Fri, 17 Sep 2010 18:59:44 -0400 nemo Oops. Forgot to change these over after switching CurWeapon to AmmoType
Fri, 17 Sep 2010 13:32:37 -0400 nemo inu adds a few more random teams
Fri, 17 Sep 2010 15:27:04 +0200 smaxx Frontend:
Tue, 14 Sep 2010 22:13:59 +0200 smaxx Frontend:
Tue, 14 Sep 2010 21:07:06 +0200 smaxx Frontend:
Tue, 14 Sep 2010 19:06:59 +0200 smaxx Frontend:
Tue, 14 Sep 2010 18:43:14 +0200 smaxx Merge
Tue, 14 Sep 2010 12:17:39 -0400 nemo Revert accidental commit of inu's stretching of this column
Tue, 14 Sep 2010 18:41:37 +0200 smaxx Frontend:
Tue, 14 Sep 2010 17:42:51 +0200 smaxx Frontend:
Tue, 14 Sep 2010 13:45:19 +0200 smaxx Engine:
Tue, 14 Sep 2010 13:05:49 +0200 smaxx Engine:
Tue, 14 Sep 2010 00:17:22 -0400 inu updated pt
Mon, 13 Sep 2010 21:59:49 -0400 inu typo and fill in "translation" for an empty english stub
Mon, 13 Sep 2010 20:27:53 -0400 nemo more fixing of indentation
Mon, 13 Sep 2010 18:53:50 -0400 nemo clean up koda's indenting :-p
Mon, 13 Sep 2010 12:29:02 -0400 nemo Mucked up offsets of sequences when rearranging.
Mon, 13 Sep 2010 11:35:10 -0400 nemo resized splash (to fit 512 tex limit)
Mon, 13 Sep 2010 10:50:09 -0400 archl updated engine text
Sun, 12 Sep 2010 23:26:38 -0400 nemo Unbreak Team hats, shrink some hat sizes
Sun, 12 Sep 2010 19:06:02 -0400 nemo Adjust to reduced ammo menu dimensions.
Sun, 12 Sep 2010 17:56:41 -0400 nemo Fix kamikaze portal loop
Sun, 12 Sep 2010 23:43:20 +0200 smaxx Sounds:
Sun, 12 Sep 2010 17:38:14 -0400 szczur This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
(0) -3000 -1000 -300 -100 -50 -24 +24 +50 +100 +300 +1000 +3000 +10000 tip