Mon, 14 Apr 2014 13:46:46 +0400 |
unc0rr |
Racer challenge map #7
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changeset |
files
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Fri, 04 Apr 2014 12:32:15 +0400 |
unc0rr |
Official racer challenge map #6
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changeset |
files
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Sat, 29 Mar 2014 14:02:05 -0400 |
nemo |
merge
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changeset |
files
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Sat, 29 Mar 2014 13:57:46 -0400 |
nemo |
param for original highlander mode - right now just allows getting another copy of a weapon you already had, but had used that turn.
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changeset |
files
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Fri, 28 Mar 2014 23:04:23 +0400 |
unc0rr |
Send updated info on map switched by voting
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changeset |
files
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Fri, 28 Mar 2014 21:20:25 +0400 |
unc0rr |
Fix condition
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changeset |
files
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Fri, 28 Mar 2014 11:02:06 +0400 |
unc0rr |
Fix build
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changeset |
files
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Thu, 27 Mar 2014 23:25:31 +0400 |
unc0rr |
- Fix applying vote result
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changeset |
files
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Mon, 24 Mar 2014 21:32:24 +0400 |
unc0rr |
Fix script
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changeset |
files
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Mon, 24 Mar 2014 16:51:39 +0400 |
unc0rr |
Racer challenge #5
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changeset |
files
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Sun, 23 Mar 2014 23:35:33 +0400 |
unc0rr |
Some fixes to voting + small refactoring
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files
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Thu, 20 Mar 2014 22:14:30 +0400 |
unc0rr |
Better detection
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files
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Thu, 20 Mar 2014 13:12:05 -0400 |
nemo |
hm. I think I forgot to commit this when adding speech bubble change
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files
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Thu, 20 Mar 2014 17:14:25 +0400 |
unc0rr |
Fix warnings
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files
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Thu, 20 Mar 2014 17:04:49 +0400 |
unc0rr |
- Limit outline to leftX/rightX/topY instead of LAND_WIDTH/LAND_HEIGHT
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files
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Thu, 20 Mar 2014 00:59:15 +0400 |
unc0rr |
- Make sure distortion doesn't move fill point to other side of segment, this prevents corrupted maps
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files
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Wed, 19 Mar 2014 18:45:20 +0400 |
unc0rr |
Process segments from last to first point too
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files
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Wed, 19 Mar 2014 12:53:07 +0400 |
unc0rr |
Prevent intersections with segment from last to first point, adjust size of details
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files
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Wed, 19 Mar 2014 11:54:09 +0400 |
unc0rr |
Fix div by zero error in new generator
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files
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Wed, 19 Mar 2014 00:34:14 +0400 |
unc0rr |
Greedy approach: divide while it divides
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files
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Wed, 19 Mar 2014 00:28:52 +0400 |
unc0rr |
No self intersections, except for weirdness between first and last point
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files
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Tue, 18 Mar 2014 00:01:52 +0400 |
unc0rr |
Fix detection of intersections, still need to check if passing any point in move, but result is already okayish
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files
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Mon, 17 Mar 2014 00:41:45 +0400 |
unc0rr |
More math, implementation is nearly complete, just still have an issue to resolve
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files
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Sun, 16 Mar 2014 00:47:18 +0400 |
unc0rr |
Some progress on new generator
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changeset |
files
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Fri, 14 Mar 2014 19:59:34 +0400 |
unc0rr |
Move template-based generator into its own file
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files
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Fri, 14 Mar 2014 16:00:36 +0400 |
unc0rr |
Some optimizations
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files
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Fri, 14 Mar 2014 13:59:39 +0400 |
unc0rr |
Fix perlin gen on 32 bit arch
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files
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Fri, 14 Mar 2014 00:42:04 +0400 |
unc0rr |
- Room save/load into/from file
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files
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Thu, 13 Mar 2014 23:25:31 +0400 |
unc0rr |
Allow to save and delete room config in room
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changeset |
files
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Wed, 12 Mar 2014 22:40:49 -0400 |
nemo |
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
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files
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Tue, 11 Mar 2014 22:49:01 -0400 |
nemo |
Feel free to revert this one, was just screwing around with stuff from before. I kinda like it and figured committing it was the easiest way for you to look at it. http://m8y.org/hw/perlin.png
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files
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Tue, 11 Mar 2014 22:32:48 -0400 |
nemo |
this is fine right?
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files
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Tue, 11 Mar 2014 00:59:42 +0400 |
unc0rr |
Tweaks and tweaks
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files
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Mon, 10 Mar 2014 22:47:29 +0400 |
unc0rr |
- Rework FillLand
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files
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Sun, 09 Mar 2014 20:53:11 -0400 |
nemo |
as suggested, precompute to avoid use of double
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files
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Sat, 08 Mar 2014 23:51:50 +0400 |
unc0rr |
Experiment: enforce a plate at bottom so the map generated is more connected
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files
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Sat, 08 Mar 2014 23:00:03 +0400 |
unc0rr |
Some optimizations
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files
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Sat, 08 Mar 2014 22:49:13 +0400 |
unc0rr |
Strip Z axis from calculations
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files
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Sat, 08 Mar 2014 13:50:50 +0400 |
unc0rr |
Setup leftX, rightX and topY
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changeset |
files
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Sat, 08 Mar 2014 00:19:24 +0400 |
unc0rr |
Some tweaks to perlin generator
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changeset |
files
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Fri, 07 Mar 2014 23:59:04 +0400 |
unc0rr |
Add randomness
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files
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Fri, 07 Mar 2014 23:36:56 +0400 |
unc0rr |
Perlin noise generator untweaked, temporarily replacing maze generator
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changeset |
files
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Thu, 06 Mar 2014 14:17:44 +0400 |
unc0rr |
Racer challenge map #4
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files
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Thu, 06 Mar 2014 00:19:50 +0400 |
unc0rr |
merge
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changeset |
files
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Wed, 05 Mar 2014 12:38:01 +0100 |
sheepluva |
don't stack bye/teleport sounds of hogs (when a team is gone)
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files
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Thu, 06 Mar 2014 00:18:51 +0400 |
unc0rr |
Don't run two engine threads simultaneously
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files
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Wed, 05 Mar 2014 00:53:08 +0400 |
unc0rr |
Don't call halt()
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files
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Tue, 04 Mar 2014 00:40:23 +0400 |
unc0rr |
Remove game/preview functions split in library mode, just let normal procedure run instead:
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files
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Mon, 03 Mar 2014 22:36:30 +0400 |
unc0rr |
- Fix crasher in doStepSniperRifleShot
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files
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Sun, 02 Mar 2014 00:34:18 +0400 |
unc0rr |
Make it build as library
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files
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Sat, 01 Mar 2014 15:04:38 -0500 |
nemo |
Only draw border for solid land
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files
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Sat, 01 Mar 2014 14:52:36 -0500 |
nemo |
Script might well override a static map, but can't risk it not doing it, and preview completely failing. Better to just not try it for static maps. Some script cfg might help. Could also avoid unnnecessary preview regenerations even if the script was doing nothing at all.
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files
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Sat, 01 Mar 2014 23:37:59 +0400 |
unc0rr |
merge
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changeset |
files
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Sat, 01 Mar 2014 14:37:06 -0500 |
nemo |
always update. a bit inefficient, but scripts do weird things.
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changeset |
files
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Sat, 01 Mar 2014 23:37:01 +0400 |
unc0rr |
Fix "don't know how to make hwengine.pas" error
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files
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Sat, 01 Mar 2014 13:59:12 -0500 |
nemo |
no idea what happened to this image... it seems like I'm reverting to most recent revision O_o
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files
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Sat, 01 Mar 2014 13:41:19 -0500 |
nemo |
pass --prefix to previews too
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files
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Fri, 28 Feb 2014 14:03:21 +0400 |
unc0rr |
Use all pixels, not only 8x8 areas
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files
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Fri, 28 Feb 2014 13:55:16 +0400 |
unc0rr |
AI doesn't skip till action on the map stops (mostly dedicated to highlander) + various small tweaks
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files
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Thu, 27 Feb 2014 12:48:27 +0400 |
unc0rr |
Oops, remove debug stuff which hid the feature
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files
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Wed, 26 Feb 2014 23:43:42 +0400 |
unc0rr |
Add alpha channel to preview
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files
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Wed, 26 Feb 2014 23:07:55 +0400 |
unc0rr |
Move preview rendering into HWMap
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files
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Wed, 26 Feb 2014 00:28:27 +0400 |
unc0rr |
- Make world wrap edges not depend on gear radius
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files
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Mon, 24 Feb 2014 13:41:32 -0500 |
nemo |
move the freeModule too, couple of style tweaks
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changeset |
files
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Sun, 23 Feb 2014 22:25:52 +0100 |
sheepluva |
fix molotov sprite too
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changeset |
files
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Sun, 23 Feb 2014 21:55:08 +0100 |
sheepluva |
tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
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changeset |
files
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Sun, 23 Feb 2014 13:50:58 -0500 |
nemo |
merge
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changeset |
files
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Sun, 23 Feb 2014 19:15:39 +0100 |
sheepluva |
change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
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changeset |
files
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Sun, 23 Feb 2014 19:08:37 +0100 |
sheepluva |
minor comments fix
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changeset |
files
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Sun, 23 Feb 2014 13:49:44 -0500 |
nemo |
add preview init to tunnels too
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changeset |
files
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Sun, 23 Feb 2014 17:31:00 +0100 |
sheepluva |
fix remaining alpha pixel issues (explosion landbacktex borders etc
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changeset |
files
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Sun, 23 Feb 2014 13:47:15 -0500 |
nemo |
use data not text, so DLC doesn't get an *
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changeset |
files
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Sun, 23 Feb 2014 10:06:58 -0500 |
nemo |
Allow lua drawn maps (shoppamap, tunnels, diagonal maze etc) to generate previews.
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files
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Fri, 21 Feb 2014 13:31:16 +0400 |
unc0rr |
Official challenge map #3 by 1937barcelona
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files
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Thu, 20 Feb 2014 01:32:37 +0400 |
unc0rr |
Don't rewrite server ini file too often
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files
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Thu, 20 Feb 2014 00:28:49 +0400 |
unc0rr |
Fix tinting of AI kills counter
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files
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Wed, 19 Feb 2014 19:10:11 +0400 |
unc0rr |
Should never use State like this, since some states aren't synced (thinking state for example)
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changeset |
files
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Tue, 18 Feb 2014 06:02:22 +0100 |
sheepluva |
allow switching through hogs in reverse order with PRECISE+HOGSWITCH
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files
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Tue, 18 Feb 2014 00:07:13 +0400 |
unc0rr |
Fix issue 780 (copy-paste fail)
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changeset |
files
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Sun, 16 Feb 2014 22:51:25 +0400 |
unc0rr |
Fix setting lc_endluatest result
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changeset |
files
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Sun, 16 Feb 2014 22:06:55 +0400 |
unc0rr |
Reduce number of warnings in pas2c-generated code
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changeset |
files
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Sun, 16 Feb 2014 16:56:53 +0400 |
unc0rr |
Fix build
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changeset |
files
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Fri, 14 Feb 2014 13:55:13 +0400 |
unc0rr |
What about exact value?
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files
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Fri, 14 Feb 2014 13:48:14 +0400 |
unc0rr |
In stats-only mode:
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files
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Thu, 13 Feb 2014 23:53:47 +0400 |
unc0rr |
Only check alpha channel like BlitImageAndGenerateCollisionInfo does
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files
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Thu, 13 Feb 2014 23:38:16 +0400 |
unc0rr |
NULL PChar is okay
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files
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Thu, 13 Feb 2014 14:12:04 -0500 |
nemo |
pngcrush on this file which will hopefully be cleaned up at some point
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changeset |
files
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Thu, 13 Feb 2014 22:04:56 +0400 |
unc0rr |
Fix read of freed memory found with valgrind
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files
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Wed, 12 Feb 2014 23:46:24 +0400 |
unc0rr |
Use strchr instead of strstr with specially constructed string255 struct (not tested)
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files
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Wed, 12 Feb 2014 23:40:35 +0400 |
unc0rr |
- Remove few PAS2C ifdef's
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changeset |
files
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Wed, 12 Feb 2014 22:40:35 +0400 |
unc0rr |
Fix binds loading
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files
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Wed, 12 Feb 2014 00:50:15 +0400 |
unc0rr |
- pas2c recognizes typecasts in initialization expressions
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files
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Tue, 11 Feb 2014 22:05:03 +0400 |
unc0rr |
Small fix which makes pas2c engine successfully replay demos
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changeset |
files
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Tue, 11 Feb 2014 01:19:44 +0400 |
unc0rr |
- Pas2C: make use of 'external' function decorator
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changeset |
files
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Mon, 10 Feb 2014 23:02:49 +0400 |
unc0rr |
Implement needed rtl functions
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files
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Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
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changeset |
files
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Sun, 09 Feb 2014 19:00:13 +0100 |
sheepluva |
fix lq rope being always drawn on screen with same width regardless of zoom
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changeset |
files
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Sun, 09 Feb 2014 18:35:11 +0100 |
sheepluva |
fix misleading indentation
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changeset |
files
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Sun, 09 Feb 2014 00:44:29 +0400 |
unc0rr |
Even more explicit type conversions and other stuff to help pas2c use ansistrings
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changeset |
files
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Sat, 08 Feb 2014 16:29:34 +0400 |
unc0rr |
Implicit type casts to help pas2c
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files
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Fri, 07 Feb 2014 23:57:32 +0400 |
unc0rr |
Revert 88929358d2e1 in favor of ansistrings implementation in pas2c
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files
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Fri, 07 Feb 2014 22:42:57 +0400 |
unc0rr |
Implement a bit of astring
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files
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Fri, 07 Feb 2014 15:44:27 +0400 |
unc0rr |
Pas2C recognizes ansistrings
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changeset |
files
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Fri, 07 Feb 2014 14:41:49 +0400 |
unc0rr |
Fix build with old base package
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changeset |
files
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Fri, 07 Feb 2014 10:11:10 +0100 |
sheepluva |
disallow sinegun to penetrate solid land
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changeset |
files
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Thu, 06 Feb 2014 22:13:30 +0100 |
sheepluva |
fix potential buffer overflow
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changeset |
files
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Thu, 06 Feb 2014 22:03:53 +0100 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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files
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Fri, 07 Feb 2014 00:47:51 +0400 |
unc0rr |
Merge
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files
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Thu, 06 Feb 2014 21:07:50 +0100 |
sheepluva |
get rid of hwpow. ~so long and thanks for all the wtfish~
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files
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Fri, 07 Feb 2014 00:46:49 +0400 |
unc0rr |
Fix tons and tons of pas2c warnings (but still not all of them)
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changeset |
files
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Thu, 06 Feb 2014 20:18:10 +0100 |
sheepluva |
fix indentation of previous commit and simplify rc-plane's angle-fix after portal code
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changeset |
files
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Thu, 06 Feb 2014 23:02:35 +0400 |
unc0rr |
Drop support for other string types than string255
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files
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Thu, 06 Feb 2014 19:05:22 +0100 |
sheepluva |
simplify rc-plane's angle-adjustment-after-wrap code
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files
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Tue, 04 Feb 2014 23:53:43 +0400 |
unc0rr |
CMake checks for haskell modules needed
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files
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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files
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Tue, 04 Feb 2014 17:24:32 +0100 |
sheepluva |
whoops, lost a space
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files
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Tue, 04 Feb 2014 17:18:05 +0100 |
sheepluva |
fix a relevant warning I caused by accident
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changeset |
files
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Tue, 04 Feb 2014 16:35:31 +0100 |
sheepluva |
fixing the remaining PChar issues pas2c ran into to this point, now it stops because of being unable to deal with "set of char"
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files
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Tue, 04 Feb 2014 15:23:37 +0100 |
sheepluva |
yo dawg, I herd you like PChar...
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files
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Tue, 04 Feb 2014 14:04:24 +0100 |
sheepluva |
remove obsolete type conversions that messed with pas2c
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changeset |
files
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Tue, 04 Feb 2014 13:47:43 +0100 |
sheepluva |
fix some string related pas2c issues
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changeset |
files
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Tue, 04 Feb 2014 13:37:12 +0100 |
sheepluva |
use uConsts rather than including config.inc more than once
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files
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Tue, 04 Feb 2014 12:37:26 +0100 |
sheepluva |
add travis dependencies
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changeset |
files
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Mon, 03 Feb 2014 14:06:11 +0100 |
sheepluva |
fix for Issue 777 (IceGun: Segfault when freezing water, with rqBlurryLand enabled)
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files
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Mon, 03 Feb 2014 13:52:47 +0400 |
unc0rr |
- Cut actions array instead of performing full copy, when it is possible
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files
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Mon, 03 Feb 2014 13:32:09 +0400 |
unc0rr |
Tiny optimization
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files
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Sat, 01 Feb 2014 22:03:22 -0500 |
nemo |
don't allow getting 2nd copy of wep you already have, prevent gaining banned weps even if set to infinite in scheme.
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files
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Sun, 02 Feb 2014 00:37:00 +0400 |
unc0rr |
Actually do some actions when flood detected
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files
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Fri, 31 Jan 2014 23:36:02 +0400 |
unc0rr |
Define some boundaries to detect events
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files
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Fri, 31 Jan 2014 16:51:20 +0400 |
unc0rr |
More work on flood detector
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changeset |
files
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Fri, 31 Jan 2014 12:45:51 +0400 |
unc0rr |
Fix build
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changeset |
files
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Thu, 30 Jan 2014 16:08:05 +0400 |
unc0rr |
Official racer challenge #2
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changeset |
files
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Thu, 30 Jan 2014 00:18:32 +0400 |
unc0rr |
- Start work on flood detector
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changeset |
files
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Wed, 29 Jan 2014 09:17:25 -0500 |
nemo |
aaaand remove switch
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changeset |
files
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Tue, 28 Jan 2014 23:14:02 -0500 |
nemo |
tweaks
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changeset |
files
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Wed, 29 Jan 2014 00:26:35 +0400 |
unc0rr |
Implement kick voting
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changeset |
files
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Tue, 28 Jan 2014 22:29:21 +0400 |
unc0rr |
This should help server bypass malformed replays
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files
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Tue, 28 Jan 2014 09:09:31 -0500 |
nemo |
remove a few weps I missed. forgot I'd uncommented prior to a diff I'd done earlier
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files
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Tue, 28 Jan 2014 17:00:46 +0400 |
unc0rr |
AI always activates invulnerability and extra damage if it has them
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files
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Mon, 27 Jan 2014 23:44:28 -0500 |
nemo |
Make highlander configurable using weapons, commit weaponset mimicking old values
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files
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Mon, 27 Jan 2014 23:42:20 -0500 |
nemo |
unbreak build. didn't test changes
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changeset |
files
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Tue, 28 Jan 2014 00:22:49 +0400 |
unc0rr |
Implement 'voted' function
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changeset |
files
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Mon, 27 Jan 2014 22:34:06 +0400 |
unc0rr |
Even more love to pas2c
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changeset |
files
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Mon, 27 Jan 2014 01:07:12 +0400 |
unc0rr |
Fix times
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changeset |
files
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Mon, 27 Jan 2014 00:33:42 +0400 |
unc0rr |
Some love to pas2c
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files
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Sun, 26 Jan 2014 10:20:42 +0400 |
unc0rr |
ADMIN_ACCESS is deprecated long ago
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changeset |
files
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Sun, 26 Jan 2014 02:17:04 +0400 |
unc0rr |
Mutual authentication: server side
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files
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Sun, 26 Jan 2014 00:09:50 +0400 |
unc0rr |
Filter confusables to some limits
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changeset |
files
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Sun, 26 Jan 2014 00:08:49 +0400 |
unc0rr |
Mutual authentication: client side
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files
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Fri, 24 Jan 2014 22:38:15 +0400 |
unc0rr |
Now convert to xml rules
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files
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Fri, 24 Jan 2014 13:19:35 +0100 |
koda |
freaking space
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files
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Fri, 24 Jan 2014 13:05:19 +0100 |
koda |
add glew and ghc-zlib dependencies for travis tests
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changeset |
files
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Fri, 24 Jan 2014 12:44:03 +0100 |
koda |
ghc ooops
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files
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Fri, 24 Jan 2014 11:11:39 +0100 |
koda |
add AppData file
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changeset |
files
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Fri, 24 Jan 2014 10:56:22 +0100 |
koda |
use CMAKE_CURRENT_SOURCE_DIR consistently
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files
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Fri, 24 Jan 2014 10:39:41 +0400 |
unc0rr |
Must not code at late night (fix sanity check)
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files
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Fri, 24 Jan 2014 09:48:46 +0400 |
unc0rr |
- Add SCHEME which is needed in room config
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files
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Fri, 24 Jan 2014 00:05:19 +0400 |
unc0rr |
Some basic sanity tests for replay files
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changeset |
files
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Thu, 23 Jan 2014 23:28:16 +0400 |
unc0rr |
confusables.txt to insert query converter
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files
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Thu, 23 Jan 2014 21:54:26 +0400 |
unc0rr |
Handle chars and not bytes for usernames :-p
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files
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Thu, 23 Jan 2014 14:18:06 +0100 |
sheepluva |
turned out this blocked CJK characters too. stick to ASCII control char ban only, do NOT include UTF-8 control chars
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files
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Thu, 23 Jan 2014 13:56:53 +0100 |
sheepluva |
hide complete IP of other users, when non-admin requests player info. showing the first two parts of the IP was kinda pointless to begin with (what for?) and has recently lead to increased abuse and lobby flooding due to bots collecting/posting IP tracking information
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files
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Thu, 23 Jan 2014 13:24:28 +0400 |
unc0rr |
Use zlibFormat
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files
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Wed, 22 Jan 2014 23:52:21 +0100 |
sheepluva |
disallow control chars in player nicks, thanks for burp to helping making the list more complete
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files
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Thu, 23 Jan 2014 01:04:17 +0400 |
unc0rr |
- Implement /callvote
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files
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Thu, 23 Jan 2014 00:07:27 +0400 |
unc0rr |
- Allow delegation to specific person in fixed room
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files
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Wed, 22 Jan 2014 23:42:41 +0400 |
unc0rr |
Don't delegate special room to another player when owner quits
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files
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Wed, 22 Jan 2014 23:06:50 +0400 |
unc0rr |
More robust implementation of decompression
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files
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Wed, 22 Jan 2014 19:55:52 +0100 |
Wohlstand |
Small update of my voice-pack Default_ru
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files
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Wed, 22 Jan 2014 18:46:15 +0100 |
sheepluva |
actual fix
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files
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Wed, 22 Jan 2014 15:53:36 +0100 |
sheepluva |
fix server not building
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files
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Wed, 22 Jan 2014 14:50:50 +0400 |
unc0rr |
Show which file has failed
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files
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Wed, 22 Jan 2014 14:45:33 +0400 |
unc0rr |
Check if frontend was too lazy to actually send drawn map data to the server
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files
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Wed, 22 Jan 2014 09:19:08 +0400 |
unc0rr |
Oops, forgot this
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files
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Wed, 22 Jan 2014 01:16:11 +0100 |
sheepluva |
test tweak/fix
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files
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Wed, 22 Jan 2014 00:37:43 +0100 |
koda |
more scripts found by sheepluva
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files
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Wed, 22 Jan 2014 00:23:08 +0100 |
koda |
little gameServer cleanup
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files
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Tue, 21 Jan 2014 23:57:34 +0100 |
koda |
restore revinfo
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files
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Tue, 21 Jan 2014 23:53:26 +0100 |
koda |
readd r3be36d2fdca6
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files
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Tue, 21 Jan 2014 23:46:48 +0100 |
koda |
ok really restore tests
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files
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Tue, 21 Jan 2014 23:25:57 +0100 |
koda |
restore tests
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files
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Tue, 21 Jan 2014 23:15:25 +0100 |
koda |
restore gameServer changes
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files
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Tue, 21 Jan 2014 22:53:15 +0100 |
koda |
merge
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files
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Wed, 22 Jan 2014 01:11:13 +0400 |
unc0rr |
Halfplement voting
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files
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Tue, 21 Jan 2014 21:16:52 +0100 |
sheepluva |
Fix uGearsHandlersMess.pas changes lost in merge r1c02143bfe9c.
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files
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Tue, 21 Jan 2014 22:04:40 +0400 |
unc0rr |
Fix server producing unreplayable records
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files
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Tue, 21 Jan 2014 18:02:37 +0100 |
sheepluva |
use new API for changing GameFlags
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files
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Tue, 21 Jan 2014 15:56:52 +0100 |
sheepluva |
luaAPI:
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files
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Tue, 21 Jan 2014 11:48:43 +0400 |
unc0rr |
Fix detection of mapgen
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files
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Tue, 21 Jan 2014 10:59:52 +0400 |
unc0rr |
Merge
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files
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Mon, 20 Jan 2014 21:16:17 -0500 |
nemo |
This adds idle hog tinting. Active hog tinting still needed.
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files
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Tue, 21 Jan 2014 01:38:06 +0100 |
sheepluva |
let log know when a test finished properly, so that an unexpected termination (segfault, divbyzero, etc) is easier to tell apart from test fail
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files
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Tue, 21 Jan 2014 01:27:25 +0100 |
sheepluva |
* fix divbyzero found by GetGravity test (cWindSpeed was used where cMaxWindSpeed should have been)
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files
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Tue, 21 Jan 2014 01:23:57 +0100 |
sheepluva |
test for GetGravity and SetGravity
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files
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Mon, 20 Jan 2014 22:42:36 +0100 |
sheepluva |
add a test based on unC0Rr's suggestion. still a lot of mess and redundancy involved, sry :P
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files
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Tue, 21 Jan 2014 00:09:06 +0400 |
unc0rr |
Implement drawnMapData function so checker could check replays with drawn maps
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files
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Mon, 20 Jan 2014 15:31:45 +0100 |
sheepluva |
drill rocket test
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files
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Mon, 20 Jan 2014 10:40:59 +0100 |
sheepluva |
new cmake option NOVERSIONINFOUPDATE -- to be used if source is in a git/repo that is NOT the hedgewars repo
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files
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Mon, 20 Jan 2014 10:16:29 +0100 |
sheepluva |
remove DroidSans font from source dir. it is unused afaik and also wrongly included in the source tarballs
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files
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Sun, 19 Jan 2014 22:39:06 +0100 |
sheepluva |
fix despeckle mutilating blurry land
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files
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Mon, 20 Jan 2014 00:25:40 +0400 |
unc0rr |
- Make Racer report achievements
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files
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Sun, 19 Jan 2014 17:53:16 +0100 |
sheepluva |
no idea how I ended up forgetting about the offset I need for same position in different rows (in 1d array); also remove obsolete comment
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files
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Sun, 19 Jan 2014 16:35:06 +0100 |
sheepluva |
small tweak/hax for blurry land to make tile borders vanish (when clamping is off)
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files
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Tue, 21 Jan 2014 22:44:37 +0100 |
koda |
add travis tests for the two new cmake options
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files
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Sun, 19 Jan 2014 14:58:54 +0100 |
sheepluva |
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)
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files
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Tue, 21 Jan 2014 22:43:06 +0100 |
koda |
fixwhitespace and dos2unix
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files
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Sun, 19 Jan 2014 13:41:11 +0100 |
sheepluva |
(experimental) make the mysterious borders around land/hats/etc that appear on zoom vanish
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files
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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files
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Sun, 19 Jan 2014 00:18:28 +0400 |
Wohlstand |
Fix checker logon process
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files
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Sat, 18 Jan 2014 18:20:43 +0100 |
sheepluva |
changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
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files
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Sat, 18 Jan 2014 08:09:55 -0500 |
nemo |
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
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files
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Fri, 17 Jan 2014 16:13:10 -0500 |
nemo |
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
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files
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Fri, 17 Jan 2014 15:37:24 -0500 |
nemo |
well. let's fix this at least - only apply to gears that are actually hedgehogs, not just ones associated with a hedgehog (which can be pretty much any gear since damage tracking was added)
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files
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Sat, 18 Jan 2014 00:10:33 +0400 |
unc0rr |
Convert some ansistrings to pchars
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files
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Fri, 17 Jan 2014 18:17:47 +0100 |
koda |
drop redundancies for lua and physfs
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files
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Fri, 17 Jan 2014 18:04:49 +0100 |
koda |
fix linking physfs after a run of cmake
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files
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Fri, 17 Jan 2014 16:50:01 +0100 |
koda |
happy 10000th commit
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files
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Fri, 17 Jan 2014 16:29:11 +0100 |
unC0Rr |
fix build on travis
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files
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Fri, 17 Jan 2014 16:31:36 +0100 |
koda |
use bundled physfs on win and osx
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files
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Fri, 17 Jan 2014 16:16:28 +0100 |
koda |
fix some travis BUILD_ARGS and add a new one
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files
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Fri, 17 Jan 2014 06:58:28 -0800 |
Vittorio Giovara |
Merge pull request #11 from LocutusOfBorg/fix-arm
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files
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Fri, 17 Jan 2014 15:32:50 +0100 |
sheepluva |
disallow currenthh arrow to go offscreen, always point in direction of the hog - this should make the life of new players easier
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files
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Fri, 17 Jan 2014 13:51:47 +0100 |
sheepluva |
position "finger"/pointer over current hog above tags
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files
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Fri, 17 Jan 2014 01:42:12 +0100 |
sheepluva |
style tweaks
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files
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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files
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Fri, 17 Jan 2014 00:24:23 +0100 |
sheepluva |
move room state filter
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files
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Thu, 16 Jan 2014 22:38:43 +0100 |
sheepluva |
unCORr likes PChar arrays
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files
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Thu, 16 Jan 2014 23:47:36 +0400 |
unc0rr |
In special rooms game starts when all players are ready
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files
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Thu, 16 Jan 2014 19:50:18 +0100 |
sheepluva |
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu'
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files
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Thu, 16 Jan 2014 17:18:53 +0100 |
sheepluva |
allow engine to use symlinked fonts. disallow packages to "overwrite" fonts
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files
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Thu, 16 Jan 2014 12:28:41 +0100 |
sheepluva |
PhysicsFS 2.0.0 seems to be sufficient; also fix a typo
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files
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Wed, 15 Jan 2014 23:48:18 +0100 |
sheepluva |
add compatibility for physicsfs 2.0
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files
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Thu, 16 Jan 2014 01:27:44 +0400 |
unc0rr |
oops, fix build
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files
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Thu, 16 Jan 2014 01:19:21 +0400 |
unc0rr |
Also define default value of THEME
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files
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Tue, 14 Jan 2014 22:56:13 +0100 |
sheepluva |
simple mechanism to run lua-based test cases. experimental - I will back it out if it turns out to be nonsense
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files
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Tue, 14 Jan 2014 11:45:52 +0100 |
sheepluva |
fix seteffect documentation, lua wiki misled me there
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files
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Sun, 19 Jan 2014 23:57:52 +0400 |
unc0rr |
ifdef for now
webgl
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files
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Tue, 14 Jan 2014 12:44:29 +0400 |
unc0rr |
GravRacer, GravHigh, GravMutant, Grav... uhm... shoppamap? Easy! Gravity script could be combined with any other script now.
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files
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Thu, 09 Jan 2014 19:10:12 +0100 |
Gianfranco Costamagna |
Fixed build failure to a missing math library linked with BUILD_ENGINE_C=1 and clang
webgl
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files
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Mon, 13 Jan 2014 14:40:06 -0500 |
nemo |
Free cached ammo menu tex on quit.
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files
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