>
- <reference ref="553937568"/>
- <reference ref="68378447"/>
- <reference ref="420136851"/>
- <reference ref="438802257"/>
- <reference ref="867832822"/>
- <reference ref="246022224"/>
- <reference ref="88728219"/>
- <reference ref="326163764"/>
- <reference ref="394383001"/>
- <reference ref="550636851"/>
- <reference ref="403581306"/>
- <reference ref="1065439841"/>
- <reference ref="920829014"/>
- <reference ref="967260168"/>
- <reference ref="743202682"/>
- <reference ref="938256702"/>
- <reference ref="634417433"/>
- <reference ref="742028380"/>
- <reference ref="696928530"/>
- <reference ref="848132519"/>
- </object>
- <reference key="parent" ref="0"/>
- </object>
- <object class="IBObjectRecord">
<int key="objectID">-1</int>
<reference key="object" ref="372490531"/>
<reference key="parent" ref="0"/>
@@ -616,13 +588,71 @@
<reference key="parent" ref="0"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">7</int>
- <reference key="object" ref="88728219"/>
+ <int key="objectID">1</int>
+ <reference key="object" ref="191373211"/>
+ <object class="NSMutableArray" key="children">
+ <bool key="EncodedWithXMLCoder">YES</bool>
+ <reference ref="1065439841"/>
+ <reference ref="403581306"/>
+ <reference ref="550636851"/>
+ <reference ref="394383001"/>
+ <reference ref="920829014"/>
+ <reference ref="68378447"/>
+ <reference ref="967260168"/>
+ <reference ref="743202682"/>
+ <reference ref="634417433"/>
+ <reference ref="326163764"/>
+ <reference ref="938256702"/>
+ <reference ref="88728219"/>
+ <reference ref="848132519"/>
+ <reference ref="696928530"/>
+ <reference ref="742028380"/>
+ <reference ref="246022224"/>
+ <reference ref="438802257"/>
+ <reference ref="867832822"/>
+ <reference ref="553937568"/>
+ <reference ref="420136851"/>
+ </object>
+ <reference key="parent" ref="0"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">75</int>
+ <reference key="object" ref="1065439841"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">8</int>
- <reference key="object" ref="938256702"/>
+ <int key="objectID">72</int>
+ <reference key="object" ref="403581306"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">70</int>
+ <reference key="object" ref="550636851"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">66</int>
+ <reference key="object" ref="394383001"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">57</int>
+ <reference key="object" ref="920829014"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">51</int>
+ <reference key="object" ref="68378447"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">39</int>
+ <reference key="object" ref="967260168"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">17</int>
+ <reference key="object" ref="743202682"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
@@ -631,28 +661,38 @@
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">17</int>
- <reference key="object" ref="743202682"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">39</int>
- <reference key="object" ref="967260168"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
<int key="objectID">9</int>
<reference key="object" ref="326163764"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">51</int>
- <reference key="object" ref="68378447"/>
+ <int key="objectID">8</int>
+ <reference key="object" ref="938256702"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">7</int>
+ <reference key="object" ref="88728219"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">53</int>
- <reference key="object" ref="867832822"/>
+ <int key="objectID">78</int>
+ <reference key="object" ref="848132519"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">80</int>
+ <reference key="object" ref="696928530"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">79</int>
+ <reference key="object" ref="742028380"/>
+ <reference key="parent" ref="191373211"/>
+ </object>
+ <object class="IBObjectRecord">
+ <int key="objectID">61</int>
+ <reference key="object" ref="246022224"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
@@ -661,13 +701,13 @@
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">55</int>
- <reference key="object" ref="553937568"/>
+ <int key="objectID">53</int>
+ <reference key="object" ref="867832822"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
- <int key="objectID">57</int>
- <reference key="object" ref="920829014"/>
+ <int key="objectID">55</int>
+ <reference key="object" ref="553937568"/>
<reference key="parent" ref="191373211"/>
</object>
<object class="IBObjectRecord">
@@ -675,46 +715,6 @@
<reference key="object" ref="420136851"/>
<reference key="parent" ref="191373211"/>
</object>
- <object class="IBObjectRecord">
- <int key="objectID">61</int>
- <reference key="object" ref="246022224"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">66</int>
- <reference key="object" ref="394383001"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">70</int>
- <reference key="object" ref="550636851"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">72</int>
- <reference key="object" ref="403581306"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">75</int>
- <reference key="object" ref="1065439841"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">78</int>
- <reference key="object" ref="848132519"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">79</int>
- <reference key="object" ref="742028380"/>
- <reference key="parent" ref="191373211"/>
- </object>
- <object class="IBObjectRecord">
- <int key="objectID">80</int>
- <reference key="object" ref="696928530"/>
- <reference key="parent" ref="191373211"/>
- </object>
</object>
</object>
<object class="NSMutableDictionary" key="flattenedProperties">
@@ -750,7 +750,7 @@
<bool key="EncodedWithXMLCoder">YES</bool>
<string>MapConfigViewController</string>
<string>UIResponder</string>
- <string>{{82, 256}, {1024, 768}}</string>
+ <string>{{255, 272}, {1024, 768}}</string>
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
<string>com.apple.InterfaceBuilder.IBCocoaTouchPlugin</string>
@@ -790,7 +790,7 @@
</object>
</object>
<nil key="sourceID"/>
- <int key="maxID">80</int>
+ <int key="maxID">112</int>
</object>
<object class="IBClassDescriber" key="IBDocument.Classes">
<object class="NSMutableArray" key="referencedPartialClassDescriptions">
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Barrel Mayhem.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <integer>100</integer>
+ <integer>30</integer>
+ <integer>100</integer>
+ <integer>15</integer>
+ <integer>0</integer>
+ <integer>0</integer>
+ <integer>1</integer>
+ <integer>0</integer>
+ <integer>40</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Basketball.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <true/>
+ <true/>
+ <true/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <true/>
+ <true/>
+ <false/>
+ <integer>100</integer>
+ <integer>30</integer>
+ <integer>100</integer>
+ <integer>15</integer>
+ <integer>0</integer>
+ <integer>3</integer>
+ <integer>4</integer>
+ <integer>0</integer>
+ <integer>0</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Default.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <integer>100</integer>
+ <integer>45</integer>
+ <integer>100</integer>
+ <integer>15</integer>
+ <integer>5</integer>
+ <integer>3</integer>
+ <integer>4</integer>
+ <integer>0</integer>
+ <integer>2</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Minefield.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <true/>
+ <true/>
+ <false/>
+ <integer>150</integer>
+ <integer>30</integer>
+ <integer>50</integer>
+ <integer>15</integer>
+ <integer>0</integer>
+ <integer>0</integer>
+ <integer>80</integer>
+ <integer>0</integer>
+ <integer>0</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Pro Mode.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <integer>100</integer>
+ <integer>15</integer>
+ <integer>100</integer>
+ <integer>15</integer>
+ <integer>0</integer>
+ <integer>3</integer>
+ <integer>4</integer>
+ <integer>0</integer>
+ <integer>2</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Shoppa.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <true/>
+ <true/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <true/>
+ <true/>
+ <false/>
+ <integer>100</integer>
+ <integer>30</integer>
+ <integer>100</integer>
+ <integer>50</integer>
+ <integer>1</integer>
+ <integer>3</integer>
+ <integer>4</integer>
+ <integer>0</integer>
+ <integer>0</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Schemes/Tunnel Hogs.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<array>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <false/>
+ <true/>
+ <false/>
+ <false/>
+ <true/>
+ <true/>
+ <true/>
+ <integer>100</integer>
+ <integer>30</integer>
+ <integer>100</integer>
+ <integer>15</integer>
+ <integer>5</integer>
+ <integer>3</integer>
+ <integer>10</integer>
+ <integer>10</integer>
+ <integer>10</integer>
+</array>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Teams/Ninjas.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,83 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>flag</key>
+ <string>japan</string>
+ <key>fort</key>
+ <string>Plane</string>
+ <key>grave</key>
+ <string>bp2</string>
+ <key>hash</key>
+ <string>0</string>
+ <key>hedgehogs</key>
+ <array>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Ukemi</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Godai</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Ninpo</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Shinobi</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Tatsujin</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Arashi</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Bushi</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Itami</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ </array>
+ <key>voicepack</key>
+ <string>Default</string>
+</dict>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/Teams/Pirates.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,83 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>flag</key>
+ <string>cm_pirate</string>
+ <key>fort</key>
+ <string>Plane</string>
+ <key>grave</key>
+ <string>chest</string>
+ <key>hash</key>
+ <string>0</string>
+ <key>hedgehogs</key>
+ <array>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Toothless Wayne</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Long-nose Kidd</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Eye-patch Jim</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Rackham Blood</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>One-eyed Ayee</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Dirty Ben</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Morris</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ <dict>
+ <key>hat</key>
+ <string>NoHat</string>
+ <key>hogname</key>
+ <string>Cruise Seymour</string>
+ <key>level</key>
+ <integer>0</integer>
+ </dict>
+ </array>
+ <key>voicepack</key>
+ <string>Pirates</string>
+</dict>
+</plist>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/project_files/HedgewarsMobile/Resources/Settings/settings.plist Sun Aug 15 10:25:21 2010 -0400
@@ -0,0 +1,16 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>alternate</key>
+ <false/>
+ <key>music</key>
+ <true/>
+ <key>password</key>
+ <string></string>
+ <key>sound</key>
+ <true/>
+ <key>username</key>
+ <string></string>
+</dict>
+</plist>