Wed, 08 Aug 2012 11:07:59 -0400 |
nemo |
er. more like this.
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Sun, 26 Aug 2012 01:18:35 +0300 |
belphegorr |
Mission 5: fixed a few bugs that came with the update (ammo menu bug and initial gear elimination bug)
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Wed, 08 Aug 2012 10:26:10 -0400 |
nemo |
Allow scripting to delete gears
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Sat, 25 Aug 2012 23:25:18 +0300 |
belphegorr |
Changed a line in Mission 2 dialogue...
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Tue, 07 Aug 2012 13:21:15 -0400 |
nemo |
oops
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Sat, 25 Aug 2012 23:20:40 +0300 |
belphegorr |
Fixed crashes in mission 3 after RestoreHog
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Tue, 07 Aug 2012 21:18:33 +0400 |
unc0rr |
Keep inlining
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Wed, 22 Aug 2012 19:13:13 +0300 |
belphegorr |
Modified missions to be compatible with the merge
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Mon, 06 Aug 2012 23:30:58 +0400 |
unc0rr |
More mess in pas2c:
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Sun, 19 Aug 2012 23:26:12 +0300 |
belphegorr |
Mission 3: Modified onPrecise (added out-commented debug code)
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Mon, 06 Aug 2012 10:18:57 -0400 |
nemo |
revert 3188794b9d87. does not do what I'd like.
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Sat, 18 Aug 2012 00:47:51 +0200 |
Medo |
Hedgeroid: Frantic scrabbling toward the deadline
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Mon, 06 Aug 2012 00:44:32 +0400 |
Stepan777 |
improve video uploading
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Sun, 19 Aug 2012 23:20:43 +0300 |
belphegorr |
Mission 3: reduced enemy turn time, fixed other HideHog problems
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Sun, 05 Aug 2012 20:18:16 -0400 |
nemo |
oops
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Sat, 18 Aug 2012 00:22:33 +0200 |
Medo |
frontlib: Moved mapname sending to the end of flib_netconn_send_map
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Mon, 06 Aug 2012 00:40:26 +0400 |
Stepan777 |
merge
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Sun, 19 Aug 2012 23:05:41 +0300 |
belphegorr |
Solved issues with HideHog in mission 2 and 3
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Sun, 05 Aug 2012 19:38:16 -0400 |
nemo |
no cake for youuuuu
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Sat, 18 Aug 2012 00:18:43 +0200 |
Medo |
engine: Added JNI-compatible function to start map generation
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Sun, 19 Aug 2012 22:38:20 +0300 |
belphegorr |
Modified AddAmmo()-s in consideration of gfPerHogAmmo in mission 2
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Sun, 05 Aug 2012 23:03:49 +0400 |
unc0rr |
Introduce 'a' and 'u' client flags to mark admins and authenticated users
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Wed, 15 Aug 2012 23:40:10 +0200 |
Medo |
frontlib:
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Sun, 19 Aug 2012 17:11:38 +0300 |
belphegorr |
Removed debug code.
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Sun, 05 Aug 2012 15:00:59 -0400 |
nemo |
Add bot level to CPU flag
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Sun, 12 Aug 2012 23:51:36 +0200 |
Medo |
frontlib/Hedgeroid: Modified frontlib build in Hedgeroid so it works without having to copy the source dir.
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Sun, 19 Aug 2012 17:08:34 +0300 |
belphegorr |
Mission 7: Added a visual gear to mark height, changed ShowMission to be more precise.
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Sat, 04 Aug 2012 22:51:41 -0400 |
nemo |
Perf opt for the c conversion. Use downto instead to avoid repeated function calls in the loop
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Sun, 12 Aug 2012 23:20:34 +0200 |
Medo |
Hedgeroid: fix wrong filenames due to windows not treating files case sensitive
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Sun, 19 Aug 2012 12:50:34 +0300 |
belphegorr |
Fixed a typo, frontend is now working properly
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Sat, 04 Aug 2012 22:26:51 -0400 |
nemo |
Also flag cases. Side effect might be some odd collision in rare cases w/ portals. Also, might cause unexpected collisions w/ cases in TestColl - although we could add a proximity check to the flag there, or simply switch to TestCollExcludingMe again. uCollisions seems mismatched w/ AI TestColl anyway. Possibly r+1+r vs r+r for gear diametre.
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Sun, 12 Aug 2012 22:46:53 +0200 |
Medo |
Removed useless cast in cmdlineClient
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Thu, 30 Aug 2012 12:31:54 -0400 |
nemo |
Silly add to facilitate transplant
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Sat, 04 Aug 2012 21:49:24 -0400 |
nemo |
oops
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Sun, 12 Aug 2012 22:46:23 +0200 |
Medo |
Hedgeroid:
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Sun, 19 Aug 2012 12:31:04 +0300 |
belphegorr |
Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
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Sat, 04 Aug 2012 21:36:31 -0400 |
nemo |
unbreak AI. remove inits from uLand
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Sun, 12 Aug 2012 22:37:57 +0200 |
Medo |
frontlib improvements:
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Sun, 19 Aug 2012 03:10:57 +0300 |
belphegorr |
Forgot to add mission 10
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Sat, 04 Aug 2012 21:08:46 -0400 |
nemo |
An experimental template to abuse this ability. A quick doubling of the "Islands" crazy template
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Sun, 12 Aug 2012 22:21:09 +0200 |
Medo |
frontlib: Added functions to query important constants from the library
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Sun, 19 Aug 2012 02:51:05 +0300 |
belphegorr |
Added a story ending mission/cut-scene
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Sat, 04 Aug 2012 20:47:13 -0400 |
nemo |
First pass at variable land size. For playing a small map (forced on rqLowRes), this should save 42MiB of RAM.
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Mon, 06 Aug 2012 22:39:36 +0200 |
Medo |
Hedgeroid: Start using the frontlib for more operations
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Sat, 18 Aug 2012 14:26:19 +0300 |
belphegorr |
Added a FollowGear to the leaderDead animation in mission 9
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Sat, 04 Aug 2012 18:01:46 -0400 |
nemo |
Fix kamikaze crasher. Handle overlapping hogs case.
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Mon, 06 Aug 2012 22:33:07 +0200 |
Medo |
frontlib: Brought commandline client (almost) up to date with the frontlib changes
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Sat, 18 Aug 2012 14:24:27 +0300 |
belphegorr |
Fixed a few bugs in mission 7
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Fri, 03 Aug 2012 16:58:49 +0400 |
unc0rr |
TestKamikaze, needs polishing
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Mon, 06 Aug 2012 22:32:46 +0200 |
Medo |
frontlib: prevent writing a "binds" section of the team file when there are no binds
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Sat, 18 Aug 2012 14:22:54 +0300 |
belphegorr |
Fixed a typo in mission 6
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Wed, 01 Aug 2012 18:35:09 -0400 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
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Mon, 06 Aug 2012 22:32:05 +0200 |
Medo |
frontlib: fixed ini writing failing because of an inverted condition
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Sat, 18 Aug 2012 12:22:35 +0300 |
belphegorr |
Fixed bug in mission 5 with invisible obstacles
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Tue, 31 Jul 2012 23:29:00 +0400 |
unc0rr |
Okay, this is workaround over ping timeouts problem on the server. Could make server crash if recieve thread wakes up after second ping timeout event.
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Mon, 06 Aug 2012 22:31:02 +0200 |
Medo |
frontlib: Removed reference counting from schemelist
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Sat, 18 Aug 2012 12:17:26 +0300 |
belphegorr |
Crashfix, healthfix in mission 5
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Fri, 27 Jul 2012 23:16:30 -0400 |
nemo |
oops
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Thu, 02 Aug 2012 16:36:11 +0200 |
Medo |
Hedgeroid: Started to implement RoomActivity
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Sat, 18 Aug 2012 11:34:49 +0300 |
belphegorr |
Forgot to add mission 9 -.-'
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