Mon, 17 Nov 2014 23:23:10 +0100 sheepluva fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
Tue, 18 Nov 2014 00:32:39 +0300 unc0rr This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
Mon, 17 Nov 2014 15:25:24 +0100 sheepluva some whitespace fixes
Sun, 16 Nov 2014 22:23:28 +0100 sheepluva some gravity script fixes
Sun, 16 Nov 2014 17:56:27 +0100 sheepluva add bounce effect to bouncy world edges
Sun, 16 Nov 2014 17:23:58 +0100 sheepluva I'm such a dirty boi... cleaning up my own mess a little
Sun, 16 Nov 2014 17:07:13 +0100 sheepluva fix health crate collision
Sun, 16 Nov 2014 00:57:05 +0300 unc0rr This helps too
Sat, 15 Nov 2014 23:56:32 +0300 unc0rr hmpf
Sat, 15 Nov 2014 23:56:08 +0300 unc0rr Oops
Sat, 15 Nov 2014 22:19:38 +0300 unc0rr Fix difference in map generation between fpc and pas2c engine
Sat, 15 Nov 2014 09:43:21 -0500 nemo per template dab vals
Sat, 15 Nov 2014 09:38:51 -0500 nemo oups
Sat, 15 Nov 2014 09:26:08 -0500 nemo modestly randomise dab, bump points again.
Sat, 15 Nov 2014 13:52:07 +0300 unc0rr Model file for coverity checks
Sat, 15 Nov 2014 13:39:58 +0300 unc0rr [PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
Sat, 15 Nov 2014 12:21:43 +0300 unc0rr Fix use of uninitialized variable
Sat, 15 Nov 2014 01:30:40 +0300 unc0rr - Comment out getrandom in addgear for hedgehog, causes preview-game desync
Fri, 14 Nov 2014 17:00:47 +0300 unC0Rr Fix warnings given by 32-bit fpc
Wed, 12 Nov 2014 22:47:43 +0900 mikade oops
Tue, 11 Nov 2014 17:25:47 -0500 nemo lfObjMask is only used when flood filling
Tue, 11 Nov 2014 17:00:34 -0500 nemo flip slider for perlin
Tue, 11 Nov 2014 23:57:46 +0300 unc0rr Fix some stuff from coverity
Tue, 11 Nov 2014 21:55:38 +0100 sheepluva check for new Qt req in cmake files
Tue, 11 Nov 2014 21:46:17 +0100 Safa automatic RTL based on locale
Tue, 11 Nov 2014 21:45:20 +0100 sheepluva raise/fix build reqs
Tue, 11 Nov 2014 21:22:23 +0100 sheepluva fix one of my translation related brainfarts
Mon, 10 Nov 2014 21:57:44 +0300 unc0rr You can't just exit function which is supposed to do copy
Mon, 10 Nov 2014 13:54:57 -0500 nemo strip styling for the slider, since it won't be put over the button
Mon, 10 Nov 2014 10:22:03 -0500 nemo Since unc0rr is quiet, try to avoid the assert
Mon, 10 Nov 2014 01:05:36 +0300 unc0rr - Not only that, nemo, not only that (.cpp)
Sun, 09 Nov 2014 17:01:05 -0500 nemo oh. one more param
Sun, 09 Nov 2014 16:38:26 -0500 nemo Copypasta to hopefully hook up net sync correctly.
Sun, 09 Nov 2014 15:52:09 -0500 nemo hookup perlin
Sun, 09 Nov 2014 23:44:13 +0300 unc0rr Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
Sun, 09 Nov 2014 14:58:43 -0500 nemo Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
Sun, 09 Nov 2014 14:33:31 -0500 nemo merge...
Sat, 08 Nov 2014 15:20:54 +0100 sheepluva Merge pull request #19 from LocutusOfBorg/update-translation
Sat, 08 Nov 2014 14:56:21 +0100 Gianfranco Costamagna Update italian translation
Sat, 08 Nov 2014 14:26:20 +0100 Gianfranco Costamagna Remove obsolete translations
Sat, 08 Nov 2014 11:26:16 -0500 nemo Partially hook up feature size so horrorcat has something to test.
Sat, 08 Nov 2014 10:11:16 -0500 nemo sheepluva and unc0rr didn't like the idea of slider over preview.
Sat, 08 Nov 2014 12:19:35 +0100 sheepluva Merge pull request #13 from LocutusOfBorg/fix-license
Sat, 08 Nov 2014 09:44:02 -0500 nemo Forgot the mission description.
Sat, 08 Nov 2014 12:10:37 +0100 sheepluva Merge pull request #14 from LocutusOfBorg/fix-desktop
Sat, 08 Nov 2014 00:17:57 +0100 sheepluva Merge pull request #18 from LocutusOfBorg/update-translation
Mon, 03 Nov 2014 07:26:47 -0500 nemo swap off/on
Mon, 03 Nov 2014 07:22:21 -0500 nemo Merge of unc0rr's last change against default.
Fri, 07 Feb 2014 11:39:31 +0100 Gianfranco Costamagna Added two copyrights on gameServer
Sun, 02 Nov 2014 23:36:01 +0300 unC0Rr Fix map preview desync
Sat, 01 Nov 2014 11:20:37 -0400 nemo A slider for controlling things like bumpiness of map and tunnel sizes.
Fri, 31 Oct 2014 19:35:55 +0100 Gianfranco Costamagna Update italian translation
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Fri, 24 Jan 2014 15:37:40 +0100 Gianfranco Costamagna Fixed desktop file By adding an xpm icon
Sun, 09 Nov 2014 23:02:21 +0300 unc0rr Scripts list module qmlfrontend
Thu, 30 Oct 2014 18:47:51 -0400 wuzzy Updates to german translation
Mon, 03 Nov 2014 23:56:51 +0300 unc0rr Theme can be changed qmlfrontend
Thu, 30 Oct 2014 15:09:49 -0400 nemo Add Auto Camera messages to localisation
Mon, 03 Nov 2014 23:36:53 +0300 unc0rr Allow using right button or wheel to change team color qmlfrontend
Tue, 28 Oct 2014 10:27:35 -0400 nemo Remove loc() called with a variable.
Mon, 03 Nov 2014 00:01:02 +0300 unc0rr Show team color in teams list widget, also allow to change it on mouse click qmlfrontend
Tue, 28 Oct 2014 10:17:49 -0400 nemo Update Qt strings too
Sat, 01 Nov 2014 22:51:07 +0300 unc0rr - Store index of color instead of its value qmlfrontend
Tue, 28 Oct 2014 09:56:28 -0400 nemo Update locale to latest strings. This does NOT include the string format improvement.
Sat, 01 Nov 2014 00:23:22 +0300 unc0rr - Allow to delete teams from config qmlfrontend
Mon, 27 Oct 2014 21:24:55 +0900 mikade Add Construction Mode (probably needs testing / fixing)
Fri, 31 Oct 2014 00:36:08 +0300 unc0rr Perform some checks on team add qmlfrontend
Sat, 25 Oct 2014 15:17:02 -0400 nemo cosmetic disabling of clouds with sea edges and underwater theme
Sat, 25 Oct 2014 00:31:10 +0400 unc0rr Teams widget now allows to add and remove teams (basic implementation, no checks performed, no colors, no hedgehogs) qmlfrontend
Sat, 25 Oct 2014 11:29:45 -0400 nemo Remove switching of hog's hat to chef. do it in draw instead.
Mon, 20 Oct 2014 22:55:12 +0400 unc0rr Load and show local teams list qmlfrontend
Sat, 25 Oct 2014 10:42:30 -0400 nemo Revert hog tinting from rdb65298717da since it wasn't sufficiently complete for a release. More sprites need converting, and there's a slight bug in hog tinting, for away hogs with hats I believe.
Mon, 13 Oct 2014 23:46:49 +0400 unc0rr - Implement getTeamsList (not tested) qmlfrontend
Mon, 20 Oct 2014 19:50:46 +0200 sheepluva allow toggling ammo menu while NoTeamOrHH, as suggested by unC0Rr
Thu, 02 Oct 2014 00:48:14 +0400 unc0rr Filter out garbage from themes list qmlfrontend
Mon, 20 Oct 2014 15:31:44 +0200 sheepluva find and add lua tests automagically
Wed, 01 Oct 2014 01:20:05 +0400 unc0rr flib provides theme icons, qmlFrontend shows them qmlfrontend
Sun, 19 Oct 2014 15:46:09 -0400 nemo allow hogs to repeatedly enter portals placed on the ground
Tue, 30 Sep 2014 00:54:04 +0400 unc0rr Themes model, also add some files I forgot to add previously qmlfrontend
Thu, 09 Oct 2014 22:14:55 +0400 unc0rr some unfinished stuff
Sun, 28 Sep 2014 21:33:14 +0400 unc0rr Quick Game PoC qmlfrontend
Thu, 02 Oct 2014 18:04:14 +0200 sheepluva another small rendering tweak/fix
Sun, 28 Sep 2014 01:17:55 +0400 unc0rr Getter and setter for seed qmlfrontend
Thu, 02 Oct 2014 13:44:54 +0200 sheepluva simplify {$IF that pas2c did not seem to understand
Sun, 28 Sep 2014 00:49:04 +0400 unc0rr More refactoring: move PoC preview getting code into flib qmlfrontend
Thu, 02 Oct 2014 13:18:58 +0200 sheepluva also fix top/bottom and side-by-side rendering (got also broken in webgl branch)
Sun, 28 Sep 2014 00:18:01 +0400 unc0rr Some refactoring qmlfrontend
Thu, 02 Oct 2014 13:01:18 +0200 sheepluva fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth
Sat, 27 Sep 2014 12:49:08 +0400 unc0rr - Get rid of engine's PathPrefix and UserPathPrefix qmlfrontend
Thu, 02 Oct 2014 12:08:22 +0200 sheepluva fix mapgen of other scripts too
Fri, 26 Sep 2014 00:56:36 +0400 unc0rr - Pages qmlfrontend
Thu, 02 Oct 2014 00:40:25 +0200 sheepluva use constants for mapgen, expose those to lua
Mon, 22 Sep 2014 02:10:39 +0400 unc0rr flib: qmlfrontend
Thu, 02 Oct 2014 00:06:59 +0200 sheepluva some more splash code tweaking/fixing
Sun, 21 Sep 2014 00:37:50 +0400 unc0rr Move away from passing shortstrings into C code, now IPC works qmlfrontend
Wed, 01 Oct 2014 22:46:58 +0200 sheepluva tweak splash position
Sat, 20 Sep 2014 00:56:54 +0400 unc0rr - Remove --port command qmlfrontend
Wed, 01 Oct 2014 15:51:17 -0400 nemo
Fri, 19 Sep 2014 14:27:41 +0400 unc0rr Strip some HWLIBRARY ifdefs qmlfrontend
Fri, 26 Sep 2014 22:20:12 -0400 nemo climb home training/multiplayer
Thu, 18 Sep 2014 23:02:05 +0400 unc0rr - More flib IPC routines qmlfrontend
Wed, 17 Sep 2014 23:03:24 -0400 nemo Make it a bit easier/safer to build ice bridges
Thu, 18 Sep 2014 00:19:05 +0400 unc0rr Some work on new IPC, built with the use of mutexes and condition variables qmlfrontend
Tue, 09 Sep 2014 10:48:11 +0200 sheepluva update manpage
Tue, 16 Sep 2014 12:46:58 +0400 unc0rr Some more of ignoration qmlfrontend
Mon, 08 Sep 2014 18:53:34 +0200 sheepluva mention the hwplay:// thing in --help
Tue, 16 Sep 2014 12:47:39 +0400 unc0rr Basic layout of frontlib, some more sdl bindings qmlfrontend
Mon, 08 Sep 2014 18:12:13 +0200 sheepluva fix for < LocutusOfBorg1> https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=760776
Sat, 13 Sep 2014 00:27:10 +0400 unc0rr - Fix arguments parsing in engine assuming paramcount > 0 qmlfrontend
Sun, 07 Sep 2014 15:11:08 -0400 nemo update with new winners
Fri, 12 Sep 2014 00:51:14 +0400 unc0rr Let's get it started qmlfrontend
Mon, 25 Aug 2014 22:52:59 +0400 unc0rr - Revert try to add local team on rejoin
Mon, 25 Aug 2014 00:11:19 +0400 unc0rr This should make frontend aware of your own teams in game on rejoin
Sun, 24 Aug 2014 23:53:33 +0400 unc0rr Also pass maze_size parameter to perlin generator in game mode
Sun, 24 Aug 2014 23:41:06 +0400 unc0rr Also convert the message if current team is gone
Sun, 24 Aug 2014 15:18:26 -0400 nemo rename of variable typo for readability
Sun, 24 Aug 2014 14:51:11 -0400 nemo ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
Sun, 24 Aug 2014 10:43:49 +0400 unc0rr Better diagnostics in log, even though it shouldn't matter anymore
Fri, 22 Aug 2014 20:18:13 +0400 unc0rr Fix map contrainer widget look in russian locale
Fri, 22 Aug 2014 19:43:26 +0400 unc0rr Fix issue 813
(0) -10000 -3000 -1000 -120 +120 +1000 +3000 tip