oops. shotgun reload
authornemo
Thu, 15 Oct 2009 19:24:14 +0000
changeset 2464 851b4e47ed2b
parent 2463 34a484b2ddd6
child 2465 c6676cb8c7d7
oops. shotgun reload
hedgewars/HHHandlers.inc
--- a/hedgewars/HHHandlers.inc	Thu Oct 15 19:16:50 2009 +0000
+++ b/hedgewars/HHHandlers.inc	Thu Oct 15 19:24:14 2009 +0000
@@ -301,7 +301,7 @@
 	i: Integer;
 begin
 Gear^.Message:= gm_Destroy;
-if Gear^.Pos = posCaseAmmo then PlaySound(sndShotgunFire, false, nil)
+if Gear^.Pos = posCaseAmmo then PlaySound(sndShotgunReload, false, nil)
 else PlaySound(sndPlaced, false, nil);
 case Gear^.Pos of
        posCaseUtility,