Thu, 23 May 2019 08:50:18 +0200 Wuzzy ACF2: Add more isHogAlive checks
Thu, 23 May 2019 08:34:30 +0200 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Wed, 22 May 2019 23:32:22 +0200 Wuzzy Merge alfadur's commits
Wed, 22 May 2019 23:30:10 +0200 Wuzzy ACF2: Prevent cut scene from playing when own hogs are dead or about to die
Wed, 22 May 2019 11:31:55 +0200 Wuzzy ACF: Add some checks before calling StoppedGear
Wed, 22 May 2019 10:45:35 +0200 Wuzzy Fix health case/barrel health texture being sometimes not created
Wed, 22 May 2019 23:53:00 +0300 alfadur disallow zero rope step
Wed, 22 May 2019 23:05:55 +0300 alfadur use contains where possible
Wed, 22 May 2019 22:42:20 +0300 alfadur remove RangeContains in favor of standard contains
Tue, 21 May 2019 23:04:50 +0300 alfadur add rope layers
Tue, 21 May 2019 16:45:16 +0200 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots (for real)
Tue, 21 May 2019 16:32:34 +0200 Wuzzy Fix un-selecting weapon while in multishoot allowing another attack
Tue, 21 May 2019 15:15:17 +0200 Wuzzy ACF2: Fix breakage when leaks kills Brainiac with 3 Deagle shots
Tue, 21 May 2019 14:38:10 +0200 Wuzzy ACF2: Fix Lua error when hog dies during cyborg choice phase
Tue, 21 May 2019 12:58:28 +0200 Wuzzy Disable Sudden Death for all A Classic Fairytale missions
Tue, 21 May 2019 12:37:35 +0200 Wuzzy ACF1: Fix pastMoleHeadAnim being played twice
Mon, 20 May 2019 21:14:39 +0200 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 20 May 2019 16:53:52 +0200 Wuzzy Update German Lua translations
Mon, 20 May 2019 16:18:35 +0200 Wuzzy Scenarios: Drawn games count as mission failure
Mon, 20 May 2019 14:59:26 +0200 Wuzzy Speed Shoppa: Set hog dy=0 on victory
Mon, 20 May 2019 01:24:25 +0200 Wuzzy Remove Wacky templates #37, #38, #43 from Large land template
Mon, 20 May 2019 00:15:02 +0200 Wuzzy Update MaxHedgehogs for template #43
Sun, 19 May 2019 23:52:13 +0200 Wuzzy Calculate max. recommended hog count for perlin maps
Sun, 19 May 2019 21:14:53 +0200 Wuzzy Give a more accurate hedgehog limit estimate for small drawn maps
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