Thu, 13 Apr 2017 18:48:06 +0200 |
Wuzzy |
Add buttons to randomize hats and hog names only
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changeset |
files
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Thu, 13 Apr 2017 17:58:32 +0200 |
Wuzzy |
Fix non-matching team name when generating random teams
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files
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Thu, 13 Apr 2017 17:42:57 +0200 |
Wuzzy |
Use smaller play sound icon in team editor
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files
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Thu, 13 Apr 2017 17:26:37 +0200 |
Wuzzy |
Allow to randomize team name, flag, grave, voice and fort seperately
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files
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Thu, 13 Apr 2017 15:18:07 +0200 |
Wuzzy |
Refactor team name generator
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changeset |
files
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Thu, 13 Apr 2017 06:39:01 +0200 |
Wuzzy |
Update changelog regarding team updates
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files
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Thu, 13 Apr 2017 06:25:41 +0200 |
Wuzzy |
Randomize forts and graves in new teams
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files
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Thu, 13 Apr 2017 05:44:23 +0200 |
Wuzzy |
Add 4 teams on first start of Hedgewars
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files
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Wed, 12 Apr 2017 23:05:18 +0200 |
Wuzzy |
Add a few WhatsThis texts in frontend, rename “Stereo rendering” to “Stereoscopy”
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files
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Wed, 12 Apr 2017 22:04:32 +0200 |
Wuzzy |
Use standard units and abbreviations in frontend
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files
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Wed, 12 Apr 2017 21:34:02 +0200 |
Wuzzy |
Clariy home button in DLC
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files
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Wed, 12 Apr 2017 21:23:02 +0200 |
Wuzzy |
Make framerate drop-down list translatable
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files
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Wed, 12 Apr 2017 20:14:17 +0200 |
Wuzzy |
Apply minimal padding to all text buttons in frontend
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files
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Wed, 12 Apr 2017 19:46:59 +0200 |
Wuzzy |
Redraw audio icon in settings menu be more HW style-like
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files
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Wed, 12 Apr 2017 19:35:44 +0200 |
Wuzzy |
Add home button to DLC page
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files
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Wed, 12 Apr 2017 00:23:10 +0200 |
Wuzzy |
Don't place air mines in Shoppa
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changeset |
files
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Tue, 11 Apr 2017 07:00:22 +0200 |
Wuzzy |
Add a few more maps to the WxW Shoppa map list
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files
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Tue, 11 Apr 2017 05:31:40 +0200 |
Wuzzy |
Change voices in Big Armory, remove duplicate countdown sounds
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files
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Tue, 11 Apr 2017 05:29:44 +0200 |
Wuzzy |
Add scenario: Big Armory
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files
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Tue, 11 Apr 2017 04:48:58 +0200 |
Wuzzy |
Clean up mission strings of Teamwork scenario
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files
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Tue, 11 Apr 2017 04:46:01 +0200 |
Wuzzy |
Add scenario: Teamwork 2
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files
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Tue, 11 Apr 2017 04:14:21 +0200 |
Wuzzy |
Fix bad mission texts in A Space Adventure
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files
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Tue, 11 Apr 2017 03:44:56 +0200 |
Wuzzy |
Display mines timer in all missions with non-default timer
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files
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Tue, 11 Apr 2017 02:48:38 +0200 |
Wuzzy |
Set infinite turn time in RC Plane Challenge
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files
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Tue, 11 Apr 2017 02:44:59 +0200 |
Wuzzy |
Disable Sudden Death consistently in all missions which don't require it
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files
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Tue, 11 Apr 2017 02:11:49 +0200 |
Wuzzy |
Give infinite flying saucers in Space Adventure main menu
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files
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Tue, 11 Apr 2017 02:09:01 +0200 |
Wuzzy |
Add infinite skipping in fruit03 mission
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files
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Tue, 11 Apr 2017 00:17:42 +0200 |
Wuzzy |
New icon for video button to follow the Hedgewars style guide
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files
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Mon, 10 Apr 2017 23:32:03 +0200 |
Wuzzy |
Use the same link color consistently in frontend
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files
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Mon, 10 Apr 2017 23:10:56 +0200 |
Wuzzy |
Make entire top part of about screen translatable
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files
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Mon, 10 Apr 2017 22:43:55 +0200 |
Wuzzy |
Make library list in about screen translatable
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files
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Mon, 10 Apr 2017 21:42:53 +0200 |
Wuzzy |
Prevent frontend from starting game w/ >48 hogs
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files
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Mon, 10 Apr 2017 20:56:01 +0200 |
Wuzzy |
Fix crash when trying to open ammo menu with current team hog gear = nil
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files
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Mon, 10 Apr 2017 19:08:00 +0200 |
Wuzzy |
Fix caption not updating if adding caption with same text but different color
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files
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Mon, 10 Apr 2017 18:42:50 +0200 |
Wuzzy |
Increase duck cost in Construction Mode to 40
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files
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Mon, 10 Apr 2017 12:06:43 -0400 |
nemo |
bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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files
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Mon, 10 Apr 2017 09:05:16 -0400 |
nemo |
merge in patch used in arch/fedora - fixes a lazy physfs memcpy that was breaking upstream's stricter checking
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files
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Mon, 10 Apr 2017 14:34:32 +0200 |
Wuzzy |
Fix dynamite sparks appearing underwater
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files
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Mon, 10 Apr 2017 14:15:00 +0200 |
Wuzzy |
Render gear timers in front of water
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files
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Mon, 10 Apr 2017 13:51:07 +0200 |
Wuzzy |
Fix syntax error in uGearsUtils
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files
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Mon, 10 Apr 2017 13:30:44 +0200 |
Wuzzy |
Play different bounce sound for rubber duck
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files
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Sun, 09 Apr 2017 20:54:33 +0200 |
Wuzzy |
Add rubber duck to (Balanced) Random Weapon, Construction Mode, HedgeEditor
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files
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Sun, 09 Apr 2017 00:51:26 +0200 |
Wuzzy |
Fix free rubber ducks in Highlander
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files
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Fri, 13 May 2016 01:19:28 +0200 |
Wuzzy |
Fix duck issues with Sea edge swimming
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files
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Fri, 13 May 2016 00:17:05 +0200 |
Wuzzy |
Don't play duck drop sound when duck spawns in water
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files
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Fri, 13 May 2016 00:08:09 +0200 |
Wuzzy |
Make duck rise to surface when spawning underwater
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files
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Thu, 12 May 2016 19:45:26 +0200 |
Wuzzy |
Add a few comments for rubber duck
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files
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Thu, 12 May 2016 19:33:30 +0200 |
Wuzzy |
Put duck speed factor into gear variable
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files
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Thu, 12 May 2016 19:22:53 +0200 |
Wuzzy |
Fix rubber duck speed when hitting sea edge initially
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files
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Thu, 12 May 2016 18:16:09 +0200 |
Wuzzy |
Fix rubber duck not bouncing off diagonal rubber
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files
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Thu, 12 May 2016 17:23:06 +0200 |
Wuzzy |
Render rubber duck timer when <6s
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files
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Thu, 12 May 2016 16:56:23 +0200 |
Wuzzy |
Re-enable GetLaunchX/Y, use non-zero eject only for amDuck for now
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changeset |
files
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Thu, 12 May 2016 16:20:17 +0200 |
Wuzzy |
Fix swimming rubberduck screwing up after portal, also change timer to 15s, no resets
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files
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Sat, 08 Apr 2017 21:48:39 +0200 |
Wuzzy |
Add rubber duck images for real
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files
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Sat, 08 Apr 2017 21:48:25 +0200 |
Wuzzy |
Add sounds for rubberduck drop, destruction and water collision
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changeset |
files
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Sat, 08 Apr 2017 21:43:48 +0200 |
Wuzzy |
Add ammotype amDuck for rubber duck
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changeset |
files
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Sat, 08 Apr 2017 18:36:12 +0200 |
Wuzzy |
Add gear gtDuck: rubber duck
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changeset |
files
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Sat, 08 Apr 2017 18:26:25 +0200 |
Wuzzy |
Update changelog: Water anim., translations
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changeset |
files
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Sat, 08 Apr 2017 17:21:22 +0200 |
KoBeWi |
Fix bad water flow animation
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changeset |
files
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Sat, 08 Apr 2017 17:17:28 +0200 |
KoBeWi |
Water can now be animated
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changeset |
files
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