Sun, 20 Apr 2008 10:39:08 +0000 |
unc0rr |
Teleport animation
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files
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Sat, 19 Apr 2008 19:34:19 +0000 |
unc0rr |
Handle the case when the room is already created by someone else
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files
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Sat, 19 Apr 2008 19:29:58 +0000 |
unc0rr |
Introduce function to atomically change both lists
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files
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Sat, 19 Apr 2008 13:12:08 +0000 |
unc0rr |
Remove deprecated files
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files
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Fri, 18 Apr 2008 18:06:17 +0000 |
unc0rr |
Start work on standalone server in Haskell
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files
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Fri, 18 Apr 2008 17:42:50 +0000 |
unc0rr |
Fix a warning
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files
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Thu, 17 Apr 2008 16:21:44 +0000 |
unc0rr |
Use blowtorch sprites
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files
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Tue, 15 Apr 2008 16:13:24 +0000 |
unc0rr |
Fix bug with handling keys while it is AI's turn
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files
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Sun, 13 Apr 2008 16:14:13 +0000 |
unc0rr |
Add sprite for pickhammer
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files
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Sun, 13 Apr 2008 14:06:17 +0000 |
unc0rr |
Also, repair weapon count show in ammo menu
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files
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Sun, 13 Apr 2008 13:57:32 +0000 |
unc0rr |
Repair weapon name show in ammo menu
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files
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Sun, 13 Apr 2008 12:47:18 +0000 |
unc0rr |
Get rid of DXOutText call
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files
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Sun, 13 Apr 2008 12:45:30 +0000 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
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files
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Sun, 13 Apr 2008 12:33:16 +0000 |
unc0rr |
Fix warnings
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files
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Sun, 13 Apr 2008 12:29:26 +0000 |
unc0rr |
Fix broken logic for the new parachute feature
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files
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Sat, 12 Apr 2008 18:16:12 +0000 |
unc0rr |
Remove tailing spaces in some places
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files
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Sat, 12 Apr 2008 17:19:01 +0000 |
unc0rr |
- Fix hedgehog moveing direction after being shot by shotgun
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Sat, 12 Apr 2008 17:00:06 +0000 |
unc0rr |
- Small formatting changes
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files
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Sat, 12 Apr 2008 16:34:48 +0000 |
unc0rr |
Automatically use parachute when vertical speed is high enough
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files
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Sat, 05 Apr 2008 17:06:26 +0000 |
unc0rr |
- Use baseball-in-hand sprite
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files
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Wed, 02 Apr 2008 10:46:54 +0000 |
unc0rr |
Test commit (set svn:eol-style to native)
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files
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Wed, 02 Apr 2008 10:39:08 +0000 |
unc0rr |
Update some copyright info
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files
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Tue, 01 Apr 2008 16:11:07 +0000 |
unc0rr |
- Fix counting damage given to mines
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files
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Tue, 01 Apr 2008 16:05:19 +0000 |
unc0rr |
- Add statistics info for ammo used in step and whether it is damaging ammo
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files
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Tue, 01 Apr 2008 15:57:51 +0000 |
unc0rr |
Use 'first blood' sound
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files
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Tue, 01 Apr 2008 15:53:52 +0000 |
unc0rr |
Fix tunnel drawing (specially for desert eagle)
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files
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Sat, 29 Mar 2008 21:13:54 +0000 |
unc0rr |
Aware that not visible pixels are not ground, whatever their color under alpha-channel is
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files
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Tue, 25 Mar 2008 22:39:26 +0000 |
unc0rr |
By Tiyuri:
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files
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Tue, 25 Mar 2008 22:16:26 +0000 |
unc0rr |
Use hedgehog with air attack weapon sprite
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files
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Tue, 25 Mar 2008 21:50:36 +0000 |
unc0rr |
- Use hedgehog jumping sprite
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files
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