Wed, 18 Oct 2017 20:33:20 -0400 nemo extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
Wed, 18 Oct 2017 05:28:22 +0200 Wuzzy AI hogs use timebox instead of skip if clueless what to do
Wed, 18 Oct 2017 03:39:01 +0200 Wuzzy AI doesn't use extra damage/vampirism/invulnerable again if already active
Wed, 18 Oct 2017 03:19:43 +0200 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
Wed, 18 Oct 2017 02:17:03 +0200 Wuzzy Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
Wed, 18 Oct 2017 02:08:24 +0200 Wuzzy Fix rubber duck not being used in Highlander
Mon, 16 Oct 2017 16:45:19 +0200 Wuzzy Also drop air mine and rubber duck from Construction Mode crates
Sun, 15 Oct 2017 13:15:39 +0200 Wuzzy Highlander: Mention the "max. 1 ammo per type" rule in mission panel
Sun, 15 Oct 2017 12:30:31 +0200 Wuzzy Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
Fri, 13 Oct 2017 23:39:36 +0200 Wuzzy Fix failure to update all cloud layers properly when entering Sudden Death
Fri, 13 Oct 2017 16:37:56 -0400 nemo mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
Fri, 13 Oct 2017 17:09:45 +0200 Wuzzy Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
Thu, 12 Oct 2017 20:30:39 +0200 Wuzzy Explain TropyRace's knockout rule in the mission panel
Thu, 12 Oct 2017 20:17:00 +0200 Wuzzy QTfrontend: Fix flickering and bad offset of control config popup
Thu, 12 Oct 2017 19:04:30 +0200 Wuzzy Add missing variable in uWorld.pas in videorec builds
Thu, 12 Oct 2017 16:30:12 +0200 Wuzzy Fix incorrect hints about molotov cocktail insta-booming barrels
Wed, 11 Oct 2017 23:41:25 +0200 Wuzzy Rope: Keep rope selected if sliding on ground and secondary weapon selected
Wed, 11 Oct 2017 23:14:29 +0200 Wuzzy Remove unused variable in uWorld.pas
Wed, 11 Oct 2017 17:05:35 -0400 nemo wind blowing around mines off-turn was too annoying.
Wed, 11 Oct 2017 23:01:07 +0200 Wuzzy Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
Wed, 11 Oct 2017 20:16:00 +0200 Wuzzy Fix rope angle possible to go below 0° if having secondary weapon selected
Wed, 11 Oct 2017 18:52:50 +0200 Wuzzy Fix faulty stats screen translation in English locale
Wed, 11 Oct 2017 18:39:19 +0200 Wuzzy Don't let player save ammo scheme with pre-installed name, even case-insensitively
Wed, 11 Oct 2017 01:23:38 +0200 Wuzzy Fix "at least 2 teams" warning not updated when net team is added/removed
Wed, 11 Oct 2017 01:03:30 +0200 Wuzzy Fix cursor still being visible after using piano strike
Tue, 10 Oct 2017 23:42:56 +0200 Wuzzy Change DLC icon (thanks, nemo!)
Tue, 10 Oct 2017 22:45:48 +0200 Wuzzy Mark custom maps/forts/scripts with circle icon instead of icon
Tue, 10 Oct 2017 21:00:11 +0200 Wuzzy Mark custom forts with asterisk in team editor
Tue, 10 Oct 2017 17:39:11 +0200 Wuzzy Lua API: Remove BorderColor variable from onGameInit
Tue, 10 Oct 2017 16:13:44 +0200 Wuzzy Construction Mode: Fix Lua error spam when using time box with filters on map
Tue, 10 Oct 2017 03:08:00 +0200 Wuzzy Fix hog holding nothing in hand when choosing napalm or piano strike
Tue, 10 Oct 2017 02:00:04 +0200 Wuzzy Eliminate some possible spoilers in stats screen of ASA: fruit02
Mon, 09 Oct 2017 14:31:46 +0200 Wuzzy Fix player being able to switch to dying hog
Sun, 08 Oct 2017 23:34:14 +0200 Wuzzy Remove spaces from grave names
Sun, 08 Oct 2017 22:52:44 +0200 Wuzzy Add 7 graves
Sun, 08 Oct 2017 20:24:58 +0200 Wuzzy No longer jiggle sticky mines if using portable portal device
Sun, 08 Oct 2017 19:07:56 +0200 Wuzzy Update German and English locale files
Sun, 08 Oct 2017 19:04:20 +0200 alfadur Improve error messages when feedback or DLC fail to reach Internet
Sun, 08 Oct 2017 16:50:47 +0200 Enrico Update Italian translation (it.lua)
Sun, 08 Oct 2017 16:30:42 +0200 Wuzzy Fix short sound breakdown shortly after using time box
Sun, 08 Oct 2017 04:57:28 +0200 Wuzzy Fix team getting inf. ammo when stockpiling >= 100 ammo
Sun, 08 Oct 2017 04:14:49 +0200 Wuzzy Fix possibility to accidentally destroy team by entering an already existing team name
Sat, 07 Oct 2017 20:07:21 +0200 Wuzzy Fix old team name not being removed after renaming team in frontend
Sat, 07 Oct 2017 13:23:58 -0400 nemo extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
Sat, 07 Oct 2017 19:11:25 +0200 Wuzzy Make sure new teams start with an unique name
Sat, 07 Oct 2017 18:43:31 +0200 Wuzzy Names of new or copied game schemes are now unique
Sat, 07 Oct 2017 03:43:06 +0200 Wuzzy Rework weapon scheme handling in frontend and fix a couple of bugs
Sat, 07 Oct 2017 01:05:55 +0200 Wuzzy Fix molotov cocktails bouncing off vertically off rubber
Fri, 06 Oct 2017 20:28:11 +0200 Wuzzy Fix argument bug in default name of copy of copy of ammo scheme
Fri, 06 Oct 2017 20:17:12 +0200 Wuzzy Strip invalid PNG profiles from PNGs
Fri, 06 Oct 2017 19:12:23 +0200 alfadur Fix splash screen on Windows
Fri, 06 Oct 2017 17:36:03 +0200 Wuzzy Less stupid resetPosition comment in uCursor.pas
Fri, 06 Oct 2017 17:32:02 +0200 Wuzzy Fix camera going crazy when starting game with mouse centered
Fri, 06 Oct 2017 16:33:11 +0200 Wuzzy Use https links in README files
Fri, 06 Oct 2017 14:45:22 +0200 alfadur (Hopefully) fix game camera being shifted on Windows 10
Fri, 06 Oct 2017 14:03:13 +0200 Wuzzy Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
Thu, 05 Oct 2017 18:26:08 +0200 Wuzzy ClimbHome: Fix final team scoring 0 if hog took damage
Thu, 05 Oct 2017 18:22:32 +0200 Wuzzy ClimbHome: Make sure hog faces left on turn start
Thu, 05 Oct 2017 17:39:04 +0200 Wuzzy Climb Home: Fix game getting stuck when player reaches home
Thu, 05 Oct 2017 05:20:25 +0200 Wuzzy Add test case for testing that mines don't move for a very long time
Thu, 05 Oct 2017 02:54:17 +0200 Wuzzy Destroy rope when attempting to shoot it through wrap / bouncy world edge
Thu, 05 Oct 2017 02:02:28 +0200 Wuzzy Fix cursor often jumping to center when putting target while moving cursor
Thu, 05 Oct 2017 01:37:49 +0200 Wuzzy Show selected weapon again when using it in inf attack mode
Wed, 04 Oct 2017 21:33:05 +0200 Wuzzy Remove ScriptParam from HedgeEditor
Wed, 04 Oct 2017 21:25:27 +0200 Wuzzy HedgeEditor: Also save hog effects (e.g. poison) and looking direction
Wed, 04 Oct 2017 20:50:14 +0200 Wuzzy Clean up internal HedgeEditor TODO list
Wed, 04 Oct 2017 18:42:06 +0200 Wuzzy Add translator comment for "toggle team bars"
Wed, 04 Oct 2017 18:34:02 +0200 Wuzzy Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
Wed, 04 Oct 2017 16:09:28 +0200 Wuzzy Add README files to explain the tests directory
Wed, 04 Oct 2017 15:39:39 +0200 Wuzzy Put Testing dir into .hgignore and .gitignore
Wed, 04 Oct 2017 15:37:42 +0200 Wuzzy Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
Wed, 04 Oct 2017 15:28:32 +0200 Wuzzy Add test case to test if cake explodes in time when stuck in tight space
Tue, 03 Oct 2017 15:50:10 +0200 Wuzzy Remove broken “Play again” button in stats page after an online game
Tue, 03 Oct 2017 02:05:09 +0200 Wuzzy Relicense my contributions from WTFPL to CC-0
Tue, 03 Oct 2017 01:27:17 +0200 Wuzzy Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
Mon, 02 Oct 2017 23:08:12 +0200 Wuzzy Update German translation (especially de.txt)
Mon, 02 Oct 2017 16:45:19 -0400 nemo fine. I will
Mon, 02 Oct 2017 21:39:19 +0200 Wuzzy Reduce number of initial teams: 4 human, 2 AI teams
Mon, 02 Oct 2017 20:59:40 +0200 Wuzzy Create 5 human teams + 5 AI teams on first start
Mon, 02 Oct 2017 18:12:23 +0200 Wuzzy Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
Mon, 02 Oct 2017 17:54:07 +0200 Wuzzy Add a bunch of announcer messages in English
Mon, 02 Oct 2017 15:43:45 +0200 Wuzzy Use generic team names for non-themed random teams; add a bunch of more random team names
Sun, 01 Oct 2017 09:42:17 +0200 Wuzzy Nobody Laugh mission: Set bot level to maximum
Sun, 01 Oct 2017 03:12:56 +0200 Wuzzy Battalion: Only show collected ammo to local player
Sun, 01 Oct 2017 02:10:34 +0200 Wuzzy Change some HedgeEditor menu icons
Sun, 01 Oct 2017 01:48:30 +0200 Wuzzy Change Highlander.cfg to select Default by default
Sun, 01 Oct 2017 01:04:38 +0200 Wuzzy ACF6: Set correct position of native after skipping
Sun, 01 Oct 2017 00:46:58 +0200 Wuzzy ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
Sat, 30 Sep 2017 23:53:21 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 23:52:08 +0200 Wuzzy TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 30 Sep 2017 20:31:07 +0200 Wuzzy Fix broken format string in de.lua, breaking Tumbler script
Sat, 30 Sep 2017 20:29:01 +0200 Wuzzy ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
Sat, 30 Sep 2017 19:51:22 +0200 sheepluva fix copypasta fail that caused segfaults (esp. in pas2c)
Sat, 30 Sep 2017 17:23:47 +0200 Wuzzy ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
Sat, 30 Sep 2017 17:04:41 +0200 Wuzzy ASA, moon01: Fix various turn-based and gameplaying bugs
Sat, 30 Sep 2017 15:40:02 +0200 Wuzzy ASA, moon01: Move escape dialog into a proper animation dialogue
Sat, 30 Sep 2017 14:15:59 +0200 Wuzzy Merge sheepluva's changes
Sat, 30 Sep 2017 14:15:18 +0200 Wuzzy ACF7: Don't make princess disappear instantly after victory
Sat, 30 Sep 2017 14:00:02 +0200 sheepluva workaround to fix pas2c mistyping a constant as bool
Sat, 30 Sep 2017 04:31:50 +0200 Wuzzy ACF5: Fix position of Fiery Water when skipping start anim.
Sat, 30 Sep 2017 04:26:40 +0200 Wuzzy ACF5: Spare traitor's life with skip instead of precise
Sat, 30 Sep 2017 04:03:08 +0200 Wuzzy ASA, fruit01: Change choice keys
Sat, 30 Sep 2017 03:59:54 +0200 Wuzzy ASA, fruit01: Show mission text when reaching launch pad with enemies
Sat, 30 Sep 2017 03:28:43 +0200 Wuzzy ASA, fruit01: Improve mission texts and choice dialog handling
Sat, 30 Sep 2017 02:09:43 +0200 Wuzzy ACF1: Change rope challenge confirm key to [Attack]
Sat, 30 Sep 2017 02:04:58 +0200 Wuzzy ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
Sat, 30 Sep 2017 01:45:01 +0200 Wuzzy ACF1: Force player to press jump to confirm difficulty dialog
Sat, 30 Sep 2017 00:59:12 +0200 Wuzzy ASA, ice01: Fix turn ready caption
Sat, 30 Sep 2017 00:52:06 +0200 sheepluva make hellfire test a bit less seed-sensitive
Sat, 30 Sep 2017 00:43:56 +0200 Wuzzy ASA, moon01: Fix minions sometimes taking double turns
Sat, 30 Sep 2017 00:09:48 +0200 sheepluva pas2c happiness initiative 2017, continued
Fri, 29 Sep 2017 23:31:29 +0200 sheepluva change return codes to avoid overlap with fpc ones
Fri, 29 Sep 2017 23:29:00 +0200 Wuzzy ASA, Spacetrip: Fix guards taking 2 turns in succession
Fri, 29 Sep 2017 23:13:05 +0200 sheepluva make PHYSFS_setBuffer() known to pas2c
Fri, 29 Sep 2017 22:53:53 +0200 sheepluva fix some things that annoy pas2c and whitespaces
Fri, 29 Sep 2017 22:39:31 +0200 Wuzzy Merge sheepluva's changes
Fri, 29 Sep 2017 21:44:35 +0200 Wuzzy A Space Adventure: Add outro sequence / epilogue in the final mission
Fri, 29 Sep 2017 22:33:15 +0200 sheepluva don't use colorkey for land spray
Fri, 29 Sep 2017 22:09:11 +0200 sheepluva rename ifTransparent to ifColorKey
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