--- a/hedgewars/uGearsRender.pas Sun Nov 06 23:36:02 2011 +0300
+++ b/hedgewars/uGearsRender.pas Sun Nov 06 16:21:07 2011 -0500
@@ -895,15 +895,15 @@
Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
if Gear^.Tag = -1 then
begin
- DrawRotatedTextureF(SpritesData[sprPlane].Texture, 1, 0, 0, x, y, 0, -1, SpritesData[sprPlane].Width, SpritesData[sprPlane].Height, DxDy2Angle(Gear^.dX, Gear^.dY) + 90);
+ DrawRotatedF(sprPlane, x, y, 0, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90);
Tint($FF, $FF, $FF, $FF);
- DrawRotatedTextureF(SpritesData[sprPlane].Texture, 1, 0, 0, x, y, 1, -1, SpritesData[sprPlane].Width, SpritesData[sprPlane].Height, DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
+ DrawRotatedF(sprPlane, x, y, 1, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
end
else
begin
- DrawRotatedTextureF(SpritesData[sprPlane].Texture, 1, 0, 0, x, y, 0, 0, SpritesData[sprPlane].Width, SpritesData[sprPlane].Height, DxDy2Angle(Gear^.dY, Gear^.dX));
+ DrawRotatedF(sprPlane, x, y, 0, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
Tint($FF, $FF, $FF, $FF);
- DrawRotatedTextureF(SpritesData[sprPlane].Texture, 1, 0, 0, x, y, 1, 0, SpritesData[sprPlane].Width, SpritesData[sprPlane].Height, DxDy2Angle(Gear^.dY, Gear^.dX))
+ DrawRotatedF(sprPlane, x, y, 1, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
end
end;
gtBall: DrawRotatedf(sprBalls, x, y, Gear^.Tag,0, Gear^.DirAngle);
@@ -986,8 +986,12 @@
DrawSprite(sprParachute, x - 24, y - 48, 0);
DrawAltWeapon(Gear, x + 1, y - 3)
end;
- gtAirAttack: if Gear^.Tag > 0 then DrawSprite(sprAirplane, x - SpritesData[sprAirplane].Width div 2, y - SpritesData[sprAirplane].Height div 2, 0)
- else DrawSprite(sprAirplane, x - SpritesData[sprAirplane].Width div 2, y - SpritesData[sprAirplane].Height div 2, 1);
+ gtAirAttack: begin
+ Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
+ DrawRotatedF(sprAirplane, x, y, 0, Gear^.Tag, 0);
+ Tint($FF, $FF, $FF, $FF);
+ DrawRotatedF(sprAirplane, x, y, 1, Gear^.Tag, 0);
+ end;
gtAirBomb: DrawRotated(sprAirBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
gtTeleport: begin
HHGear:= Gear^.Hedgehog^.Gear;