--- a/share/hedgewars/Data/Scripts/Multiplayer/The_Specialists.lua Sat Jan 05 22:05:20 2019 +0100
+++ b/share/hedgewars/Data/Scripts/Multiplayer/The_Specialists.lua Sat Jan 05 22:22:36 2019 +0100
@@ -160,52 +160,66 @@
currTeamIdx = currTeamIdx + 1;
end
+ -- Scale health of each hog with “initial health” setting from game scheme.
+ -- 100 = default health
+ -- 200 = double health for all hogs
+ -- 50 = half health for all hogs
+ local function scaleHealth(health)
+ local newHealth = div(health * InitHealth, 100)
+ -- At least 1 health
+ if newHealth <= 0 then
+ newHealth = 1
+ end
+ return newHealth
+ end
+
if teamRoles[currTeamIdx][z] == 'S' then
SetHogName(hhs[i],loc("Soldier"))
SetHogHat(hhs[i], "sf_vega")
- SetHealth(hhs[i],200)
+ SetHealth(hhs[i], scaleHealth(200))
elseif teamRoles[currTeamIdx][z] == 'E' then
SetHogHat(hhs[i], "Glasses")
SetHogName(hhs[i],loc("Engineer"))
+ SetHealth(hhs[i], scaleHealth(100))
elseif teamRoles[currTeamIdx][z] == 'N' then
SetHogName(hhs[i],loc("Ninja"))
SetHogHat(hhs[i], "NinjaFull")
- SetHealth(hhs[i],80)
+ SetHealth(hhs[i], scaleHealth(80))
elseif teamRoles[currTeamIdx][z] == 'D' then
SetHogName(hhs[i],loc("Demo"))
SetHogHat(hhs[i], "Skull")
- SetHealth(hhs[i],200)
+ SetHealth(hhs[i], scaleHealth(200))
elseif teamRoles[currTeamIdx][z] == 'I' then
SetHogName(hhs[i],loc("Sniper"))
SetHogHat(hhs[i], "Sniper")
- SetHealth(hhs[i],120)
+ SetHealth(hhs[i], scaleHealth(120))
elseif teamRoles[currTeamIdx][z] == 'A' then
SetHogName(hhs[i],loc("Saint"))
SetHogHat(hhs[i], "angel")
- SetHealth(hhs[i],300)
+ SetHealth(hhs[i], scaleHealth(300))
elseif teamRoles[currTeamIdx][z] == 'P' then
SetHogName(hhs[i],loc("Pyro"))
SetHogHat(hhs[i], "Gasmask")
- SetHealth(hhs[i],150)
+ SetHealth(hhs[i], scaleHealth(150))
elseif teamRoles[currTeamIdx][z] == 'L' then
SetHogName(hhs[i],loc("Loon"))
SetHogHat(hhs[i], "clown")
- SetHealth(hhs[i],100)
+ SetHealth(hhs[i], scaleHealth(100))
end