Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
--- a/QTfrontend/hwconsts.cpp.in Fri Sep 03 00:31:13 2010 +0200
+++ b/QTfrontend/hwconsts.cpp.in Thu Sep 02 19:22:37 2010 -0400
@@ -31,10 +31,10 @@
QStringList * mapList;
QString * cDefaultAmmoStore = new QString(
- "939192942219912103223511100120100000021111011101"
- "040504054160065554655446477657666666615551011111"
+ "939192942219912103223511100120100000021111010101"
+ "040504054160065554655446477657666666615551010111"
"000000000000020550000004000700400000000020000000"
- "131111031211111112311411111111111111121111111111"
+ "131111031211111112311411111111111111121111110111"
);
int cAmmoNumber = cDefaultAmmoStore->size() / 4;
@@ -42,30 +42,30 @@
QList< QPair<QString, QString> >()
<< qMakePair(QString("Default"), *cDefaultAmmoStore)
<< qMakePair(QString("Crazy"), QString(
- "999999999999999999299999999999999929999999999999" // TODO: Remove Piano's unlimited uses!
- "111111011111111111111111111111111111111111111111"
+ "999999999999999999299999999999999929999999990999" // TODO: Remove Piano's unlimited uses!
+ "111111011111111111111111111111111111111111110111"
"000000000000000000000000000000000000000000000000"
"131111031211111112311411111111111111121111010111"))
<< qMakePair(QString("Pro mode"), QString(
"909000900000000000000900000000000000000000090000"
"000000000000000000000000000000000000000000000000"
"000000000000020550000004000700400000000020000000"
- "111111111111111111111111111111111111111110011111"))
+ "111111111111111111111111111111111111111110010111"))
<< qMakePair(QString("Shoppa"), QString(
"000000990000000000000000000000000000000000000000"
"444441004424440221011212122242200000000200040001"
"000000000000000000000000000000000000000000000000"
- "111111111111111111111111111111111111111110111111"))
+ "111111111111111111111111111111111111111110110111"))
<< qMakePair(QString("Basketball"),QString(
"000000900000090000000000000000000000000000000000"
"000000000000000000000000000000000000000000000000"
"000000000000000550000004000700400000000020000000"
- "111111111111111111111111111111111111111111111111"))
+ "111111111111111111111111111111111111111111110111"))
<< qMakePair(QString("Minefield"), QString(
"000000990009000000030000000000000000000000000000"
"000000000000000000000000000000000000000000000000"
"000000000000020550000004000700400000000020000000"
- "111111111111111111111111111111111111111111111111"))
+ "111111111111111111111111111111111111111111110111"))
;
QColor * color1 = new QColor(221, 0, 0);
--- a/share/hedgewars/Data/Locale/en.txt Fri Sep 03 00:31:13 2010 +0200
+++ b/share/hedgewars/Data/Locale/en.txt Thu Sep 02 19:22:37 2010 -0400
@@ -45,7 +45,7 @@
00:42=Portable Portal Device
00:43=Piano Strike
00:44=Old Limburger
-00:45=Sine Gun
+00:45=Sine Gun (beta)
00:46=Flamethrower
00:47=Sticky Mine
00:48=Hammer
@@ -476,7 +476,7 @@
04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
04:43=Make your musical debut an explosive success! |Drop a piano from the heavens, but beware... |someone needs to play it, and that may cost you |your life!|Cursor: Select target region|F1-F9: Play the piano
04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
-04:45=All those physics classes have finally |paid off, launch a devastating Sine |wave at your foes. |Watch out, this weapon packs quite a kick.|Attack: Shoot
+04:45=All those physics classes have finally |paid off, launch a devastating Sine |wave at your foes. |Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot
04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate