Fri, 04 Nov 2011 00:38:37 +0100 | koda | while formatting the ammomenu code i found out that it's simpler to move than i thought, and fixed a small glitch when animation was disabled | changeset | files |
Fri, 04 Nov 2011 14:10:27 +0300 | unc0rr | Many improvements to the parser | changeset | files |
Thu, 03 Nov 2011 23:16:26 +0300 | unc0rr | Better 'else' part | changeset | files |
Thu, 03 Nov 2011 23:12:22 +0300 | unc0rr | Starting pas2C using library called 'pretty' | changeset | files |
Thu, 03 Nov 2011 22:11:35 +0300 | unc0rr | - Update to compile with parsec 3.* | changeset | files |
Thu, 03 Nov 2011 10:36:10 -0400 | nemo | Bounce can't be set on this anyway, and if we did make it work, it'd probably be OP | changeset | files |
Thu, 03 Nov 2011 17:15:54 +0400 | unc0rr | Improve pascal parser, now it is able to successfully parse uGame.pas (though it eats all comments). Many things are still missing. Well, it's just a matter of time to implement the rest. All basic work is already done anyway. | changeset | files |