Fix reported in
bug #327, comment #3 - untested but seems reasonable/safe.
--- a/QTfrontend/hwform.cpp Wed May 23 16:34:12 2012 -0400
+++ b/QTfrontend/hwform.cpp Wed May 23 16:51:37 2012 -0400
@@ -1484,9 +1484,9 @@
ui.pageNetGame->setRoomName(hwnet->getRoom());
ui.pageNetGame->restrictJoins->disconnect(hwnet);
ui.pageNetGame->restrictTeamAdds->disconnect(hwnet);
+ ui.pageNetGame->disconnect(hwnet, SLOT(updateRoomName(const QString&)));
connect(ui.pageNetGame->BtnStart, SIGNAL(clicked()), hwnet, SLOT(startGame()));
- connect(ui.pageNetGame, SIGNAL(askForUpdateRoomName(const QString &)),
- hwnet, SLOT(updateRoomName(const QString &)));
+ connect(ui.pageNetGame, SIGNAL(askForUpdateRoomName(const QString &)), hwnet, SLOT(updateRoomName(const QString &)));
connect(ui.pageNetGame->restrictJoins, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictJoins()));
connect(ui.pageNetGame->restrictTeamAdds, SIGNAL(triggered()), hwnet, SLOT(toggleRestrictTeamAdds()));
connect(ui.pageNetGame->pGameCFG->GameSchemes->model(),