Tue, 28 Jun 2011 17:54:27 +0200 |
Xeli |
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 01:10:39 +0200 |
sheepluva |
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
|
changeset |
files
|
Tue, 28 Jun 2011 17:51:58 +0200 |
Xeli |
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
hedgeroid
|
changeset |
files
|
Fri, 01 Jul 2011 10:38:00 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Tue, 28 Jun 2011 17:51:07 +0200 |
Xeli |
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
|
changeset |
files
|
Thu, 30 Jun 2011 18:20:41 -0400 |
nemo |
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
|
changeset |
files
|
Fri, 24 Jun 2011 13:37:43 +0200 |
Xeli |
Using the correct resolution rahter than a hardcoded one
hedgeroid
|
changeset |
files
|
Thu, 30 Jun 2011 05:26:36 +0200 |
mikade |
Enable autoswitch on turn start for The Specialists Mode.
|
changeset |
files
|
Fri, 24 Jun 2011 13:24:51 +0200 |
Xeli |
Added a script to build and install the application, users must define a path to the ndk
hedgeroid
|
changeset |
files
|
Wed, 29 Jun 2011 22:24:38 +0400 |
unc0rr |
merge
|
changeset |
files
|
Fri, 24 Jun 2011 13:22:17 +0200 |
Xeli |
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
|
changeset |
files
|
Wed, 29 Jun 2011 00:05:26 -0400 |
nemo |
call onusedammo earlier for switcher
|
changeset |
files
|
Thu, 30 Jun 2011 15:09:10 +0400 |
unc0rr |
Tiny optimization: convert smooth wind indicator change gear into visual gear
|
changeset |
files
|
Fri, 24 Jun 2011 13:21:02 +0200 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 23:32:42 -0400 |
nemo |
match snow to visual gear
|
changeset |
files
|
Thu, 30 Jun 2011 14:28:13 +0400 |
unc0rr |
Fix formatting a bit
|
changeset |
files
|
Fri, 24 Jun 2011 13:19:32 +0200 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 21:48:28 -0400 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
|
changeset |
files
|
Thu, 30 Jun 2011 14:26:01 +0400 |
unc0rr |
Convert huge switch into an array
|
changeset |
files
|
Fri, 24 Jun 2011 13:14:03 +0200 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 19:16:42 -0400 |
nemo |
sweep up some AA pixels
|
changeset |
files
|
Thu, 30 Jun 2011 13:59:57 +0400 |
unc0rr |
Don't draw snow flakes spawned in land, introduce gstInvisible flag
|
changeset |
files
|
Fri, 24 Jun 2011 13:13:31 +0200 |
Xeli |
Added test parameter which end up at hwengine::Game(PChar)
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 21:31:02 +0200 |
Henek |
first draft of a html based theme editor
|
changeset |
files
|
Wed, 29 Jun 2011 17:32:05 +0400 |
unc0rr |
Simplify code using 'with', convert some tabs to spaces
|
changeset |
files
|
Fri, 24 Jun 2011 13:12:52 +0200 |
Xeli |
Removed WriteToConsole debugging lines
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 21:28:13 +0200 |
Henek |
fake crates now with complementary poison
|
changeset |
files
|
Wed, 29 Jun 2011 17:25:41 +0400 |
unc0rr |
Check xx for LAND_WIDTH_MASK
|
changeset |
files
|
Fri, 24 Jun 2011 09:54:39 +0200 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 17:12:09 +0400 |
unc0rr |
- Allow snow to drop a bit outside the map, where it already is allowed to spawn
|
changeset |
files
|
Fri, 24 Jun 2011 09:36:59 +0200 |
Xeli |
Fixed the incomplete merge of rev: 22c1f4833a86
hedgeroid
|
changeset |
files
|
Tue, 28 Jun 2011 16:12:39 +0400 |
unc0rr |
Fix CMake warning (a header listed twice)
|
changeset |
files
|
Thu, 23 Jun 2011 21:57:53 +0200 |
Xeli |
Package name changes
hedgeroid
|
changeset |
files
|
Mon, 27 Jun 2011 13:39:46 -0400 |
nemo |
Store gear X/Y/dX/dY for use in splash/droplets. Also saves a few hwRound calls.
|
changeset |
files
|
Thu, 23 Jun 2011 21:57:31 +0200 |
Xeli |
more packing name changes
hedgeroid
|
changeset |
files
|
Mon, 27 Jun 2011 02:41:45 +0200 |
mikade |
Fix some quirky syntax.
|
changeset |
files
|
Thu, 23 Jun 2011 21:33:04 +0200 |
Xeli |
Package name changed from org.libsdl.app to org.hedgewars
hedgeroid
|
changeset |
files
|
Sun, 26 Jun 2011 20:29:08 -0400 |
nemo |
Use an ifdef instead, add despeckling of tunnels
|
changeset |
files
|
Thu, 23 Jun 2011 21:09:33 +0200 |
Xeli |
Changed the package path from org.libsdl.app to org.hedgewars
hedgeroid
|
changeset |
files
|
Sun, 26 Jun 2011 20:19:11 -0400 |
nemo |
disable .reserve - not 4.6 compatible
|
changeset |
files
|
Thu, 23 Jun 2011 16:52:23 +0200 |
Xeli |
Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos
hedgeroid
|
changeset |
files
|
Sun, 26 Jun 2011 19:44:41 -0400 |
nemo |
Forgot to remove this script name
|
changeset |
files
|
Tue, 28 Jun 2011 20:42:04 +0000 |
orange hg |
Second passage (second time I correct),
|
changeset |
files
|
Thu, 23 Jun 2011 16:29:46 +0200 |
Xeli |
Changed UI elements
hedgeroid
|
changeset |
files
|
Sun, 26 Jun 2011 19:42:44 -0400 |
nemo |
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
|
changeset |
files
|
Sun, 26 Jun 2011 17:43:41 +0000 |
orange hg |
quelques ajouts supplémentaires dans ce qui n'était pas encore traduit
|
changeset |
files
|
Thu, 23 Jun 2011 16:26:03 +0200 |
Xeli |
Enabled fullscreen and locked it to landscap
hedgeroid
|
changeset |
files
|
Sun, 26 Jun 2011 16:34:31 -0400 |
nemo |
add missing nil check, increase despeckling of background too
|
changeset |
files
|