--- a/hedgewars/uWorld.pas Thu Dec 13 09:07:00 2018 -0500
+++ b/hedgewars/uWorld.pas Thu Dec 13 09:50:24 2018 -0500
@@ -1217,7 +1217,7 @@
r: TSDL_Rect;
s: shortstring;
offsetX, offsetY, screenBottom: LongInt;
- replicateToLeft, replicateToRight, tmp, notHiddenByCinematic: boolean;
+ replicateToLeft, replicateToRight, tmp, isNotHiddenByCinematic: boolean;
{$IFDEF USE_VIDEO_RECORDING}
a: Byte;
{$ENDIF}
@@ -1466,7 +1466,7 @@
// This scale is used to keep the various widgets at the same dimension at all zoom levels
SetScale(cDefaultZoomLevel);
-notHiddenByCinematic:= true;
+isNotHiddenByCinematic:= true;
// Cinematic Mode: Determine effects and state
if CinematicScript or (InCinematicMode and autoCameraOn
and ((CurrentHedgehog = nil) or CurrentHedgehog^.Team^.ExtDriven
@@ -1478,7 +1478,7 @@
if CinematicSteps > 300 then
begin
CinematicSteps:= 300;
- notHiddenByCinematic:= false;
+ isNotHiddenByCinematic:= false;
end;
end;
end
@@ -1490,7 +1490,7 @@
end;
// Turn time
-if (UIDisplay <> uiNone) and (notHiddenByCinematic) then
+if (UIDisplay <> uiNone) and (isNotHiddenByCinematic) then
begin
{$IFDEF USE_TOUCH_INTERFACE}
offsetX:= cScreenHeight - 13;
@@ -1532,11 +1532,11 @@
end;
// Team bars
-if (UIDisplay = uiAll) and (notHiddenByCinematic) then
+if (UIDisplay = uiAll) and (isNotHiddenByCinematic) then
RenderTeamsHealth;
// Wind bar
-if (UIDisplay <> uiNone) and (notHiddenByCinematic) then
+if (UIDisplay <> uiNone) and (isNotHiddenByCinematic) then
begin
{$IFDEF USE_TOUCH_INTERFACE}
offsetX:= cScreenHeight - 13;
@@ -1570,7 +1570,7 @@
end;
// Indicators for global effects (extra damage, low gravity)
-if (UIDisplay <> uiNone) and (notHiddenByCinematic) then
+if (UIDisplay <> uiNone) and (isNotHiddenByCinematic) then
begin
{$IFDEF USE_TOUCH_INTERFACE}
offsetX:= (cScreenWidth shr 1) - 95;