not sure why this nil check is in here
authornemo
Sun, 27 Oct 2013 22:34:25 -0400 (2013-10-28)
changeset 9583 37a6d807c140
parent 9581 eb35cc7ad9f0
child 9648 3a3defce1b28
not sure why this nil check is in here
hedgewars/uGears.pas
--- a/hedgewars/uGears.pas	Sun Oct 27 00:39:06 2013 +0400
+++ b/hedgewars/uGears.pas	Sun Oct 27 22:34:25 2013 -0400
@@ -421,7 +421,7 @@
 if TurnTimeLeft > 0 then
     if CurrentHedgehog^.Gear <> nil then
         if (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0)
-            or ((CurAmmoGear = nil) or ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking) <> 0)))
+            or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0))
             and not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0)) then
             //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle])
                 begin