Tue, 28 Feb 2012 21:25:36 -0500 |
nemo |
oops
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changeset |
files
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Tue, 28 Feb 2012 22:00:33 +0100 |
Xeli |
android: fix finding cache dir on prefroyo devices, it now creates the Hedgewars folder if it wasn't there
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changeset |
files
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Tue, 28 Feb 2012 09:40:48 -0500 |
nemo |
attractiveness tweak to the text clip
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changeset |
files
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Mon, 27 Feb 2012 19:01:44 -0500 |
nemo |
Clamp name/team name textures to avoid long team / hog name abuse. Limit width in px instead of chars to avoid unicode issues.
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files
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Sun, 26 Feb 2012 18:13:26 -0500 |
nemo |
don't use currenthedgehog
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changeset |
files
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Sun, 26 Feb 2012 16:31:25 -0500 |
mikade |
use per hog ammo game flag. improves AI play
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changeset |
files
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Sun, 26 Feb 2012 15:42:28 -0500 |
nemo |
oops
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changeset |
files
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Sun, 26 Feb 2012 13:37:17 -0500 |
nemo |
right-click colour selection to scroll backwards through colours (bit hackish, subclassing + right click handling would be better than custom menu item signal)
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changeset |
files
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Sun, 26 Feb 2012 12:56:53 -0500 |
nemo |
ugh
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changeset |
files
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Sun, 26 Feb 2012 12:45:00 -0500 |
nemo |
make onAmmoStoreInit optional in the case of onNewAmmoStore
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changeset |
files
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Sun, 26 Feb 2012 12:32:48 -0500 |
nemo |
pass indexes for the clan/team/hedgehog
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changeset |
files
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Sun, 26 Feb 2012 11:28:28 -0500 |
nemo |
copypasta fail
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changeset |
files
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Sun, 26 Feb 2012 11:21:32 -0500 |
nemo |
Add a new script hook. onNewAmmoStore. This will allow scripts like The Specialists to define separate ammo sets for each hog
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changeset |
files
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Sun, 26 Feb 2012 12:15:32 +0400 |
unc0rr |
Send ROUND_FINISHED only once (only from in game mode)
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changeset |
files
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Sat, 25 Feb 2012 22:18:08 +0400 |
unc0rr |
Remove client's teams only when game is running and exit status is 'incorrect exit'. Frontend still sends excessive ROUND_FINISHED, so the bug is not fixed completely.
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changeset |
files
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