--- a/QTfrontend/hwform.cpp Sat Feb 17 21:51:33 2007 +0000
+++ b/QTfrontend/hwform.cpp Sun Feb 18 12:20:36 2007 +0000
@@ -261,6 +261,7 @@
void HWForm::_NetConnect(const QString & hostName, quint16 port, const QString & nick)
{
hwnet = new HWNewNet(config, ui.pageNetGame->pGameCFG, ui.pageNetGame->pNetTeamsWidget);
+ connect(hwnet, SIGNAL(GameStateChanged(GameState)), this, SLOT(NetGameStateChanged(GameState)));
connect(hwnet, SIGNAL(AddGame(const QString &)), this, SLOT(AddGame(const QString &)));
connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
@@ -358,7 +359,9 @@
void HWForm::NetStartGame()
{
- hwnet->StartGame();
+ ui.pageNetGame->BtnGo->setText(QPushButton::tr("Waiting"));
+ ui.pageNetGame->BtnGo->setEnabled(false);
+ hwnet->StartGame();
}
void HWForm::AddNetTeam(const HWTeam& team)
@@ -373,6 +376,12 @@
game->StartLocal();
}
+void HWForm::NetGameStateChanged(GameState __attribute__((unused)) gameState)
+{
+ ui.pageNetGame->BtnGo->setText(QPushButton::tr("Go!"));
+ ui.pageNetGame->BtnGo->setEnabled(true);
+}
+
void HWForm::GameStateChanged(GameState gameState)
{
switch(gameState) {
--- a/QTfrontend/hwform.h Sat Feb 17 21:51:33 2007 +0000
+++ b/QTfrontend/hwform.h Sun Feb 18 12:20:36 2007 +0000
@@ -70,6 +70,7 @@
void NetStartGame();
void AddNetTeam(const HWTeam& team);
void StartMPGame();
+ void NetGameStateChanged(GameState gameState);
void GameStateChanged(GameState gameState);
void GameStats(char type, const QString & info);
void ForcedDisconnect();
--- a/QTfrontend/newnetclient.cpp Sat Feb 17 21:51:33 2007 +0000
+++ b/QTfrontend/newnetclient.cpp Sun Feb 18 12:20:36 2007 +0000
@@ -284,6 +284,7 @@
void HWNewNet::RunGame()
{
HWGame* game = new HWGame(config, m_pGameCFGWidget, m_pTeamSelWidget);
+ connect(game, SIGNAL(GameStateChanged(GameState)), this, SIGNAL(GameStateChanged(GameState)));
connect(game, SIGNAL(SendNet(const QByteArray &)), this, SLOT(SendNet(const QByteArray &)));
connect(this, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
connect(this, SIGNAL(LocalCFG(const QString &)), game, SLOT(LocalCFG(const QString &)));
--- a/QTfrontend/newnetclient.h Sat Feb 17 21:51:33 2007 +0000
+++ b/QTfrontend/newnetclient.h Sun Feb 18 12:20:36 2007 +0000
@@ -25,6 +25,7 @@
#include <QMap>
#include "team.h"
+#include "game.h" // for GameState
class GameUIConfig;
class GameCFGWidget;
@@ -89,6 +90,7 @@
void EnteredGame();
void FromNet(const QByteArray & buf);
void AddNetTeam(const HWTeam&);
+ void GameStateChanged(GameState gameState);
void seedChanged(const QString & seed);
void mapChanged(const QString & map);