Thu, 11 Jul 2019 04:42:50 +0200 |
Wuzzy |
Tweak position of big splashes right or left
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files
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Thu, 11 Jul 2019 03:22:35 +0200 |
Wuzzy |
Spawn bubbles instead of sparkles when air mine is stunned underwater
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Thu, 11 Jul 2019 02:25:07 +0200 |
Wuzzy |
Make flames collide with bounce world edge again, properly this time
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Thu, 11 Jul 2019 00:53:29 +0200 |
Wuzzy |
Remove all placement restrictions of air attack and friends
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files
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Thu, 11 Jul 2019 00:45:49 +0200 |
Wuzzy |
Bounce world edge: Fix buggy gear behaviour if gear spawned inside bounce edge area
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files
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Tue, 09 Jul 2019 12:55:58 +0200 |
Wuzzy |
TimeBox: Fix buggy behaviour if hog took damage or died before time box arrived
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files
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Mon, 08 Jul 2019 22:29:20 +0200 |
Wuzzy |
Remove excessive console output of gtAirAttack
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files
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Mon, 08 Jul 2019 21:44:26 +0200 |
Wuzzy |
King Mode: Fix king placement phase not working correctly with multiple teams in a clan
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files
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Mon, 08 Jul 2019 15:16:05 +0300 |
alfadur |
fix fpnum to f64 conversion
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files
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Sat, 06 Jul 2019 22:04:59 +0300 |
alfadur |
optimize 64-bit sqrt some more
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files
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Sat, 06 Jul 2019 00:31:54 +0200 |
unc0rr |
Marry C enums, Qt's metaobject system and QML
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files
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Fri, 05 Jul 2019 23:40:03 +0300 |
alfadur |
replace overflowing_sub with wrapping_sub
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files
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Fri, 05 Jul 2019 21:48:01 +0300 |
alfadur |
fix empty polygon iteration
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files
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Fri, 05 Jul 2019 21:16:33 +0300 |
alfadur |
optimize sqrts
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files
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Thu, 04 Jul 2019 21:40:50 +0300 |
alfadur |
reduce convertions in signum
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files
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Thu, 04 Jul 2019 19:21:56 +0300 |
alfadur |
fix u32 conversion sign
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files
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Thu, 04 Jul 2019 17:59:37 +0300 |
alfadur |
optimize fpnum operations
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files
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Tue, 02 Jul 2019 15:23:16 +0200 |
Wuzzy |
King Mode: Fix whole clan being killed when king died
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files
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Mon, 01 Jul 2019 22:35:19 +0200 |
Wuzzy |
Fix hog tags of current hog not rendered in gray area of wrap world edge if finger is shown
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files
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Sun, 30 Jun 2019 11:43:39 +0200 |
Wuzzy |
Mark Polish translation as complete for next release
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files
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Sun, 30 Jun 2019 11:42:47 +0200 |
KoBeWi |
Update Polish frontend translation and finish pl.txt
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files
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Sun, 30 Jun 2019 11:20:22 +0200 |
Wuzzy |
Fix sidFPS not being properly right-aligned (again!)
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files
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Sat, 29 Jun 2019 23:12:21 +0200 |
Wuzzy |
Display special icon when moving bee cursor over gray wrap area
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files
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Sat, 29 Jun 2019 22:52:14 +0200 |
Wuzzy |
Bee: Call HomingWrap in pre-homing phase, too
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files
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Sat, 29 Jun 2019 22:03:44 +0200 |
Wuzzy |
Air mine contour: Lower opacity when not seeking
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files
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Sat, 29 Jun 2019 21:19:02 +0200 |
Wuzzy |
More logical lamp rules for air mine
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files
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Sat, 29 Jun 2019 21:00:27 +0200 |
Wuzzy |
Make air mine contour red when chasing
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files
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Sat, 29 Jun 2019 20:41:14 +0200 |
Wuzzy |
Render contour of air mines when in highly opaque water
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files
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Sat, 29 Jun 2019 19:35:59 +0200 |
Wuzzy |
WxW: Hide “Please wait ...” panel by default
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files
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Sat, 29 Jun 2019 19:06:41 +0200 |
Wuzzy |
Update changelog WRT Polish translation
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files
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Sat, 29 Jun 2019 19:05:50 +0200 |
KoBeWi |
Update Polish translation: Lua 100%, update pl.txt
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files
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Mon, 24 Jun 2019 11:25:15 +0200 |
Wuzzy |
Fix buggy kamikaze when hog took damage during short waiting phase at start
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files
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Sun, 23 Jun 2019 16:14:27 +0200 |
Wuzzy |
Explode hog instantly when taking damage while dying
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files
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Sun, 23 Jun 2019 11:28:00 +0200 |
Wuzzy |
Update changelog
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files
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Sun, 23 Jun 2019 10:49:15 +0200 |
Wuzzy |
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
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files
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Sat, 22 Jun 2019 10:32:15 -0400 |
nemo |
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
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files
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Fri, 21 Jun 2019 22:36:50 -0400 |
nemo |
48 used to be the limit
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files
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Sat, 22 Jun 2019 00:18:24 +0300 |
alfadur |
fill the atlas with sprites
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files
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Fri, 21 Jun 2019 20:27:37 +0200 |
Wuzzy |
Update locale files
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files
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Fri, 21 Jun 2019 20:13:12 +0200 |
GunChleoc |
Add Scottish Gaelic translation in metadata files
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files
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Fri, 21 Jun 2019 20:08:05 +0200 |
GunChleoc |
Update Scottish Gaelic translation (frontend)
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files
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Fri, 21 Jun 2019 00:33:56 +0300 |
alfadur |
add a way to reference atlas contents
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files
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Thu, 20 Jun 2019 16:05:03 +0300 |
alfadur |
fix hammer and rcplane sprite offsets
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files
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Thu, 20 Jun 2019 15:56:59 +0300 |
alfadur |
add missing GL2 support call
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files
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Wed, 19 Jun 2019 22:36:11 -0400 |
nemo |
consistent indentation with rest of unit. was just to help me read this block
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files
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Wed, 19 Jun 2019 23:52:54 +0200 |
unc0rr |
Rework EquidistantPoints
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files
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Wed, 19 Jun 2019 17:19:52 -0400 |
nemo |
make airmines less of CPU hogs
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files
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Wed, 19 Jun 2019 20:37:02 +0200 |
Wuzzy |
Make flames ignore bouncy world edge
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files
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Wed, 19 Jun 2019 19:02:49 +0200 |
Wuzzy |
uLand.pas: Remove unused variable
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files
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Wed, 19 Jun 2019 18:51:02 +0200 |
Wuzzy |
weBounce: Fix some weird bouncing behaviour
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files
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Mon, 17 Jun 2019 21:43:05 +0200 |
Wuzzy |
Lua: Fix incorrect values for capcolDefault, capcolSetting
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files
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Wed, 19 Jun 2019 02:40:00 +0300 |
alfadur |
enable local admins for non-official servers
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files
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Wed, 19 Jun 2019 01:47:56 +0300 |
alfadur |
break error loop in client removal
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files
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Wed, 19 Jun 2019 01:19:10 +0300 |
alfadur |
pin removed clients until the output buffer is flushed
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files
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Wed, 19 Jun 2019 00:49:45 +0300 |
alfadur |
remove a 2015ism
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files
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Mon, 17 Jun 2019 20:55:11 +0200 |
Wuzzy |
ACF5: Fix incorrect ammo display on turn start at wave 3
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files
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Mon, 17 Jun 2019 20:27:34 +0200 |
Wuzzy |
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
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files
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Mon, 17 Jun 2019 20:20:01 +0200 |
Wuzzy |
Fix air mine spawning inside land if land is almost completely full
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files
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Mon, 17 Jun 2019 19:51:05 +0200 |
Wuzzy |
Fix mapgen flowers being slightly offset on X axis
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files
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Mon, 17 Jun 2019 19:33:43 +0200 |
Wuzzy |
ACF10: Show proper messages when everyone dies
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files
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Mon, 17 Jun 2019 19:20:02 +0200 |
Wuzzy |
ACF: Show "Mission succeeded/failed" in stats screen
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files
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Mon, 17 Jun 2019 00:10:18 +0200 |
Wuzzy |
ACF5: Tweak hog coordinates to avoid floating
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files
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Sun, 16 Jun 2019 13:55:32 +0200 |
Wuzzy |
ACF5: Disable inappropriate "boring" taunt at the end
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files
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Sun, 16 Jun 2019 13:48:22 +0200 |
Wuzzy |
ACF5: In final animation, move camera to empty cage
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