Mon, 23 Dec 2013 00:52:02 -0500 nemo make punch usable with no gravity lua
Mon, 23 Dec 2013 03:15:39 +0200 Periklis Ntanasis code formatting/consistency
Mon, 23 Dec 2013 03:11:17 +0200 Periklis Ntanasis oops, remove debug message
Mon, 23 Dec 2013 02:59:44 +0200 Periklis Ntanasis check if save from old campaign name scheme exists and if so rename it to use _ instead of spaces -see issue 722
Sun, 22 Dec 2013 15:49:01 -0500 nemo stricter check of dY and collision
Mon, 23 Dec 2013 00:20:02 +0400 unc0rr Move to No_Gravity and add .cfg
Sun, 22 Dec 2013 15:11:13 -0500 nemo Default to ...
Sun, 22 Dec 2013 14:46:30 -0500 nemo allow poison clouds to flag active using tmpflag
Sun, 22 Dec 2013 23:17:42 +0400 unc0rr No gravity mode
Sun, 22 Dec 2013 23:16:55 +0400 unc0rr - Fix typo in frontend debug output
Sun, 22 Dec 2013 13:44:28 -0500 nemo Graves should not be kicked for EXPLDoNotTouchAny
Sun, 22 Dec 2013 08:37:10 -0500 wuzzy add a preliminary description
Sat, 21 Dec 2013 15:39:16 -0500 nemo redraw ownertex to fix tinting issue
Fri, 20 Dec 2013 22:25:06 -0500 nemo make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
Sat, 21 Dec 2013 02:18:40 +0200 Periklis Ntanasis changing math functions that may cause desyncs
Sat, 21 Dec 2013 01:14:59 +0400 unC0Rr Fix warnings
Fri, 20 Dec 2013 15:06:18 +0400 unc0rr Some updates to ru localization
Wed, 18 Dec 2013 18:43:43 -0500 nemo christmas eve too (matches frontend)
Wed, 18 Dec 2013 15:13:58 -0500 nemo merge since this was committed prior to the hat addition
Wed, 18 Dec 2013 21:05:53 +0100 Vatten Updated continental to the latest
Wed, 18 Dec 2013 14:50:05 -0500 nemo New hats. Variety of authors. Collected from hats thread by Randi.
Wed, 18 Dec 2013 16:10:22 +0400 unc0rr merge
Wed, 18 Dec 2013 03:06:37 +0200 Periklis Ntanasis desert01 fixed destructible terrain marks and cosmos marks for completed main missions
Wed, 25 Dec 2013 23:25:25 +0400 Dmitry Marakasov Move physfs includes before all others
Wed, 18 Dec 2013 01:05:15 +0400 unc0rr No idea what this is doing, seems to allow recorder instance to not block further engine starts while it is doing its job.
Wed, 25 Dec 2013 23:23:48 +0400 Dmitry Marakasov Fix off-by-one in physfs
Tue, 17 Dec 2013 00:02:52 +0400 unc0rr merge default here sdl2transition
Sun, 15 Dec 2013 14:05:42 -0500 nemo remove state from check, just to see if this was why we just desynced
Sat, 14 Dec 2013 14:29:14 -0500 nemo state too "why not"
Sat, 14 Dec 2013 14:24:03 -0500 nemo clear gstCollision from doStepFallingGear once I'm done with it. hog "physics" doesn't use it, and was screwing up labels
Sat, 14 Dec 2013 01:03:10 +0400 unc0rr merge
Fri, 13 Dec 2013 13:52:10 -0500 nemo lupdate-qt4
Sat, 14 Dec 2013 01:00:26 +0400 unc0rr This seems to be enough to fix the bug with sprGirder rendered in stripe
Fri, 13 Dec 2013 22:38:09 +0400 unc0rr Display team owner in teams widget (addresses issue 174)
Fri, 13 Dec 2013 22:14:02 +0400 unc0rr - /owner command to specify team owner
Fri, 13 Dec 2013 21:55:19 +0400 unc0rr merge
Fri, 13 Dec 2013 11:49:00 -0500 cairo add SetHogTeamName
Fri, 13 Dec 2013 00:16:02 +0400 unc0rr - /greeting command for room greeting message
Fri, 13 Dec 2013 00:00:49 +0400 unc0rr - Remove obsolete protocol message
Thu, 12 Dec 2013 22:57:51 +0400 unc0rr More sane default weapons: remove rc, freezer, portals and landspray
Thu, 12 Dec 2013 13:33:33 -0500 nemo reduce # of freezers to 1
Fri, 13 Dec 2013 13:50:14 +0200 Periklis Ntanasis changed some things about checkpoints and battle events in desert01,fixes turn interruption when battle one or two is triggered
Thu, 12 Dec 2013 02:52:37 +0200 Periklis Ntanasis fixed getting device crates with rc plane,end game when device crates destroyed,save/load hero position for checkpoint 5 in desert01
Wed, 11 Dec 2013 17:58:32 +0200 Periklis Ntanasis removed bouncy terrain, added visual mark on non-portal/indestructible areas, changed map so only way to win is by using the portal gun
Tue, 10 Dec 2013 13:43:13 -0500 nemo make the rubber band a "flat" surface so bounce is a bit more predictable. This is mostly just for testing. It looks a bit odd walking on it, and unpredictable bounce might even be just fine...
Tue, 10 Dec 2013 13:26:42 -0500 nemo oups. accidentally commented out both lines
Tue, 10 Dec 2013 22:09:57 +0400 unc0rr Better diagnostic message when failing to load theme.cfg
Tue, 10 Dec 2013 00:20:53 -0500 nemo can't use parsecommand since it does sendipc
(0) -3000 -1000 -300 -100 -48 +48 +100 +300 +1000 +3000 tip