Sun, 20 Jun 2010 23:05:11 +0200 | koda | some memory caring code | changeset | files |
Sun, 20 Jun 2010 19:31:15 -0400 | nemo | This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off. | changeset | files |
Sun, 20 Jun 2010 18:35:59 +0200 | koda | fix zoom smoothness | changeset | files |
Sat, 19 Jun 2010 00:48:47 +0200 | koda | add initial stubs for selecting weapons in the ifrontend | changeset | files |
Sun, 20 Jun 2010 18:26:49 -0400 | nemo | Remove redundant test, add some temp variables to speed up the expensive CheckLand | changeset | files |
Fri, 18 Jun 2010 20:45:45 +0200 | sheepluva | add local rev number/rev count to dev version suffix | changeset | files |