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Wed, 17 Aug 2011 12:32:40 +0200
Xeli
merge
hedgeroid
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files
Wed, 17 Aug 2011 10:58:00 -0400
nemo
Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
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Wed, 17 Aug 2011 00:11:57 -0400
nemo
Break visual gears list up into 4, to avoid iterating over entire list to draw a single layer. Also fix error in tag zoom.
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Tue, 16 Aug 2011 23:02:27 -0400
nemo
Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
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Tue, 16 Aug 2011 21:37:10 -0400
nemo
At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
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Tue, 16 Aug 2011 21:57:58 +0400
unc0rr
Properly implement slot, connect signal from the object which actually sends it to the slot
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Mon, 15 Aug 2011 16:57:36 -0400
nemo
Check for dX too
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Mon, 15 Aug 2011 16:50:09 -0400
nemo
I'll learn to build first eventually...
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