Sun, 23 Nov 2014 05:03:11 +0100 |
sheepluva |
don't flash frontend on hilight - while in-game
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files
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Sun, 23 Nov 2014 03:58:56 +0100 |
sheepluva |
fix pas2c(?)
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files
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Sun, 23 Nov 2014 03:53:25 +0100 |
sheepluva |
remove unimplemented ban action from user context menu
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files
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Sun, 23 Nov 2014 03:41:37 +0100 |
sheepluva |
fix some indentation
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files
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Sun, 23 Nov 2014 03:38:15 +0100 |
sheepluva |
fix view limits in stereo 3d
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files
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Sun, 23 Nov 2014 02:15:57 +0100 |
sheepluva |
fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
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files
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Sat, 22 Nov 2014 22:35:21 +0100 |
sheepluva |
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
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files
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Sat, 22 Nov 2014 21:31:09 +0100 |
sheepluva |
crate hat. partly based on Hadashi's draft
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files
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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files
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Sat, 22 Nov 2014 17:46:04 +0100 |
Vatten |
desync fix for Continental Supplies
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files
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Sat, 22 Nov 2014 10:22:07 -0500 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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files
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Sat, 22 Nov 2014 04:15:16 +0100 |
sheepluva |
tomato hat
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files
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Fri, 21 Nov 2014 19:09:45 +0100 |
sheepluva |
password flag was the wrong way around
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files
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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files
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Thu, 20 Nov 2014 16:38:43 +0100 |
Wohlstand |
policegirl hat
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files
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