Tue, 09 Jul 2013 22:24:29 +0300 |
Periklis Ntanasis |
game ends when professor dies
spacecampaign
|
changeset |
files
|
Sun, 07 Jul 2013 14:45:08 +0200 |
koda |
allow to send chat messages with numpad enter key too (regression?)
|
changeset |
files
|
Tue, 09 Jul 2013 19:54:26 +0300 |
Periklis Ntanasis |
moar event handlers and fixes
spacecampaign
|
changeset |
files
|
Sat, 06 Jul 2013 19:29:18 +0200 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
|
changeset |
files
|
Tue, 09 Jul 2013 18:37:36 +0300 |
Periklis Ntanasis |
more moon code, most things work ok
spacecampaign
|
changeset |
files
|
Thu, 04 Jul 2013 11:58:40 +0200 |
koda |
as-needed only at release time
|
changeset |
files
|
Sat, 06 Jul 2013 06:53:28 +0300 |
Periklis Ntanasis |
more progress on the moon main mission
spacecampaign
|
changeset |
files
|
Wed, 03 Jul 2013 17:35:17 +0200 |
koda |
tcc compatibility
|
changeset |
files
|
Fri, 05 Jul 2013 04:32:39 +0300 |
Periklis Ntanasis |
progress on the main moon mission
spacecampaign
|
changeset |
files
|
Wed, 03 Jul 2013 01:58:45 +0200 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
|
changeset |
files
|
Thu, 04 Jul 2013 01:36:49 +0300 |
Periklis Ntanasis |
moon01 stab and finally moon01 map
spacecampaign
|
changeset |
files
|
Tue, 02 Jul 2013 23:49:41 +0200 |
koda |
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
|
changeset |
files
|
Mon, 01 Jul 2013 23:23:22 +0300 |
Periklis Ntanasis |
merge and changed also spacecampaign name
spacecampaign
|
changeset |
files
|
Mon, 01 Jul 2013 22:49:28 +0200 |
koda |
tell ya what, let's just disable these tests on some platform for now
|
changeset |
files
|
Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
|
changeset |
files
|
Sun, 30 Jun 2013 21:37:29 -0400 |
nemo |
bug #668 + reorder conditions for kick slightly, to call the math last
|
changeset |
files
|
Sat, 29 Jun 2013 23:58:37 +0400 |
unc0rr |
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
|
changeset |
files
|
Sat, 29 Jun 2013 00:18:17 +0400 |
unc0rr |
Fix "registered only" option
|
changeset |
files
|
Sat, 29 Jun 2013 16:05:17 +0200 |
koda |
minor dep order change
|
changeset |
files
|
Sat, 29 Jun 2013 02:42:15 +0200 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
|
changeset |
files
|
Sat, 29 Jun 2013 01:56:16 +0200 |
koda |
uvariables comes before uutils
|
changeset |
files
|
Sat, 29 Jun 2013 01:26:05 +0200 |
koda |
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
|
changeset |
files
|
Sat, 29 Jun 2013 00:44:23 +0200 |
koda |
disable stack protection on bsd too (untested)
|
changeset |
files
|
Sat, 29 Jun 2013 00:28:47 +0200 |
koda |
this is internal now
|
changeset |
files
|
Mon, 01 Jul 2013 22:28:42 +0300 |
Periklis Ntanasis |
forgotten image
spacecampaign
|
changeset |
files
|
Fri, 28 Jun 2013 12:47:54 -0400 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
|
changeset |
files
|
Mon, 01 Jul 2013 18:03:06 +0300 |
Periklis Ntanasis |
added deafult image if not one available in campaign
spacecampaign
|
changeset |
files
|
Fri, 28 Jun 2013 10:25:42 +0400 |
unc0rr |
You better test build before committing even trivial patches
|
changeset |
files
|
Fri, 28 Jun 2013 22:38:08 +0300 |
Periklis Ntanasis |
y! code clean up :)
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 14:01:43 -0400 |
nemo |
Make add/delete consistent (this has bugged me for so long)
|
changeset |
files
|
Fri, 28 Jun 2013 22:06:57 +0300 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 15:51:20 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Fri, 28 Jun 2013 20:14:32 +0300 |
Periklis Ntanasis |
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 15:48:30 +0400 |
unc0rr |
oops, forgot this file
|
changeset |
files
|
Fri, 28 Jun 2013 19:55:16 +0300 |
Periklis Ntanasis |
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 15:33:02 +0400 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
|
changeset |
files
|
Fri, 28 Jun 2013 19:32:11 +0300 |
Periklis Ntanasis |
images works, but not description/title displayed first time page is opened
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 14:37:03 +0400 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
|
changeset |
files
|
Fri, 11 Oct 2013 11:55:31 +0200 |
koda |
force clang dependency when NOPASCAL is set
webgl
|
changeset |
files
|
Fri, 28 Jun 2013 19:05:41 +0300 |
Periklis Ntanasis |
cleanup, descriptions work, images no
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 14:06:33 +0400 |
unc0rr |
Refactoring: ArgParsers.inc -> ArgParsers.pas
|
changeset |
files
|
Mon, 24 Jun 2013 10:51:43 +0200 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
webgl
|
changeset |
files
|
Fri, 28 Jun 2013 18:55:01 +0300 |
Periklis Ntanasis |
this seems to works, still wip
spacecampaign
|
changeset |
files
|
Wed, 26 Jun 2013 21:40:10 -0400 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
|
changeset |
files
|
Wed, 03 Jul 2013 17:35:17 +0200 |
koda |
tcc compatibility
webgl
|
changeset |
files
|
Fri, 28 Jun 2013 15:45:11 +0300 |
Periklis Ntanasis |
more on campaign page - wip
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 12:18:35 +0200 |
koda |
restore the GLUT check
|
changeset |
files
|
Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
webgl
|
changeset |
files
|
Fri, 28 Jun 2013 02:38:56 +0300 |
Periklis Ntanasis |
changes in campaign page - not tested wip
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 12:09:24 +0200 |
koda |
move some osx only configuration code
|
changeset |
files
|
Wed, 19 Jun 2013 00:07:31 +0200 |
koda |
frontend compiles
webgl
|
changeset |
files
|
Wed, 26 Jun 2013 22:44:33 +0300 |
Periklis Ntanasis |
added a stub moon main quest
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 12:02:40 +0200 |
koda |
use add_flag_append more, correctly set a few flags
|
changeset |
files
|
Wed, 19 Jun 2013 00:52:39 +0400 |
unc0rr |
merge
webgl
|
changeset |
files
|
Wed, 26 Jun 2013 22:23:08 +0300 |
Periklis Ntanasis |
added landing event handlers for cosmos.lua
spacecampaign
|
changeset |
files
|
Thu, 27 Jun 2013 11:38:14 +0200 |
koda |
rework compiler flags section a little, drop already enabled flags, add -Wextra
|
changeset |
files
|
Wed, 19 Jun 2013 00:52:21 +0400 |
unc0rr |
engine links
webgl
|
changeset |
files
|
Tue, 25 Jun 2013 05:17:03 +0300 |
Periklis Ntanasis |
reverting 2 files I accidentally changed
spacecampaign
|
changeset |
files
|
Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
|
changeset |
files
|
Wed, 26 Jun 2013 21:40:10 -0400 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
|
changeset |
files
|
Wed, 19 Jun 2013 00:19:33 +0400 |
unc0rr |
Reduce number of link errors
webgl
|
changeset |
files
|
Tue, 18 Jun 2013 22:39:57 +0200 |
koda |
compile hwengine first, so that all other files are compiled too and don't call pas2c again
webgl
|
changeset |
files
|
Tue, 25 Jun 2013 05:10:13 +0300 |
Periklis Ntanasis |
first commit, added cosmos(menu) map and lua script with some functionality
spacecampaign
|
changeset |
files
|
Mon, 24 Jun 2013 22:11:07 -0400 |
nemo |
I should have specified locals
|
changeset |
files
|
Tue, 18 Jun 2013 22:10:51 +0200 |
koda |
set one rule per file, only compiles a minimum number of files when one pascal file is modified
webgl
|
changeset |
files
|
Mon, 24 Jun 2013 10:51:43 +0200 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
|
changeset |
files
|
Tue, 18 Jun 2013 22:10:06 +0200 |
koda |
rtl always static
webgl
|
changeset |
files
|
Mon, 24 Jun 2013 09:31:14 +0200 |
koda |
oops, fix setting linker flags for haskell executables
|
changeset |
files
|
Tue, 18 Jun 2013 19:33:10 +0200 |
koda |
also these two files are dependency (they are not in the list because they are special pas2c files)
webgl
|
changeset |
files
|
Sun, 23 Jun 2013 22:31:12 -0400 |
nemo |
need to switch to frozen after deleteCI
|
changeset |
files
|
Tue, 18 Jun 2013 19:19:35 +0200 |
koda |
set pascal files as dependency of the target writing the c files so that it will run again if you modify them
webgl
|
changeset |
files
|
Sun, 23 Jun 2013 17:11:29 -0400 |
nemo |
Configuration for tag display default
|
changeset |
files
|
Tue, 18 Jun 2013 18:39:12 +0200 |
koda |
BOM, pas2c only support ASCII
webgl
|
changeset |
files
|
Sun, 23 Jun 2013 13:35:26 -0400 |
nemo |
poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
|
changeset |
files
|
Tue, 18 Jun 2013 10:03:11 +0200 |
koda |
new FindClang.cmake
webgl
|
changeset |
files
|
Fri, 21 Jun 2013 12:26:55 -0400 |
nemo |
removed redundant band, added touch of consistency w/ everywhere else
|
changeset |
files
|
Tue, 18 Jun 2013 09:48:10 +0200 |
koda |
fix a few loose ends here
webgl
|
changeset |
files
|
Thu, 20 Jun 2013 11:15:50 +0400 |
unc0rr |
First select group of templates, then pick template from selected group
|
changeset |
files
|
Mon, 17 Jun 2013 23:24:18 +0200 |
koda |
add dummy typinfo header
webgl
|
changeset |
files
|
Thu, 20 Jun 2013 10:10:05 +0400 |
unc0rr |
Fix engine build when png lib isn't available
|
changeset |
files
|
Mon, 17 Jun 2013 23:21:53 +0200 |
unC0Rr |
uscript rendering
webgl
|
changeset |
files
|
Thu, 20 Jun 2013 00:28:44 +0400 |
unc0rr |
Silly me
|
changeset |
files
|
Mon, 17 Jun 2013 23:18:39 +0200 |
koda |
little cleanup after so many merges
webgl
|
changeset |
files
|
Wed, 19 Jun 2013 17:40:50 +0300 |
Periklis Ntanasis |
added campaign descriptions in CMakeList
|
changeset |
files
|
Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
|
changeset |
files
|
Mon, 17 Jun 2013 17:45:18 +0200 |
koda |
issue 672, frontend less spammy
|
changeset |
files
|
Mon, 17 Jun 2013 17:40:01 +0200 |
koda |
This commit changes many aspect of our cmake build system
|
changeset |
files
|
Fri, 14 Jun 2013 15:58:58 +0200 |
koda |
when you don't use bundled dirs, add a fake target anyway, so you can use the same cmake syntax even if the target uses a different name
|
changeset |
files
|
Fri, 14 Jun 2013 15:47:55 +0200 |
koda |
there is no need of escaping after all...
|
changeset |
files
|
Fri, 14 Jun 2013 01:24:41 +0200 |
koda |
this should fix rpath problem
|
changeset |
files
|
Fri, 14 Jun 2013 01:11:22 +0200 |
koda |
oops, forgot to set the path after all
|
changeset |
files
|
Fri, 14 Jun 2013 01:09:39 +0200 |
koda |
less spam
|
changeset |
files
|
Fri, 14 Jun 2013 01:06:49 +0200 |
koda |
remove two unused cmake files
|
changeset |
files
|
Fri, 14 Jun 2013 01:01:18 +0200 |
koda |
this should resolve a few issues on clean builds
|
changeset |
files
|
Thu, 13 Jun 2013 22:55:33 +0200 |
koda |
oops, use right macro name
|
changeset |
files
|
Thu, 13 Jun 2013 22:50:18 +0200 |
koda |
use target name instead of the resulting library, use more macros around
|
changeset |
files
|
Thu, 13 Jun 2013 22:27:23 +0200 |
koda |
merge cmake_pascal branch in default
|
changeset |
files
|
Thu, 13 Jun 2013 22:04:22 +0200 |
koda |
actually tests are there to be tested, just skip the variable assignment on windows
|
changeset |
files
|
Thu, 13 Jun 2013 22:01:41 +0200 |
koda |
Backed out changeset c4289023ddae
|
changeset |
files
|
Thu, 13 Jun 2013 17:01:26 +0200 |
koda |
don't run the broken windows test at all on windows
|
changeset |
files
|
Thu, 13 Jun 2013 15:37:52 +0200 |
koda |
gather up the linker flags in a macro
|
changeset |
files
|
Thu, 13 Jun 2013 14:44:28 +0200 |
koda |
bring windows fixes from main repo
|
changeset |
files
|
Wed, 12 Jun 2013 19:30:44 +0200 |
koda |
another code typo
|
changeset |
files
|
Wed, 12 Jun 2013 19:30:11 +0200 |
koda |
apply linker flags to all relevant targets
|
changeset |
files
|
Wed, 12 Jun 2013 19:27:17 +0200 |
koda |
explicitly set the origin linker flag so that $ORIGIN is used correctly
|
changeset |
files
|
Wed, 12 Jun 2013 18:48:34 +0200 |
koda |
add a possible lua include path
|
changeset |
files
|
Wed, 12 Jun 2013 16:44:53 +0200 |
koda |
less cached cmake output
|
changeset |
files
|
Wed, 12 Jun 2013 16:43:24 +0200 |
koda |
code typos
|
changeset |
files
|
Wed, 12 Jun 2013 12:18:03 +0200 |
koda |
use QT_DEBUG which is always added
|
changeset |
files
|
Wed, 12 Jun 2013 12:03:04 +0200 |
koda |
respect C and CXX flags
|
changeset |
files
|
Wed, 12 Jun 2013 11:27:00 +0200 |
koda |
freepascal on windows only supports shared libraries
|
changeset |
files
|
Wed, 12 Jun 2013 11:18:20 +0200 |
koda |
nitpick
|
changeset |
files
|
Wed, 12 Jun 2013 11:17:54 +0200 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
|
changeset |
files
|
Wed, 12 Jun 2013 09:49:46 +0200 |
koda |
oops, haskell uses gcc to link, correctly pass flags
|
changeset |
files
|
Wed, 12 Jun 2013 01:30:16 +0200 |
koda |
since shared libs are now our friends, let's optimise them
|
changeset |
files
|
Wed, 12 Jun 2013 01:26:42 +0200 |
koda |
aaaaand let's not forget about lua, which has also a slightly revised build process
|
changeset |
files
|
Wed, 12 Jun 2013 01:04:30 +0200 |
koda |
drop the '_'
|
changeset |
files
|
Wed, 12 Jun 2013 01:02:33 +0200 |
koda |
and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
|
changeset |
files
|
Wed, 12 Jun 2013 01:00:47 +0200 |
koda |
also physlayer can be comiled as static or shared now
|
changeset |
files
|
Mon, 17 Jun 2013 22:54:17 +0200 |
koda |
redid FindGLEW in the right way (tm)
webgl
|
changeset |
files
|
Wed, 12 Jun 2013 00:07:19 +0200 |
koda |
love cmake when it works
|
changeset |
files
|
Mon, 17 Jun 2013 17:07:27 +0200 |
unC0Rr |
pas2c import
webgl
|
changeset |
files
|
Tue, 11 Jun 2013 19:17:52 +0200 |
koda |
setup RPATH, bump cmake
|
changeset |
files
|
Mon, 17 Jun 2013 16:56:58 +0200 |
koda |
update with default
webgl
|
changeset |
files
|
Tue, 11 Jun 2013 18:35:28 +0200 |
koda |
these check are now useless
|
changeset |
files
|
Mon, 17 Jun 2013 10:48:50 -0400 |
nemo |
Many of the gears treat non-0 timer as overridden. Added that check in more places so that lua could use this a tiny bit more consistently. Also preserve state for jetpack.
|
changeset |
files
|
Tue, 11 Jun 2013 18:31:49 +0200 |
koda |
I hate you, I hate you with all my heart...
|
changeset |
files
|
Sun, 16 Jun 2013 15:45:19 +0400 |
unc0rr |
'i' flag for in-room status
|
changeset |
files
|
Tue, 11 Jun 2013 10:45:34 +0200 |
koda |
use BUILD_SHARED_LIBS to control whether a library is shared or static, make our bundled physfs library check for this configuration
|
changeset |
files
|
Wed, 12 Jun 2013 19:15:51 +0200 |
koda |
fix launching on windows
|
changeset |
files
|
Mon, 10 Jun 2013 16:46:58 +0200 |
koda |
move paths setup in separate cmake module
|
changeset |
files
|
Wed, 12 Jun 2013 04:58:27 +0300 |
Periklis Ntanasis |
merge my campaign page changes with default
|
changeset |
files
|
Mon, 10 Jun 2013 16:37:21 +0200 |
koda |
backout r1bed4aee19e0 and r3883b5dc600c
|
changeset |
files
|
Tue, 11 Jun 2013 11:48:36 +0200 |
koda |
moar cpack ignore
|
changeset |
files
|
Tue, 11 Jun 2013 02:42:52 +0200 |
koda |
merge (could have grafted)
|
changeset |
files
|
Tue, 11 Jun 2013 02:39:45 +0200 |
koda |
osx, link also foundation to physfs
|
changeset |
files
|
Wed, 12 Jun 2013 04:53:04 +0300 |
Periklis Ntanasis |
added images and corrected bug that didn't show correct description at some occasions
|
changeset |
files
|
Tue, 11 Jun 2013 00:01:32 +0200 |
koda |
libssp (required by stack-protector) is not available on 10.4
|
changeset |
files
|
Mon, 27 May 2013 21:39:52 +0300 |
Periklis Ntanasis |
issue 562, image and description for the campaign page
|
changeset |
files
|
Tue, 11 Jun 2013 01:40:55 +0300 |
Periklis Ntanasis |
added missing image
|
changeset |
files
|
Tue, 11 Jun 2013 00:05:07 +0300 |
Periklis Ntanasis |
changed variable and function name
|
changeset |
files
|
Mon, 10 Jun 2013 23:50:36 +0300 |
Periklis Ntanasis |
removing sendstats(uScript) from luaAPI
|
changeset |
files
|
Mon, 10 Jun 2013 15:18:03 +0300 |
Periklis Ntanasis |
created a new sendstat type for changing the kills label
|
changeset |
files
|
Sun, 09 Jun 2013 01:18:58 +0300 |
Periklis Ntanasis |
fix non changing graph title and sendstat health
|
changeset |
files
|
Sat, 08 Jun 2013 23:54:44 +0300 |
Periklis Ntanasis |
correct health statsend for lua scritps
|
changeset |
files
|
Sat, 08 Jun 2013 23:24:52 +0300 |
Periklis Ntanasis |
added option to change stats graph title
|
changeset |
files
|
Thu, 06 Jun 2013 03:52:32 +0300 |
Periklis Ntanasis |
made lua scripts able to turn off automatic game stats
|
changeset |
files
|
Thu, 06 Jun 2013 03:35:59 +0300 |
Periklis Ntanasis |
LuaAPI sendstat finds correct clan colors by team names on siPlayerKills
|
changeset |
files
|
Tue, 04 Jun 2013 00:10:48 +0300 |
Periklis Ntanasis |
added custom stats message
|
changeset |
files
|
Mon, 03 Jun 2013 23:18:24 +0300 |
Periklis Ntanasis |
added sendstat and sendstats support for lua scripts
|
changeset |
files
|
Mon, 10 Jun 2013 21:20:14 +0400 |
unc0rr |
More verbose initialization
|
changeset |
files
|
Mon, 10 Jun 2013 11:05:10 +0200 |
koda |
visibility unsupported on windows
|
changeset |
files
|
Sun, 16 Jun 2013 00:46:11 +0400 |
unc0rr |
Some fixes to make pas2c+clang compile all engine files
webgl
|
changeset |
files
|
Mon, 10 Jun 2013 10:59:49 +0200 |
koda |
protect all types with -fstack-protector-all
|
changeset |
files
|
Sat, 15 Jun 2013 23:45:53 +0400 |
unc0rr |
- Fix 'and not' without parentheses
webgl
|
changeset |
files
|
Mon, 10 Jun 2013 10:47:59 +0200 |
koda |
stack-protector flag needs to be passed to the linker as well
|
changeset |
files
|
Sat, 15 Jun 2013 23:44:37 +0400 |
unc0rr |
Allow building with modern 'base' package
webgl
|
changeset |
files
|
Thu, 06 Jun 2013 15:55:10 +0200 |
koda |
port all Q_WS_* to Q_OS_* so that we are forward compatible with Qt5
|
changeset |
files
|
Sun, 09 Jun 2013 12:28:11 +0200 |
koda |
lua warning with clang
webgl
|
changeset |
files
|
Sun, 09 Jun 2013 22:24:41 +0400 |
unc0rr |
These could be handy
|
changeset |
files
|
Sun, 09 Jun 2013 12:22:53 +0200 |
koda |
update with default
webgl
|
changeset |
files
|
Sun, 09 Jun 2013 12:20:19 +0200 |
koda |
set linker flags where appropriate
|
changeset |
files
|
Sun, 09 Jun 2013 11:41:04 +0200 |
koda |
this was getting annoying, don't error out on warnings physfs
|
changeset |
files
|
Fri, 07 Jun 2013 22:12:15 -0400 |
nemo |
ok. this could be tidier, but, I'm sick of hogs w/ unmodified thaw thawing on exactly wrong turn.
|
changeset |
files
|
Sat, 08 Jun 2013 02:21:31 +0200 |
koda |
make sure that also CXX sources pick up the flags (although I'm not 100% of the correctness of the tests)
|
changeset |
files
|
Sat, 08 Jun 2013 02:16:38 +0200 |
koda |
add fstack-protector and fvisibility=hidden to cmake tests
|
changeset |
files
|
Sat, 08 Jun 2013 02:03:02 +0200 |
koda |
also apply linker flags to haskell programs
|
changeset |
files
|
Sat, 08 Jun 2013 01:56:23 +0200 |
koda |
add relro linker tests (issue 663)
|
changeset |
files
|
Sat, 08 Jun 2013 01:52:32 +0200 |
koda |
move compiler checks in a separate cmake module
|
changeset |
files
|
Sat, 08 Jun 2013 01:31:53 +0200 |
koda |
simplify cmake message syntax a little bit
|
changeset |
files
|
Sat, 08 Jun 2013 01:22:46 +0200 |
koda |
move platform specific and revision info code into separate cmake modules
|
changeset |
files
|
Fri, 07 Jun 2013 21:15:11 +0200 |
sheepluva |
update changelog
|
changeset |
files
|
Fri, 07 Jun 2013 14:44:34 -0400 |
nemo |
move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
|
changeset |
files
|
Fri, 07 Jun 2013 17:37:01 +0200 |
sheepluva |
add note about mudball causing no direct damage to changelog
|
changeset |
files
|
Thu, 26 Dec 2013 16:50:02 +0100 |
koda |
close branch
0.9.19
|
changeset |
files
|
Fri, 07 Jun 2013 15:23:04 +0400 |
unc0rr |
Fix more warnings (lol @ icegun "consts")
|
changeset |
files
|
Fri, 13 Sep 2013 21:55:53 +0400 |
unc0rr |
Skip some LandPixels manipulations in stats-only mode
0.9.19
|
changeset |
files
|
Fri, 07 Jun 2013 12:51:09 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Sat, 24 Aug 2013 01:37:20 +0400 |
unc0rr |
Fix script flaw in detection of best team when sending achievement info
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 13:01:25 -0400 |
nemo |
Bump protocol and version (game desync would be triggered by b70352db5675, 2ae44c4381cd - other revisions probably safe)
|
changeset |
files
|
Sat, 24 Aug 2013 01:22:45 +0400 |
unc0rr |
Fix build
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 12:47:33 -0400 |
nemo |
Restore CurAmmoType check as well, that was removed in r8f317ba10675 when trying to fix aiming during alt attack.
|
changeset |
files
|
Sat, 24 Aug 2013 00:13:15 +0400 |
unc0rr |
Store TrophyRace records in database
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 16:28:30 +0200 |
sheepluva |
fixed all engine compilation hints and notes (that I could see)
|
changeset |
files
|
Tue, 04 Jun 2013 23:56:17 +0200 |
koda |
parsing ok, stops at uGears
webgl
|
changeset |
files
|
Tue, 06 Aug 2013 00:26:07 +0400 |
unc0rr |
Declare achievements in console statistics output
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 15:42:00 +0200 |
sheepluva |
fix last remaining warning in frontend
|
changeset |
files
|
Tue, 04 Jun 2013 23:48:44 +0200 |
koda |
actually everything is CLANG'd
webgl
|
changeset |
files
|
Tue, 11 Jun 2013 11:48:36 +0200 |
koda |
moar cpack ignore
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 15:27:00 +0200 |
sheepluva |
Hedgewars.png had a resolution more than twice as high as required; also fixed some (mostly obsolete) code that also contained a typo that would cause a warning/note in clang
|
changeset |
files
|
Tue, 04 Jun 2013 23:48:24 +0200 |
koda |
move sdlmain_osx aside in its own folder so its include path is not contaminated
webgl
|
changeset |
files
|
Tue, 11 Jun 2013 09:46:18 +0200 |
koda |
sigh, this follows r63bf1f4f40f8
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 14:00:29 +0200 |
sheepluva |
good-bye QAspectRatioLayout
|
changeset |
files
|
Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
webgl
|
changeset |
files
|
Tue, 11 Jun 2013 02:46:59 +0200 |
koda |
backout a few commits that desyncronized translations and broke physfs on 32 bit
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 22:08:17 +0200 |
koda |
merge 0.9.19 in default
|
changeset |
files
|
Fri, 07 Jun 2013 16:35:48 +0200 |
sheepluva |
fix issue 664 ("Quick game will fail if the randomly chosen theme is a DLC/custom one")
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 21:59:01 +0200 |
koda |
trying to appease almighty unC0Rr
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 21:58:15 +0200 |
koda |
sheepluva asked, one less gci task to do
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 17:20:23 +0200 |
koda |
sigh (qm files should not be in package_source either)
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 16:23:45 +0200 |
master_ex |
fix mission 6 hiding cyborg (issue 622)
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 16:08:36 +0200 |
koda |
this file is unused
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 15:51:14 +0200 |
inu |
portoguese update
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 15:51:06 +0200 |
koda |
apply raptor's fix on unix only
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 15:41:40 +0200 |
hasufell |
two german sentences
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 15:40:25 +0200 |
koda |
forgot this from r f529fba57ba5 (thanks LocutusOfBorg1)
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 15:39:01 +0200 |
koda |
more make package_source, moc and sh files
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 11:47:07 +0200 |
sheepluva |
adding some event-strings to german translation. most of these were suggested by Topf
0.9.19
|
changeset |
files
|
Mon, 03 Jun 2013 23:25:15 +0200 |
c_korn |
http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#deprecated-items - The Encoding key is deprecated.
0.9.19
|
changeset |
files
|
Mon, 03 Jun 2013 23:23:46 +0200 |
koda |
yay no more linking workarounds (for statically linking physfs on 32 bit arch, bringing divd3 or stdc++ or gcc_s.so.1 dependencies)
0.9.19
|
changeset |
files
|
Mon, 03 Jun 2013 23:21:29 +0200 |
raptor |
fix static physfs linking on 32 bit archs
0.9.19
|
changeset |
files
|
Thu, 06 Jun 2013 00:28:30 +0400 |
unc0rr |
- Fix issue 521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
|
changeset |
files
|
Mon, 03 Jun 2013 23:09:06 +0200 |
sheepluva |
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn
0.9.19
|
changeset |
files
|
Wed, 05 Jun 2013 00:26:22 +0400 |
unc0rr |
Less confusion to translators
|
changeset |
files
|
Tue, 04 Jun 2013 00:20:06 +0400 |
unc0rr |
Merge default to 0.9.19
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 23:58:42 +0400 |
unc0rr |
Proper parameters handling of chat commands
|
changeset |
files
|
Mon, 03 Jun 2013 16:25:30 +0200 |
koda |
wow binary logic ftw
0.9.19
|
changeset |
files
|
Mon, 03 Jun 2013 23:59:55 -0400 |
nemo |
blowtorch defrosts too
|
changeset |
files
|
Mon, 03 Jun 2013 16:15:17 +0200 |
koda |
deleted .h in pascal engine
0.9.19
|
changeset |
files
|
Mon, 03 Jun 2013 15:39:54 +0200 |
sphrix |
change portal mission name and update French translation (issue 569)
0.9.19
|
changeset |
files
|
Tue, 04 Jun 2013 00:15:03 +0400 |
unc0rr |
Fix issue 652 and fix issue 645
|
changeset |
files
|
Mon, 03 Jun 2013 13:47:35 +0200 |
sheepluva |
if you use misuse labels as comments please at least keep in mind that labels cannot be used inline, within code blocks or with indentation!
0.9.19
|
changeset |
files
|
Mon, 03 Jun 2013 10:05:44 +0200 |
koda |
merge default with .19
|
changeset |
files
|
Mon, 03 Jun 2013 10:04:01 +0200 |
koda |
Added tag 0.9.19-release for changeset 1617149e01a4
0.9.19
|
changeset |
files
|
Sun, 02 Jun 2013 22:43:59 +0200 |
sheepluva |
fix the cmake flag PHYSFS_SYSTEM being called SYSTEM_PHYSFS in the code
0.9.19
|
changeset |
files
|
Fri, 31 May 2013 14:52:30 -0400 |
nemo |
oups
0.9.19
|
changeset |
files
|
Fri, 31 May 2013 14:51:08 -0400 |
nemo |
Merge 0.9.19
|
changeset |
files
|
Fri, 31 May 2013 14:47:07 -0400 |
nemo |
fix locale load
0.9.19
|
changeset |
files
|
Fri, 31 May 2013 16:49:11 +0200 |
koda |
don't pack .hi files, frontlib and other stuff
0.9.19
|
changeset |
files
|
Fri, 31 May 2013 15:41:41 +0200 |
koda |
change cpack configuration file name so that it's not excluded by 'make package_source'
0.9.19
|
changeset |
files
|
Fri, 31 May 2013 15:21:56 +0200 |
koda |
mystery of the ending prefix
0.9.19
|
changeset |
files
|
Fri, 31 May 2013 00:12:11 +0400 |
unc0rr |
merge with tip
0.9.19 0.9.19-release
|
changeset |
files
|
Thu, 30 May 2013 21:08:13 +0900 |
mikade |
Fix broken x/y values on Dangerous Ducklings
|
changeset |
files
|
Thu, 30 May 2013 20:29:55 +0900 |
mikade |
Add Frenzy (Hysteria) style/gameplay script and cfg
|
changeset |
files
|
Fri, 31 May 2013 00:10:59 +0400 |
unc0rr |
++protocol_number;
0.9.19
|
changeset |
files
|
Thu, 30 May 2013 20:09:57 +0900 |
mikade |
As per request, add ice-gun (untested!)
|
changeset |
files
|
Wed, 29 May 2013 17:56:07 -0400 |
nemo |
merge with tip
0.9.19
|
changeset |
files
|
Thu, 30 May 2013 19:34:39 +0900 |
mikade |
Add how to play description to Mutant
|
changeset |
files
|
Wed, 29 May 2013 17:47:54 -0400 |
nemo |
Since this keeps coming up. Sync engine and frontend wheel handling, again.
|
changeset |
files
|
Wed, 29 May 2013 22:52:37 +0400 |
unc0rr |
merge
0.9.19
|
changeset |
files
|
Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
|
changeset |
files
|
Wed, 29 May 2013 13:03:23 -0400 |
szczur |
polish translation update
|
changeset |
files
|
Wed, 29 May 2013 12:21:49 -0400 |
sphrix |
grammar
|
changeset |
files
|
Wed, 29 May 2013 07:45:00 -0400 |
nemo |
Waddaya think. Add it for iced up water and mines/cases/explosives
|
changeset |
files
|
Wed, 29 May 2013 06:51:12 -0400 |
nemo |
cancel on slide
|
changeset |
files
|
Wed, 29 May 2013 10:51:21 +0200 |
koda |
two little changelog entries
|
changeset |
files
|
Wed, 29 May 2013 10:48:36 +0200 |
koda |
.hgignore update
|
changeset |
files
|
Wed, 29 May 2013 10:43:40 +0200 |
koda |
add hog freeze sound
|
changeset |
files
|
Tue, 28 May 2013 21:30:02 -0400 |
nemo |
add ice beam sound
|
changeset |
files
|
Tue, 28 May 2013 14:09:19 -0400 |
nemo |
frozen hog impact. koda says he'll add the beam
|
changeset |
files
|
Tue, 28 May 2013 13:58:01 -0400 |
nemo |
*hate*
|
changeset |
files
|
Tue, 28 May 2013 16:07:22 +0200 |
koda |
windows build script, get the temp variable from environment, avoiding potential permission problems
|
changeset |
files
|
Tue, 28 May 2013 15:38:28 +0200 |
koda |
on Windows link libgcc statically to reduce the number of dlls
|
changeset |
files
|
Tue, 28 May 2013 13:57:11 -0400 |
nemo |
< 256 is "thawing"
|
changeset |
files
|
Mon, 27 May 2013 21:34:03 -0400 |
nemo |
fix mispositioned map.png
|
changeset |
files
|
Mon, 27 May 2013 23:46:27 +0200 |
koda |
add 'random' dependency to server .cabal file (please test)
|
changeset |
files
|
Mon, 27 May 2013 16:56:44 -0400 |
nemo |
don't resurrect frozen
|
changeset |
files
|
Tue, 28 May 2013 00:01:58 +0400 |
unc0rr |
Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
|
changeset |
files
|
Mon, 27 May 2013 23:54:52 +0400 |
unc0rr |
Fix room admin rights delegation by server admin when he isn't room admin
|
changeset |
files
|
Mon, 27 May 2013 23:24:35 +0400 |
unc0rr |
'@' for server admin status, '+' for room admins
|
changeset |
files
|
Mon, 27 May 2013 23:20:39 +0400 |
unc0rr |
Remove admin rights from old admin when he delegates room ownership
|
changeset |
files
|
Mon, 27 May 2013 14:41:48 -0400 |
nemo |
should unfreeze on your turn
|
changeset |
files
|
Mon, 27 May 2013 11:33:25 -0400 |
nemo |
increase width on medium/large templates by a couple of hundred px. should help issue #625 a bit. Shouldn't increase large any more tho, since we are at 4096 and would increase memory unnecessarily.
|
changeset |
files
|
Mon, 27 May 2013 10:47:59 -0400 |
nemo |
Default to random guest username in all places net/nick is fetched. Fixes issue #588
|
changeset |
files
|
Mon, 27 May 2013 10:52:30 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Fri, 24 May 2013 15:07:21 -0400 |
nemo |
Quick and dirty fix for fact that we no longer prompt for a username on connect, so blank username simply errors on connect.
|
changeset |
files
|
Fri, 24 May 2013 12:56:58 -0400 |
nemo |
Fix config save problems, bug #510
|
changeset |
files
|
Fri, 24 May 2013 10:34:22 -0400 |
nemo |
Add a mask, tweak changelog a bit
|
changeset |
files
|
Thu, 23 May 2013 23:37:59 -0400 |
nemo |
few more changes
|
changeset |
files
|
Thu, 23 May 2013 23:02:16 -0400 |
tiyuri |
Final starbound
|
changeset |
files
|
Fri, 24 May 2013 01:45:03 +0200 |
koda |
perhaps unneeded, but...
|
changeset |
files
|
Fri, 24 May 2013 00:55:33 +0200 |
koda |
lupdate
|
changeset |
files
|
Fri, 24 May 2013 01:12:41 +0400 |
unc0rr |
Store suffix of .qm files instead of locale name
|
changeset |
files
|
Thu, 23 May 2013 09:33:36 -0400 |
nemo |
Remove repetition. This map doesn't need to be so wide.
|
changeset |
files
|
Wed, 22 May 2013 22:46:49 -0400 |
nemo |
So when I first upsized these, I neglected to remove the pixelated version when generating. Corrected that to avoid sharp edges. Also aggressively optimised for smoothing. Also took advantage of SVG to drag dino bones to water level for mikade.
|
changeset |
files
|
Wed, 22 May 2013 09:46:42 -0400 |
nemo |
sheepluva suggestion for frozen barrel behaviour. untested.
|
changeset |
files
|
Wed, 22 May 2013 06:17:06 -0400 |
nemo |
as long as a generic placeholder tint is in place. can't just exit
|
changeset |
files
|
Tue, 21 May 2013 23:17:28 -0400 |
nemo |
fix dud mine explosion
|
changeset |
files
|
Tue, 21 May 2013 23:00:20 -0400 |
tiyuri |
Add shrooms map
|
changeset |
files
|
Tue, 21 May 2013 22:56:31 -0400 |
nemo |
Make frozen crates uncollectable, add some tinting to frozen items. Suggestions needed for what should happen to explosives
|
changeset |
files
|
Tue, 21 May 2013 23:49:24 +0200 |
koda |
further limit asm
|
changeset |
files
|
Tue, 21 May 2013 21:28:42 +0300 |
Periklis Ntanasis |
place better the current replay button
|
changeset |
files
|
Tue, 21 May 2013 23:15:44 +0200 |
koda |
tip to highlight the new /rnd command
|
changeset |
files
|
Wed, 22 May 2013 00:50:15 +0400 |
unc0rr |
merge
|
changeset |
files
|
Tue, 21 May 2013 16:14:36 -0400 |
nemo |
ಠ_ಠ
|
changeset |
files
|
Wed, 22 May 2013 00:49:37 +0400 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
|
changeset |
files
|
Wed, 22 May 2013 00:12:15 +0400 |
unc0rr |
Allow messages containing word separators in server's additional console commands
|
changeset |
files
|
Tue, 21 May 2013 23:54:28 +0400 |
unc0rr |
Fix issue 570 (GoBack() slot connected twice)
|
changeset |
files
|
Tue, 21 May 2013 23:48:00 +0400 |
unc0rr |
Clear nickname in case of collision so client could try again. Should help with issue 550 if not fix it.
|
changeset |
files
|
Tue, 21 May 2013 23:31:39 +0400 |
unc0rr |
Rooms list/chat splitter from issue 612
|
changeset |
files
|
Tue, 21 May 2013 22:09:21 +0400 |
unc0rr |
Update ru localization
|
changeset |
files
|
Tue, 21 May 2013 21:40:22 +0400 |
unc0rr |
Fix issue with last hog's part of team health bar
|
changeset |
files
|
Tue, 21 May 2013 21:30:42 +0400 |
unc0rr |
Don't accept keyboard/mouse events on startup phase
|
changeset |
files
|
Tue, 21 May 2013 21:22:32 +0400 |
unc0rr |
Use old method of locale detection, fallback to new one in case of problems
|
changeset |
files
|
Tue, 21 May 2013 16:13:32 -0400 |
nemo |
Add gstFrozen state to mines/gears in range on frozen land creation, and set the mines to dud state. gstFrozen does nothing yet. Visually or otherwise.
|
changeset |
files
|
Tue, 21 May 2013 11:32:42 -0400 |
nemo |
less pixelated tentacles
|
changeset |
files
|
Tue, 21 May 2013 01:09:50 -0400 |
nemo |
yes. forgot this one too
|
changeset |
files
|
Tue, 21 May 2013 00:58:29 -0400 |
nemo |
add haunty mask, fix tentacle mask
|
changeset |
files
|
Mon, 20 May 2013 22:11:15 -0400 |
tiyuri |
Tentacles map. Fix cmakes for the others
|
changeset |
files
|
Mon, 20 May 2013 18:33:38 -0400 |
nemo |
Mass rename to group the StarBound derived maps together.
|
changeset |
files
|
Mon, 20 May 2013 18:33:18 -0400 |
tiyuri |
Oaks map
|
changeset |
files
|
Mon, 20 May 2013 17:14:08 -0400 |
tiyuri |
Haunty map
|
changeset |
files
|
Mon, 20 May 2013 07:45:16 -0400 |
nemo |
maybe a little edging will help?
|
changeset |
files
|
Sun, 19 May 2013 22:06:24 -0400 |
tiyuri |
Grassy map
|
changeset |
files
|
Sun, 19 May 2013 16:52:57 -0400 |
nemo |
forgot to crush
|
changeset |
files
|
Sun, 19 May 2013 16:33:08 -0400 |
tiyuri |
Bones map
|
changeset |
files
|
Sun, 19 May 2013 16:04:50 -0400 |
tiyuri |
Crystal map
|
changeset |
files
|
Sat, 18 May 2013 23:19:49 +0200 |
sheepluva |
update rope icon and icegun icon
|
changeset |
files
|
Sat, 18 May 2013 22:42:05 +0200 |
sheepluva |
changing slots of landgun and icegun, feel free to complain, improve and/or revert
|
changeset |
files
|
Fri, 17 May 2013 22:25:56 +0200 |
sheepluva |
tweak freezer icon a little more
|
changeset |
files
|
Fri, 17 May 2013 22:01:23 +0200 |
sheepluva |
changed icon for freezer ( issue 614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
|
changeset |
files
|
Fri, 17 May 2013 23:38:46 +0400 |
unc0rr |
Ehm... fix 'uLandGenMaze.pas(18,19) Fatal: (2003) Syntax error, ")" expected but "identifier A" found' error encountered by one of the users O_o
|
changeset |
files
|
Fri, 17 May 2013 00:08:05 +0400 |
unc0rr |
merge
|
changeset |
files
|
Thu, 16 May 2013 20:05:43 +0200 |
sheepluva |
lupdate
|
changeset |
files
|
Thu, 16 May 2013 14:05:16 -0400 |
nemo |
bleah. sorry for spam. this reverts the first attempt in uAmmos
|
changeset |
files
|
Fri, 17 May 2013 00:07:37 +0400 |
unc0rr |
Fix mortar's scoring
|
changeset |
files
|
Thu, 16 May 2013 14:02:33 -0400 |
nemo |
Yeah, this isn't safe either. Caused bug #629 - removing.
|
changeset |
files
|
Fri, 17 May 2013 00:06:01 +0400 |
unc0rr |
Best level AI should maximize the score at all costs.
|
changeset |
files
|
Thu, 16 May 2013 17:33:25 +0200 |
ChipHome |
updated italian translation
|
changeset |
files
|
Thu, 16 May 2013 10:10:27 +0200 |
sheepluva |
I couldn't find any usage of these extern variables. neither in the file they are defined nor anywhere else in the code
|
changeset |
files
|
Thu, 16 May 2013 10:03:00 +0200 |
sheepluva |
remove about 45 useless #include statements from campain.* - copypasta ftw, eh? :p
|
changeset |
files
|
Wed, 15 May 2013 23:33:38 -0400 |
nemo |
better way to do it that avoids screwing up angle bounds on single saucer
|
changeset |
files
|
Wed, 15 May 2013 22:52:17 -0400 |
nemo |
trying to prevent the AI from attacking barrels. feedback on this welcome.
|
changeset |
files
|
Wed, 15 May 2013 08:56:52 -0400 |
nemo |
few more changelog entries
|
changeset |
files
|
Sun, 26 May 2013 08:18:15 -0400 |
nemo |
change to RGB
|
changeset |
files
|
Tue, 14 May 2013 11:09:19 -0400 |
nemo |
more stuff we thought of
|
changeset |
files
|
Tue, 14 May 2013 10:40:24 -0400 |
nemo |
few things I thought of
|
changeset |
files
|
Tue, 14 May 2013 09:25:53 -0400 |
nemo |
use bubbles underwater
|
changeset |
files
|
Tue, 14 May 2013 08:57:30 -0400 |
nemo |
Rename submersible state, increase getaway time for attack underwater, slow down gear dx/dy underwater to simulate water resistance
|
changeset |
files
|
Tue, 14 May 2013 07:16:14 -0400 |
nemo |
Actually, let's use *4 since could be fired from lower down
|
changeset |
files
|
Tue, 14 May 2013 07:14:41 -0400 |
nemo |
more drowning fixes
|
changeset |
files
|
Tue, 14 May 2013 06:33:59 -0400 |
nemo |
check for gear being current ammo
|
changeset |
files
|
Mon, 13 May 2013 22:58:40 -0400 |
nemo |
yeah. this needs to only be for local play or it screws up small window size in network game
|
changeset |
files
|
Mon, 13 May 2013 22:40:32 -0400 |
nemo |
some saucer thing for firing weps underwater and aiming and such. bit drunk and sleepy so testing I guess
|
changeset |
files
|
Mon, 13 May 2013 23:31:03 +0200 |
koda |
fix issue 590, load nick after asking for it...
|
changeset |
files
|
Mon, 13 May 2013 22:53:20 +0200 |
koda |
range checking for more engine command line parameters, issue 600
|
changeset |
files
|
Fri, 03 May 2013 07:09:04 +0300 |
Periklis Ntanasis |
fix comparison error in Campaign mission 1
|
changeset |
files
|
Mon, 13 May 2013 22:49:14 +0400 |
unc0rr |
Restore ready toggle for room admins (issue 432)
|
changeset |
files
|
Mon, 13 May 2013 14:10:51 -0400 |
nemo |
Needs to reset net button, not toggle it.
|
changeset |
files
|
Sun, 12 May 2013 07:33:11 -0400 |
nemo |
use less collision space for the holes
|
changeset |
files
|
Sat, 11 May 2013 23:36:39 -0400 |
nemo |
don't draw a border if there's already a bottom border, avoid placing objects over gaps in the floor
|
changeset |
files
|
Sat, 11 May 2013 23:23:17 -0400 |
nemo |
Package the 3 dynamic maps broken by recent uFloat changes as static maps. first_blood actually didn't seem to need it, but, just in case.
|
changeset |
files
|
Sat, 11 May 2013 21:50:14 -0400 |
nemo |
suggestion of unc0rr's to fix issue w/ random maps in campaign. load sidecar packages in physfs for lua. should be useful also for lua that does custom layouts
|
changeset |
files
|
Sat, 11 May 2013 21:19:44 -0400 |
nemo |
Change net button back on leaving main page.
|
changeset |
files
|
Sat, 11 May 2013 21:14:25 -0400 |
nemo |
Basic workarounds for overlapping drawn map (rename buttons) and short team list (set a min height). Min size of form still fits targetted min size on desktop of 800x600
|
changeset |
files
|
Sat, 11 May 2013 10:54:24 -0400 |
nemo |
Add shoppamap lua as mikade requested. also add 50% chance of bottom border w/ holes as he requested. Also disable land objects in shoppa scheme, since that's more common way to play it.
|
changeset |
files
|
Fri, 10 May 2013 21:00:06 -0400 |
nemo |
I don't see how rating these against others is useful, given the limited radius, and the cluster bomb thing just seems counterproductive. Anyway, this prevents AI from picking on barrels.
|
changeset |
files
|
Fri, 10 May 2013 12:00:51 -0400 |
nemo |
cases have no health
|
changeset |
files
|
Thu, 09 May 2013 23:21:06 -0400 |
nemo |
I was using this to test firepunching likely duds, but most of the time that would probably just make him bazooka them
|
changeset |
files
|
Thu, 09 May 2013 23:11:56 -0400 |
nemo |
Adjust barrel damage so AI can actually bat to explode them. Fix state flag check. Remove unneeded dmgMod var. Cancel dX for low dX barrel tracing.
|
changeset |
files
|
Thu, 09 May 2013 18:19:17 -0400 |
nemo |
oops
|
changeset |
files
|
Thu, 09 May 2013 09:02:06 -0400 |
nemo |
*sigh* freakin "with"
|
changeset |
files
|
Tue, 07 May 2013 16:00:34 -0400 |
nemo |
oh right. and uSound. the main culprit.
|
changeset |
files
|
Tue, 07 May 2013 15:59:05 -0400 |
nemo |
Fix voice naming. Case problems.
|
changeset |
files
|
Tue, 07 May 2013 15:43:34 -0400 |
nemo |
remove redundant abs, and some incorrect 1+ to damage
|
changeset |
files
|
Tue, 07 May 2013 23:37:03 +0400 |
unc0rr |
IFDEF that score expectation logging
|
changeset |
files
|
Tue, 07 May 2013 15:34:36 -0400 |
nemo |
☹
|
changeset |
files
|
Tue, 07 May 2013 14:59:30 -0400 |
nemo |
Apply radius consistently. Still doesn't explain AI fail I think, although I can't run it right now.
|
changeset |
files
|
Sun, 05 May 2013 22:50:17 -0400 |
nemo |
So. This at least should make the math more accurate, even if it still doesn't appear to resolve prob w/ AI attacks
|
changeset |
files
|
Sat, 04 May 2013 21:58:42 -0400 |
nemo |
*sigh*
|
changeset |
files
|
Sat, 04 May 2013 21:56:04 -0400 |
nemo |
oops
|
changeset |
files
|
Sat, 04 May 2013 21:40:52 -0400 |
nemo |
pass the target
|
changeset |
files
|
Sat, 04 May 2013 14:46:29 -0400 |
nemo |
simplify mine/explosive damage calc. clear dX in stable explosives. remove 0/4096 in trace routines.
|
changeset |
files
|
Sat, 04 May 2013 13:58:18 -0400 |
nemo |
explosive/mine damage for shove fall. AI still seems to refuse to bat dud mines :(
|
changeset |
files
|
Sat, 04 May 2013 08:16:50 -0400 |
nemo |
Also have AI consider mines that will almost certainly be duds by the time he gets to them. I'm mostly using it to test AI behaviour w/ firepunch/whip/bat on a mine-heavy map.
|
changeset |
files
|
Fri, 03 May 2013 23:46:15 -0400 |
nemo |
oops
|
changeset |
files
|
Fri, 03 May 2013 22:18:23 -0400 |
nemo |
try to guess at barrel state. prob should flag it..
|
changeset |
files
|
Fri, 03 May 2013 21:38:16 -0400 |
nemo |
ignore non-hedgies here. could be useful, but Hammer needs to be taught to consider it. (hammer + explosives on a bridge could be neat)
|
changeset |
files
|
Fri, 03 May 2013 21:36:01 -0400 |
nemo |
trying to make AI aware of mine/explosive break point. also remove redundant test.
|
changeset |
files
|
Fri, 03 May 2013 07:52:57 -0400 |
nemo |
only rate subs if significant. still very much need correct fall+damage esp given different knocks.
|
changeset |
files
|
Fri, 03 May 2013 07:28:08 -0400 |
nemo |
Make hogs aware of dud mines and explosives. Still a bit more needed.
|
changeset |
files
|
Thu, 02 May 2013 23:46:48 +0400 |
unc0rr |
merge :P
|
changeset |
files
|
Thu, 02 May 2013 23:44:49 +0400 |
unc0rr |
Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
|
changeset |
files
|
Thu, 02 May 2013 21:56:24 +0400 |
unc0rr |
CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug 620.
|
changeset |
files
|
Thu, 02 May 2013 21:55:03 +0400 |
unc0rr |
Make AI more active in multiattack game mode
|
changeset |
files
|
Thu, 02 May 2013 13:09:12 -0400 |
nemo |
this should improve consistency of mortar cluster spread and snowball knocks
|
changeset |
files
|
Wed, 01 May 2013 04:05:10 +0300 |
Periklis Ntanasis |
fix bug that locked unlocked campaign missions, see issue 452
|
changeset |
files
|
Wed, 01 May 2013 01:27:35 +0300 |
Periklis Ntanasis |
fix nil comparison error, see issues 470 and 601
|
changeset |
files
|
Tue, 30 Apr 2013 21:06:05 -0400 |
nemo |
this is fairer
|
changeset |
files
|
Mon, 29 Apr 2013 10:01:51 +0400 |
unc0rr |
Use tr() properly
|
changeset |
files
|
Sat, 27 Apr 2013 17:02:26 -0400 |
nemo |
This is something we need to check in all translations. Occasionally the source phrase ends w/ a space. Need to make sure translations take this into account.
|
changeset |
files
|
Sat, 27 Apr 2013 16:56:50 -0400 |
nemo |
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
|
changeset |
files
|
Sat, 27 Apr 2013 00:09:50 +0400 |
unc0rr |
Don't use writeln in ai thread (from rdd4035ee0f12), this causes crashes. Fixes issue 617.
|
changeset |
files
|
Wed, 24 Apr 2013 10:38:28 -0400 |
nemo |
aaaaand this one never was damaging
|
changeset |
files
|
Wed, 24 Apr 2013 10:34:52 -0400 |
nemo |
cheezemonkey pointed out this is no longer damaging
|
changeset |
files
|
Sun, 21 Apr 2013 17:38:17 -0400 |
nemo |
yep. I did forget to put this back
|
changeset |
files
|
Sun, 21 Apr 2013 16:39:36 -0400 |
nemo |
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
|
changeset |
files
|
Sun, 21 Apr 2013 01:38:52 +0200 |
koda |
merge 0.9.19 in dev
|
changeset |
files
|
Sun, 21 Apr 2013 01:36:08 +0200 |
koda |
it's still not really clear to my why this is needed, maybe only in combination with -XD
0.9.19
|
changeset |
files
|
Sun, 21 Apr 2013 01:35:30 +0200 |
koda |
rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:48:33 +0200 |
koda |
this macro is not defined on ppc
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:39:37 +0200 |
koda |
hardcode full compiler path when compiling for ppc
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:39:01 +0200 |
koda |
expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 20:13:23 +0200 |
koda |
resolve divdi3 on ppc
0.9.19
|
changeset |
files
|
Tue, 26 Mar 2013 01:18:04 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
0.9.19
|
changeset |
files
|
Sat, 20 Apr 2013 19:03:57 -0400 |
DrinkMachine |
Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
|
changeset |
files
|
Sat, 20 Apr 2013 02:20:15 +0200 |
koda |
update 0.9.19 with dev branch
0.9.19
|
changeset |
files
|
Fri, 19 Apr 2013 16:30:39 -0400 |
nemo |
merge
|
changeset |
files
|
Fri, 19 Apr 2013 22:20:49 +0200 |
volkan |
turkish translation updates
|
changeset |
files
|
Sat, 20 Apr 2013 00:26:52 +0400 |
unc0rr |
- Revert division hack nonsense
|
changeset |
files
|
Thu, 18 Apr 2013 21:25:38 +0400 |
unc0rr |
Store colors in human-readable form
|
changeset |
files
|
Thu, 18 Apr 2013 17:37:50 +0400 |
unc0rr |
lol, how did it manage to work for years? (z1 - z2 * z.Round) shouldn't respect signs of z1 and z2. It turns out we often had arbitrary .Frac value in division result. Also fixes issue 613.
|
changeset |
files
|
Thu, 18 Apr 2013 00:41:27 +0400 |
unc0rr |
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
|
changeset |
files
|
Wed, 17 Apr 2013 11:24:06 -0400 |
nemo |
why would we ever want to divide by 0?
|
changeset |
files
|
Wed, 17 Apr 2013 15:45:13 +0400 |
unc0rr |
hwFloat division is ~1.6 times faster now
|
changeset |
files
|
Wed, 17 Apr 2013 12:11:33 +0400 |
unc0rr |
Trivial optimization. Wonder if compiler was smart enough about it.
|
changeset |
files
|
Mon, 15 Apr 2013 22:26:30 +0200 |
sheepluva |
add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
|
changeset |
files
|
Mon, 15 Apr 2013 23:26:48 +0400 |
unc0rr |
Fix issue 603
|
changeset |
files
|
Mon, 15 Apr 2013 23:06:06 +0400 |
unc0rr |
Implement issue 308 with '|' as separator
|
changeset |
files
|
Sun, 14 Apr 2013 22:57:13 +0200 |
koda |
let's go with what nemo suggests
|
changeset |
files
|
Mon, 15 Apr 2013 00:04:13 +0400 |
unc0rr |
Fix hedgehogs number desync. Now all desyncs except the one from issue 521 should be fixed. Please, test.
|
changeset |
files
|
Sun, 14 Apr 2013 15:09:24 +0400 |
unc0rr |
Check for admin role right in the sql statemenet
|
changeset |
files
|
Sat, 13 Apr 2013 20:34:30 +0200 |
koda |
let's try to kill the thread right away and protect the thread variable with a mutex
|
changeset |
files
|
Sat, 13 Apr 2013 20:13:52 +0200 |
koda |
added two security flags to windows linking
|
changeset |
files
|
Fri, 12 Apr 2013 12:44:14 -0400 |
nemo |
I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
|
changeset |
files
|
Thu, 11 Apr 2013 23:20:56 +0400 |
unc0rr |
New hwSqrt implementation which is 46/19 times faster than the old one!
|
changeset |
files
|
Sat, 20 Apr 2013 02:17:53 +0200 |
koda |
CASE FOLDING!!!
0.9.19
|
changeset |
files
|
Thu, 11 Apr 2013 16:19:30 +0400 |
unc0rr |
Reduce AI skills more on high Level values
|
changeset |
files
|
Wed, 17 Apr 2013 14:57:56 +0200 |
sheepluva |
fix for issue 599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 22:52:38 +0200 |
thunderstruck |
implementation of a restart-game button. location and appearance is not final :P
|
changeset |
files
|
Tue, 16 Apr 2013 19:53:52 +0200 |
sheepluva |
whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error?
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 22:59:40 +0400 |
unc0rr |
This isn't necessary anymore
|
changeset |
files
|
Tue, 16 Apr 2013 17:31:39 +0200 |
sheepluva |
fix for Issue 611: Engine crash in portal code
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 22:48:14 +0400 |
unc0rr |
- Revert server workaround over desync from r98e2dbdda8c0
|
changeset |
files
|
Tue, 16 Apr 2013 12:24:13 +0200 |
sheepluva |
make cleaver icon hint at that fact that you have 2 of them
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 07:44:51 +0300 |
jaree |
Change collision detection with current hedgehog
|
changeset |
files
|
Tue, 16 Apr 2013 12:00:06 +0200 |
sheepluva |
description tweaks
0.9.19
|
changeset |
files
|
Wed, 10 Apr 2013 00:13:26 +0400 |
unc0rr |
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
|
changeset |
files
|
Mon, 15 Apr 2013 19:53:35 +0200 |
sheepluva |
fix octorama preview
0.9.19
|
changeset |
files
|
Mon, 08 Apr 2013 23:34:12 +0400 |
unc0rr |
- Better fix to friends joins/quits highlighting problem
|
changeset |
files
|
Mon, 15 Apr 2013 19:25:19 +0200 |
Matisumi |
french translations
0.9.19
|
changeset |
files
|
Sun, 07 Apr 2013 19:43:18 -0400 |
dag10 |
Merge.
|
changeset |
files
|
Mon, 15 Apr 2013 18:27:35 +0200 |
Randy |
add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva
0.9.19
|
changeset |
files
|
Sun, 07 Apr 2013 22:53:40 +0200 |
sheepluva |
merge
|
changeset |
files
|
Sun, 07 Apr 2013 19:42:02 -0400 |
dag10 |
Fixed map preview overlap on certain locales (Fixes issue 549).
|
changeset |
files
|
Mon, 15 Apr 2013 17:48:14 +0200 |
Randy |
fixed slash for fruit theme
0.9.19
|
changeset |
files
|
Sun, 07 Apr 2013 16:35:48 -0400 |
nemo |
set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
|
changeset |
files
|
Sun, 14 Apr 2013 21:51:53 +0200 |
Matisumi |
engine translation update, french
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 02:11:02 +0200 |
koda |
fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
|
changeset |
files
|
Sun, 14 Apr 2013 12:25:24 +0200 |
sheepluva |
cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 01:19:47 +0200 |
koda |
reintroduce the notice for restarting frontend after changing language
|
changeset |
files
|
Sun, 14 Apr 2013 12:11:02 +0200 |
sheepluva |
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 01:11:49 +0200 |
koda |
check for network for feedback dialog too
|
changeset |
files
|
Sat, 13 Apr 2013 19:31:31 +0200 |
mikade |
remove delays from "one of everything" weaponset
0.9.19
|
changeset |
files
|
Sat, 06 Apr 2013 01:02:28 +0200 |
koda |
reintroduce the notification message in case you access dlc page without internet connection
|
changeset |
files
|
Sat, 13 Apr 2013 19:11:52 +0200 |
sheepluva |
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger.
0.9.19
|
changeset |
files
|
Fri, 05 Apr 2013 22:57:31 +0200 |
koda |
fix displaying the right version of windows in system info
|
changeset |
files
|
Thu, 11 Apr 2013 18:39:17 +0200 |
Marco Bresciani |
IT translation file completed.
0.9.19
|
changeset |
files
|
Thu, 13 Jun 2013 22:50:33 +0200 |
koda |
close branch
cmake_pascal
|
changeset |
files
|
Fri, 05 Apr 2013 22:46:48 +0200 |
koda |
feedback, display ram size in MB
|
changeset |
files
|
Fri, 12 Apr 2013 21:41:55 +0200 |
sheepluva |
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
0.9.19
|
changeset |
files
|
Tue, 30 Apr 2013 01:47:30 +0200 |
koda |
add useful variables for non-Makefile generators to set where we want our stuff built
cmake_pascal
|
changeset |
files
|
Fri, 05 Apr 2013 22:40:44 +0200 |
koda |
little feedback rewording
|
changeset |
files
|
Sun, 07 Apr 2013 23:46:50 +0200 |
Randy |
Hats!
0.9.19
|
changeset |
files
|
Tue, 30 Apr 2013 01:43:47 +0200 |
koda |
this makes Xcode generator test pass
cmake_pascal
|
changeset |
files
|
Fri, 05 Apr 2013 18:25:23 +0200 |
koda |
use SDL_Threads everywhere
|
changeset |
files
|
Sun, 07 Apr 2013 17:35:57 +0200 |
sheepluva |
small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :)
0.9.19
|
changeset |
files
|
Tue, 30 Apr 2013 01:43:00 +0200 |
koda |
fpc sysroot should belong to user configuration
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 20:31:41 -0400 |
nemo |
drill test tweak based on watching AI play
|
changeset |
files
|
Fri, 15 Mar 2013 17:06:23 +0100 |
Marco Bresciani |
Few Japanese (very "in progress") thansk to wife and the about.
0.9.19
|
changeset |
files
|
Thu, 04 Apr 2013 14:37:19 +0200 |
koda |
remove now-unused function
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 18:03:15 +0100 |
koda |
cmake netiquette
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 15:54:34 -0400 |
Randi |
add shading
|
changeset |
files
|
Thu, 04 Apr 2013 18:47:09 +0200 |
koda |
merge with latest default branch
0.9.19
|
changeset |
files
|
Thu, 04 Apr 2013 16:12:26 +0400 |
unc0rr |
Fix pos() return type
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 02:06:54 +0100 |
koda |
restore the osx build disabling universal app support
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 11:27:23 -0400 |
nemo |
remove 70c086d9b03f - I suspect the issue was actually part of more general prob probably fixed in cfc44db21d72 by jaree
|
changeset |
files
|
Thu, 04 Apr 2013 02:07:06 +0200 |
koda |
and now engine in c links too (with more manual intervention as of issue 596)
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 01:43:34 +0100 |
koda |
add and use the integrated version check
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 14:35:46 +0200 |
koda |
forgot these from raa2ffd427f6a
|
changeset |
files
|
Thu, 04 Apr 2013 01:38:30 +0200 |
koda |
engine to c now compiles with some manual intervention (as of bug 596)
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 01:18:04 +0100 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
cmake_pascal
|
changeset |
files
|
Thu, 04 Apr 2013 08:10:59 -0400 |
nemo |
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
|
changeset |
files
|
Thu, 04 Apr 2013 00:32:57 +0200 |
koda |
update branch again
webgl
|
changeset |
files
|
Tue, 26 Mar 2013 01:13:45 +0100 |
koda |
set directories to be included externally, in the project file
cmake_pascal
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changeset |
files
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Thu, 04 Apr 2013 10:44:03 +0300 |
jaree |
Fix AI collision detection with crates and overlapping hedgehogs. Remove duplicating code
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changeset |
files
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Wed, 03 Apr 2013 00:17:21 +0400 |
unc0rr |
No more hwengine.desktop here
webgl
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changeset |
files
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Sun, 24 Mar 2013 11:11:39 +0100 |
koda |
gather all libs in a single list
cmake_pascal
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changeset |
files
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Wed, 03 Apr 2013 22:05:11 -0400 |
Randi |
Fruit theme
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changeset |
files
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Wed, 03 Apr 2013 00:16:37 +0400 |
unc0rr |
Fix rendering errors now.
webgl
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changeset |
files
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