Wed, 22 Aug 2018 00:40:11 +0200 Wuzzy Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Tue, 21 Aug 2018 23:56:49 +0200 Wuzzy Clean up more visual gears stuff in scripts
Tue, 21 Aug 2018 22:57:56 +0200 Wuzzy Clean up legacy visual gear stuff in ClimbHome, fix star despawn, make stars non-critical
Tue, 21 Aug 2018 22:52:46 +0200 Wuzzy Remove calls to GetVisualGearValues where it's not needed
Tue, 21 Aug 2018 22:31:50 +0200 Wuzzy Animate: Remove follow arg from AnimVisualGear
Tue, 21 Aug 2018 15:26:29 -0400 nemo use 0s instead of nils to try to protect script assumptions 0.9.24
Tue, 21 Aug 2018 15:11:28 -0400 nemo only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
Tue, 21 Aug 2018 21:02:01 +0200 Wuzzy Remove unused shockwave code in Space Invasion
Tue, 21 Aug 2018 21:00:01 +0200 Wuzzy Make decorational visual gears in Space Invasion non-critical
Tue, 21 Aug 2018 19:52:39 +0200 Wuzzy Update German translation
Tue, 21 Aug 2018 19:20:09 +0200 Wuzzy Update locale files
Tue, 21 Aug 2018 18:35:19 +0200 Wuzzy Merge unC0Rr's checker update
Tue, 21 Aug 2018 18:31:00 +0200 Wuzzy Add a few translator comments for frontend strings
Tue, 21 Aug 2018 17:56:17 +0200 Wuzzy Consistently rename "team chat" to "clan chat" (except chat command)
Tue, 21 Aug 2018 15:46:34 +0200 Wuzzy Make engine chat syntax translatable
Tue, 21 Aug 2018 02:14:15 +0200 Wuzzy Fix some string/translation inconsistencies in strings related to leaving
Mon, 20 Aug 2018 22:38:14 +0200 unc0rr - Add checker dependencies to hedgewars-server.cabal
Sun, 19 Aug 2018 09:54:46 -0400 nemo and melon for Mutant
Fri, 17 Aug 2018 22:35:01 -0400 nemo stray line
Fri, 17 Aug 2018 22:23:19 -0400 nemo more wrapping
Fri, 17 Aug 2018 20:13:33 -0400 nemo basic AI bazooka wrapping.
Thu, 16 Aug 2018 19:41:54 +0300 alfadur Return https
Thu, 16 Aug 2018 19:33:03 +0300 alfadur Rust 2018 conversion
Tue, 14 Aug 2018 15:25:05 +0200 Wuzzy Move common sprite tint values into Utils Lua library
Tue, 14 Aug 2018 14:19:03 +0200 Wuzzy Use new script variable cMaxTurnTime in scripts for consistency
Tue, 14 Aug 2018 13:43:04 +0200 Wuzzy Prevent wrapping of turn time when using extra time
Tue, 14 Aug 2018 09:26:32 +0200 Wuzzy Update list of supported GameFlags in HedgeEditor
Tue, 14 Aug 2018 09:15:20 +0200 Wuzzy HedgeEditor should be fairly stable by now
Tue, 14 Aug 2018 09:05:55 +0200 Wuzzy Fix repeating sun in Hoggywood theme
Mon, 13 Aug 2018 20:19:32 +0200 Wuzzy Close hwengine properly when you got kicked by room host
Mon, 13 Aug 2018 16:31:22 +0200 Wuzzy Improve “Connection refused” error message
Mon, 13 Aug 2018 16:01:58 +0200 Wuzzy Tweak some connection failure messages
Sun, 12 Aug 2018 16:31:22 +0200 Wuzzy Don't make pseudo player names like [server] clickable in chat
Sat, 11 Aug 2018 23:20:08 +0200 Wuzzy Fix duplicate/confusing wave messages in ASA fruit01
Sat, 11 Aug 2018 22:35:23 +0200 Wuzzy Oops, add forgotten begin/end in uTeams
Sat, 11 Aug 2018 22:33:40 +0200 Wuzzy Merge nemo's TODO fix
Sat, 11 Aug 2018 22:28:05 +0200 Wuzzy More straightforward TotalRoundsPre counting if there's only 1 clan
Sat, 11 Aug 2018 21:43:55 +0200 Wuzzy Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Sat, 11 Aug 2018 18:36:22 +0200 Wuzzy Fix TotalRounds advancing incorrectly with gfRandomOrder off and/or gfTagTeam on
Thu, 09 Aug 2018 19:14:58 +0200 Wuzzy Fix TotalRounds increasing incorrectly if gfRandomOrder is off
Thu, 09 Aug 2018 17:49:17 +0200 Wuzzy Backed out changeset c265a3e6f6da to revert to 0.9.23 TotalRounds behaviour
Thu, 09 Aug 2018 17:48:16 +0200 Wuzzy Backed out changeset 2d787d122083 to revert TotalRounds to 0.9.23 behaviour
Thu, 09 Aug 2018 17:47:29 +0200 Wuzzy Backout 0f02dd1ff4c9. This is not how TotalRounds should work
Fri, 10 Aug 2018 13:16:24 -0400 nemo remove todo
Wed, 08 Aug 2018 18:36:12 +0200 Wuzzy Fix frontend crash when rapidly aborting many active video encodings. Fixes bug 595
Wed, 08 Aug 2018 15:22:34 +0200 Wuzzy Use capcolDefault in Lua scripts
Wed, 08 Aug 2018 14:38:54 +0200 Wuzzy Refactor text color variable names, export 2 color values to Lua
Wed, 08 Aug 2018 14:10:32 +0200 Wuzzy Use light gray color for volume change, just like for the auto camera msgs
Wed, 08 Aug 2018 13:34:39 +0200 Wuzzy Use full string for sidFuel and avoid string concatenation
Wed, 08 Aug 2018 13:14:42 +0200 Wuzzy Make ammo count in ammo menu translatable, and replace “x” with “×”
Wed, 08 Aug 2018 13:02:24 +0200 Wuzzy Fix slightly misplaced ammo count in ammo menu if count > 9
Wed, 08 Aug 2018 12:05:19 +0200 Wuzzy Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
Wed, 08 Aug 2018 11:40:00 +0200 Wuzzy Replicate target sprite properly in world wrap
Wed, 08 Aug 2018 11:26:33 +0200 Wuzzy Replicate gear GUI overlays in world wrap
Wed, 08 Aug 2018 11:19:08 +0200 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
Tue, 07 Aug 2018 19:32:33 +0200 Wuzzy Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
Tue, 07 Aug 2018 16:23:51 +0200 Wuzzy Fix hard-to-read text on campaign and training page in frontend at October 31
Tue, 07 Aug 2018 16:07:13 +0200 Wuzzy Update outdated and broken holiday stylesheets
Tue, 07 Aug 2018 13:04:02 +0200 Wuzzy Fix resurrection animation appearing at wrong position for some missions and styles
Tue, 07 Aug 2018 12:15:59 +0200 Wuzzy Report spawning visual gear in onGearResurrect
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