Thu, 17 Nov 2016 03:36:45 +0100 |
Wuzzy |
Show mission map descriptions for default language as well
|
changeset |
files
|
Thu, 17 Nov 2016 03:35:58 +0100 |
Wuzzy |
UTF-8 support for mission map descriptions
|
changeset |
files
|
Thu, 17 Nov 2016 03:35:10 +0100 |
Wuzzy |
Fix improper locale detection for mission map descriptions
|
changeset |
files
|
Thu, 17 Nov 2016 03:34:21 +0100 |
Wuzzy |
Add German translations for mission maps
|
changeset |
files
|
Thu, 17 Nov 2016 03:33:46 +0100 |
Wuzzy |
Slightly improved mission map descriptions
|
changeset |
files
|
Wed, 16 Nov 2016 19:19:36 +0100 |
sheepluva |
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
|
changeset |
files
|
Wed, 16 Nov 2016 12:26:26 -0500 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
|
changeset |
files
|
Wed, 16 Nov 2016 18:06:02 +0100 |
Wuzzy |
Improve mission panel in Gravity script (don't overwrite game modifier texts)
|
changeset |
files
|
Wed, 16 Nov 2016 18:02:22 +0100 |
Wuzzy |
Fix low gravity utility not working in Gravity script (fixes #13)
|
changeset |
files
|
Wed, 16 Nov 2016 16:35:43 +0100 |
Wuzzy |
Save fastest rounds in Killing the specialists and Precise shooting missions
|
changeset |
files
|
Wed, 16 Nov 2016 16:35:09 +0100 |
Wuzzy |
Save record time for Chasing the blue hog mission
|
changeset |
files
|
Wed, 16 Nov 2016 16:34:33 +0100 |
Wuzzy |
Save some records in campaign vars: Hard flying, Running for survival
|
changeset |
files
|
Wed, 16 Nov 2016 16:32:44 +0100 |
Wuzzy |
Fix ClimbHome mission bugs (broken teams, broken graph)
|
changeset |
files
|
Wed, 16 Nov 2016 16:18:32 +0100 |
Wuzzy |
Set random flags and voice in random teams
|
changeset |
files
|
Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
|
changeset |
files
|
Tue, 15 Nov 2016 02:30:35 +0100 |
Wuzzy |
Relax some health bounds in game scheme editor
|
changeset |
files
|
Tue, 15 Nov 2016 02:12:49 +0100 |
Wuzzy |
Fix Lua error message in A Classic Fairytale mission 8
|
changeset |
files
|
Tue, 15 Nov 2016 02:05:12 +0100 |
Wuzzy |
Translate appdata file into German
|
changeset |
files
|
Tue, 15 Nov 2016 02:00:27 +0100 |
Wuzzy |
Upgrade appdata file to AppStream 0.8 format, update screenshots
|
changeset |
files
|
Tue, 15 Nov 2016 01:49:36 +0100 |
Wuzzy |
Simplify the hat format for unanimated hats
|
changeset |
files
|
Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
|
changeset |
files
|
Tue, 15 Nov 2016 00:42:44 +0100 |
Wuzzy |
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
|
changeset |
files
|
Tue, 15 Nov 2016 00:17:31 +0100 |
Wuzzy |
Add WorldEdge to Lua API to expose/change world edge type
|
changeset |
files
|
Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
|
changeset |
files
|
Wed, 09 Nov 2016 12:31:05 -0500 |
nemo |
fix urls
|
changeset |
files
|
Wed, 09 Nov 2016 11:21:14 -0500 |
nemo |
allow longer grave animations
|
changeset |
files
|
Sat, 15 Oct 2016 20:54:30 +0200 |
sheepluva |
update changelog
|
changeset |
files
|
Sat, 15 Oct 2016 20:11:05 +0200 |
sheepluva |
fix copypastafail (incorrect variable name) and whitespaces
|
changeset |
files
|
Sat, 15 Oct 2016 20:06:42 +0200 |
KoBeWi |
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
|
changeset |
files
|
Sat, 15 Oct 2016 13:34:14 +0200 |
sheepluva |
update changelog
|
changeset |
files
|
Sat, 15 Oct 2016 13:28:13 +0200 |
sheepluva |
rename variables for better code-readability and fix indentation
|
changeset |
files
|
Sat, 15 Oct 2016 13:10:16 +0200 |
KoBeWi |
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
|
changeset |
files
|
Fri, 14 Oct 2016 23:25:51 +0200 |
sheepluva |
update Changelog
|
changeset |
files
|
Fri, 14 Oct 2016 22:52:04 +0200 |
KoBeWi |
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
|
changeset |
files
|
Mon, 03 Oct 2016 14:10:25 -0400 |
nemo |
Make frozen hogs poison immune
|
changeset |
files
|
Sun, 02 Oct 2016 18:30:15 +0200 |
sheepluva |
lupdate-qt4
|
changeset |
files
|
Sun, 02 Oct 2016 18:29:55 +0200 |
sheepluva |
fix for Bug 91 - Make DELEGATE action available in frontend
|
changeset |
files
|
Sun, 02 Oct 2016 17:39:42 +0200 |
sheepluva |
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
|
changeset |
files
|
Sun, 02 Oct 2016 15:15:39 +0200 |
sheepluva |
Bug 115 - Application icon is missing
|
changeset |
files
|
Sun, 02 Oct 2016 12:42:16 +0200 |
sheepluva |
also update ghc info in INSTALL file
|
changeset |
files
|
Sun, 02 Oct 2016 12:00:39 +0200 |
sheepluva |
travis: also add libghc-regex-tdfa-dev to dependencies
|
changeset |
files
|
Sun, 02 Oct 2016 01:26:59 +0200 |
sheepluva |
increase heart count in seduction effect. FPS are overrated anyway
|
changeset |
files
|
Sun, 02 Oct 2016 01:17:33 +0200 |
sheepluva |
reflect dataenc->sandi change in travis file
|
changeset |
files
|
Sun, 02 Oct 2016 00:42:29 +0200 |
sheepluva |
and while I'm at it, fix seduction... kinda ♥
|
changeset |
files
|
Sat, 01 Oct 2016 22:48:00 +0200 |
sheepluva |
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
|
changeset |
files
|
Sat, 01 Oct 2016 22:35:14 +0200 |
sheepluva |
adding some frontend stuff to changelog
|
changeset |
files
|
Sat, 01 Oct 2016 21:27:05 +0300 |
unc0rr |
- Use sandi instead of dataenc (bugs.debian.org/836686)
|
changeset |
files
|
Sat, 01 Oct 2016 20:56:42 +0300 |
unc0rr |
Use regex match for bans
|
changeset |
files
|
Sat, 01 Oct 2016 19:06:12 +0200 |
sheepluva |
fix issue 110
|
changeset |
files
|
Sat, 01 Oct 2016 16:45:59 +0200 |
sheepluva |
fix build
|
changeset |
files
|
Mon, 26 Sep 2016 23:36:00 -0400 |
koda |
Drop xfire module
|
changeset |
files
|
Sat, 24 Sep 2016 21:01:12 +0200 |
sheepluva |
minor german translation adjustment
|
changeset |
files
|
Fri, 16 Sep 2016 00:41:03 +0200 |
sheepluva |
fix typo and hopefully also pas2c
|
changeset |
files
|
Fri, 16 Sep 2016 00:22:05 +0200 |
sheepluva |
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
|
changeset |
files
|
Fri, 16 Sep 2016 00:01:43 +0200 |
sheepluva |
Lua API: IsHogLocal(gearUid)
|
changeset |
files
|
Thu, 15 Sep 2016 23:16:49 +0200 |
sheepluva |
Lua API: GetAmmoName(ammoType)
|
changeset |
files
|
Fri, 09 Sep 2016 15:57:30 +0000 |
koda |
merge with github
|
changeset |
files
|
Sun, 04 Sep 2016 21:23:00 +0200 |
sheepluva |
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
|
changeset |
files
|
Thu, 11 Aug 2016 23:05:14 +0300 |
unc0rr |
Make in-game chat work
qmlfrontend
|
changeset |
files
|
Tue, 02 Aug 2016 23:08:17 +0300 |
unc0rr |
Preparation to sending engine messages to net.
qmlfrontend
|
changeset |
files
|
Fri, 15 Jul 2016 22:39:07 +0300 |
unc0rr |
merge default
qmlfrontend
|
changeset |
files
|
Sat, 09 Jul 2016 22:40:44 +0300 |
unc0rr |
Use less weird options
|
changeset |
files
|
Sat, 02 Jul 2016 17:56:10 +0200 |
LocutusOfBorg |
Remove some more bytestring-show references, e.g. INSTALL file and travis file
|
changeset |
files
|
Wed, 29 Jun 2016 20:16:29 +0300 |
unc0rr |
bytestring-show RIP
|
changeset |
files
|
Wed, 22 Jun 2016 09:25:29 -0400 |
alzen |
Polish update
|
changeset |
files
|
Tue, 21 Jun 2016 18:02:46 -0400 |
nemo |
bit of a start on HDPI monitor support. Fonts.
|
changeset |
files
|
Tue, 21 Jun 2016 22:03:09 +0200 |
sheepluva |
remove experimental in-game credits code
|
changeset |
files
|
Tue, 21 Jun 2016 15:37:08 -0400 |
nemo |
no.
|
changeset |
files
|
Wed, 15 Jun 2016 18:39:31 -0400 |
nemo |
lupdate
|
changeset |
files
|
Sun, 22 May 2016 15:06:08 +0200 |
antonc27 |
- In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
|
changeset |
files
|
Sat, 21 May 2016 15:23:08 -0400 |
nemo |
Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
|
changeset |
files
|
Sat, 21 May 2016 14:39:35 -0400 |
nemo |
http → https
|
changeset |
files
|
Wed, 18 May 2016 15:42:14 -0400 |
alfadur |
Fruit theme music
|
changeset |
files
|
Tue, 17 May 2016 23:29:49 +0300 |
unc0rr |
Merge default
qmlfrontend
|
changeset |
files
|
Tue, 17 May 2016 23:18:08 +0300 |
unc0rr |
- Add state to engine callback for it to know what engine is sending
qmlfrontend
|
changeset |
files
|
Tue, 17 May 2016 21:32:10 +0200 |
sheepluva |
implement ExtraftFileDir and ExtractFileName in uUtils
|
changeset |
files
|
Mon, 16 May 2016 00:15:32 +0200 |
sheepluva |
remove another useless SysUtils include
|
changeset |
files
|
Sun, 15 May 2016 23:59:24 +0200 |
sheepluva |
implement Trim() in uUtils
|
changeset |
files
|
Sun, 15 May 2016 23:11:14 +0200 |
sheepluva |
drop SysUtils inclusion from 5 files where it is not needed anymore
|
changeset |
files
|
Sun, 15 May 2016 14:29:37 +0300 |
unc0rr |
- Use IntToStr() in preference to Str()
|
changeset |
files
|
Sun, 15 May 2016 13:18:34 +0200 |
sheepluva |
always include uUtils _after_ SysUtils
|
changeset |
files
|
Sun, 15 May 2016 11:37:07 +0200 |
sheepluva |
merge Wuzzy's frontend tweaks
|
changeset |
files
|
Fri, 06 May 2016 20:12:27 +0200 |
Wuzzy |
Tweak sizes and icons of most footer buttons of frontend
|
changeset |
files
|
Fri, 06 May 2016 19:23:26 +0200 |
Wuzzy |
Neatly align all the bottom buttons on the same height
|
changeset |
files
|
Fri, 06 May 2016 18:49:41 +0200 |
Wuzzy |
Slightly better naming of new or copied ammo/game schemes
|
changeset |
files
|
Fri, 06 May 2016 18:35:33 +0200 |
Wuzzy |
Tweak damage modifier help
|
changeset |
files
|
Fri, 06 May 2016 18:33:54 +0200 |
Wuzzy |
Fix mines time displaying "1 seconds" in frontend
|
changeset |
files
|
Fri, 06 May 2016 17:26:06 +0200 |
Wuzzy |
Frontend: Increase space for help text in the footer
|
changeset |
files
|
Fri, 06 May 2016 17:20:19 +0200 |
Wuzzy |
Add help texts for game scheme's basic settings (initial health, etc.)
|
changeset |
files
|
Fri, 06 May 2016 16:08:48 +0200 |
Wuzzy |
Add more What's This? texts throughout the frontend
|
changeset |
files
|
Fri, 06 May 2016 15:45:48 +0200 |
Wuzzy |
Fix problems with dynamic whats this texts
|
changeset |
files
|
Wed, 04 May 2016 22:56:22 +0200 |
Wuzzy |
Add missing frontend constants
|
changeset |
files
|
Wed, 04 May 2016 19:42:20 +0200 |
Wuzzy |
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
|
changeset |
files
|
Wed, 04 May 2016 18:14:25 +0200 |
Wuzzy |
Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
|
changeset |
files
|
Sun, 15 May 2016 10:43:18 +0200 |
koda |
avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
|
changeset |
files
|
Tue, 10 May 2016 13:28:37 -0400 |
nemo |
turn off sparks for drowning dynamite
|
changeset |
files
|
Fri, 06 May 2016 20:00:55 +0200 |
sheepluva |
<unC0Rr> might be somewhere width used instead of rightx
|
changeset |
files
|
Wed, 04 May 2016 14:30:04 -0400 |
koda |
linux on travis needs sudo to install dependencies
|
changeset |
files
|
Wed, 04 May 2016 14:09:54 +0300 |
unC0Rr |
Fix some warnings
|
changeset |
files
|
Tue, 03 May 2016 22:19:17 +0200 |
antonc27 |
- Don't forget to init uVaribles inside LoadLocaleWrapper call
|
changeset |
files
|
Tue, 03 May 2016 13:20:35 -0400 |
koda |
Enable GL2 travis builds
|
changeset |
files
|
Tue, 03 May 2016 20:18:25 +0300 |
unc0rr |
ansistring, not Ansistring
|
changeset |
files
|
Tue, 03 May 2016 19:06:09 +0200 |
sheepluva |
small code cleanup/comment
|
changeset |
files
|
Tue, 03 May 2016 19:17:30 +0300 |
unc0rr |
I heard we switched to physfs
|
changeset |
files
|
Tue, 03 May 2016 19:08:27 +0300 |
unc0rr |
TryDo is deprecated
|
changeset |
files
|
Tue, 03 May 2016 01:07:26 -0400 |
frd |
Add pre/post js stub files and expand the emscripten options
|
changeset |
files
|
Tue, 03 May 2016 00:55:46 -0400 |
frd |
Set medium floating precision to shaders
|
changeset |
files
|
Tue, 03 May 2016 00:51:33 -0400 |
koda |
Compile uMatrix to c too when GL2 is requested
|
changeset |
files
|
Mon, 02 May 2016 23:28:58 -0400 |
koda |
Work around missing gl functions from emscripten headers
|
changeset |
files
|
Mon, 02 May 2016 23:03:42 -0400 |
koda |
Avoid using an undeclared variable
|
changeset |
files
|
Mon, 02 May 2016 22:52:21 -0400 |
koda |
Set pas2c switches more cleanly
|
changeset |
files
|
Tue, 03 May 2016 01:13:41 +0200 |
antonc27 |
- Pass also userPath to LoadLocaleWrapper
|
changeset |
files
|
Tue, 03 May 2016 01:09:36 +0200 |
antonc27 |
- More ugly ifdefs for the ifdef god
|
changeset |
files
|
Tue, 03 May 2016 00:59:38 +0200 |
antonc27 |
[BUG 66] - Create '/Logs' folder if not exists
|
changeset |
files
|
Sun, 01 May 2016 21:09:45 +0200 |
sheepluva |
qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now)
qmlfrontend
|
changeset |
files
|
Sun, 01 May 2016 15:58:19 +0200 |
sheepluva |
qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3
qmlfrontend
|
changeset |
files
|
Sun, 01 May 2016 14:32:47 +0200 |
sheepluva |
add button to randomize theme only
|
changeset |
files
|
Sun, 01 May 2016 12:36:59 +0200 |
sheepluva |
changelog
|
changeset |
files
|
Sun, 01 May 2016 02:47:51 +0200 |
sheepluva |
update changelog
|
changeset |
files
|
Sat, 30 Apr 2016 21:06:46 +0200 |
sheepluva |
update changelog
|
changeset |
files
|
Sat, 30 Apr 2016 20:55:02 +0200 |
sheepluva |
update changelog
|
changeset |
files
|
Sat, 30 Apr 2016 00:13:11 +0200 |
sheepluva |
indentation fixes
|
changeset |
files
|
Sat, 30 Apr 2016 00:02:33 +0200 |
sheepluva |
koda told me that putting in one finger wasn't enough
|
changeset |
files
|
Fri, 29 Apr 2016 23:52:44 +0200 |
sheepluva |
koda told me to put the finger in
|
changeset |
files
|
Fri, 29 Apr 2016 23:42:37 +0200 |
sheepluva |
fix memory corruptions caused by outofbounds-writes in uTouch
|
changeset |
files
|
Fri, 29 Apr 2016 19:01:52 +0200 |
sheepluva |
show credits only briefly
|
changeset |
files
|
Fri, 29 Apr 2016 18:18:32 +0200 |
sheepluva |
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
|
changeset |
files
|
Fri, 29 Apr 2016 15:10:27 +0200 |
sheepluva |
more credits updates
|
changeset |
files
|
Fri, 29 Apr 2016 13:36:59 +0200 |
sheepluva |
add some more credits
|
changeset |
files
|
Fri, 29 Apr 2016 13:12:26 +0200 |
sheepluva |
music credits etc.
|
changeset |
files
|
Fri, 29 Apr 2016 12:26:13 +0200 |
sheepluva |
do not show credits in stats-only mode
|
changeset |
files
|
Fri, 29 Apr 2016 12:11:19 +0200 |
sheepluva |
move function
|
changeset |
files
|
Fri, 29 Apr 2016 00:56:04 +0200 |
sheepluva |
some initial credits-display implementation
|
changeset |
files
|
Thu, 28 Apr 2016 21:28:22 +0200 |
sheepluva |
merge target practice patch by Wuzzy
|
changeset |
files
|
Wed, 13 Apr 2016 15:44:42 +0200 |
Wuzzy |
Target Practice: Make targets respawn after drowning, and minor code cleanup
|
changeset |
files
|
Thu, 28 Apr 2016 21:15:08 +0200 |
sheepluva |
merge 3 new sound effects added by Wuzzy
|
changeset |
files
|
Wed, 13 Apr 2016 12:17:30 +0200 |
Wuzzy |
Add sound effects for: cleaver impact, air mine impact, using extra time
|
changeset |
files
|
Thu, 28 Apr 2016 20:28:53 +0200 |
sheepluva |
merging Wuzzy's empty weaponset for "new" button in weaponset editor
|
changeset |
files
|
Wed, 13 Apr 2016 12:13:34 +0200 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
|
changeset |
files
|
Thu, 28 Apr 2016 20:07:10 +0200 |
sheepluva |
merge more construction mode patches by Wuzzy
|
changeset |
files
|
Tue, 26 Apr 2016 18:00:15 +0200 |
Wuzzy |
Construction Mode: Make weapon crate mode be initial selection in crate tool
|
changeset |
files
|
Tue, 26 Apr 2016 17:54:48 +0200 |
Wuzzy |
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
|
changeset |
files
|
Tue, 26 Apr 2016 17:40:29 +0200 |
Wuzzy |
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
|
changeset |
files
|
Tue, 26 Apr 2016 17:33:51 +0200 |
Wuzzy |
Construction Mode: Fix landspray being considered a weapon instead of utility
|
changeset |
files
|
Thu, 28 Apr 2016 18:32:50 +0200 |
sheepluva |
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
|
changeset |
files
|
Thu, 28 Apr 2016 17:42:43 +0200 |
sheepluva |
lupdate
|
changeset |
files
|
Thu, 28 Apr 2016 17:38:30 +0200 |
Wuzzy |
fix for bug 117: Incorrect description of modifier “divide teams”
|
changeset |
files
|
Thu, 28 Apr 2016 15:23:02 +0200 |
sheepluva |
rollback last commit (bad approach, as item index confusion can happen)
|
changeset |
files
|
Thu, 28 Apr 2016 02:06:35 +0200 |
sheepluva |
exclude DLC theme from random theme selection
|
changeset |
files
|
Thu, 28 Apr 2016 00:41:09 +0200 |
sheepluva |
rooms-list: fix "Forts" map type being displayed in dark red
|
changeset |
files
|
Wed, 27 Apr 2016 23:52:43 +0200 |
sheepluva |
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
|
changeset |
files
|
Wed, 27 Apr 2016 23:14:47 +0200 |
sheepluva |
fix incorrect debug message
|
changeset |
files
|
Wed, 27 Apr 2016 15:10:25 -0400 |
koda |
Only build engine to c with clang on travis
|
changeset |
files
|
Wed, 27 Apr 2016 15:08:43 -0400 |
koda |
Minor changes to the travis file
|
changeset |
files
|
Wed, 27 Apr 2016 18:08:48 +0200 |
sheepluva |
make construction mode recognize fort maps too
|
changeset |
files
|
Wed, 27 Apr 2016 17:54:36 +0200 |
sheepluva |
tweak preview
|
changeset |
files
|
Wed, 27 Apr 2016 17:38:44 +0200 |
sheepluva |
tweak preview
|
changeset |
files
|
Wed, 27 Apr 2016 16:20:59 +0200 |
sheepluva |
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
|
changeset |
files
|
Wed, 27 Apr 2016 13:01:38 +0200 |
sheepluva |
fallback to stdout if no writable logfile available
|
changeset |
files
|
Wed, 27 Apr 2016 11:41:32 +0200 |
sheepluva |
update Changelog
|
changeset |
files
|
Wed, 27 Apr 2016 01:12:37 -0400 |
koda |
Set install dir for emscripten
|
changeset |
files
|
Wed, 27 Apr 2016 01:03:15 -0400 |
koda |
Drop duplicated include from CMakeLists.txt
|
changeset |
files
|
Wed, 27 Apr 2016 01:34:59 +0200 |
sheepluva |
fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
|
changeset |
files
|
Wed, 27 Apr 2016 01:06:29 +0200 |
sheepluva |
add /clear command to frontend chat (clears chat window)
|
changeset |
files
|
Wed, 27 Apr 2016 00:14:06 +0200 |
Wuzzy |
fix for issue 71: Lua API: “Theme” variable is set to empty string initially
|
changeset |
files
|
Wed, 27 Apr 2016 00:04:37 +0200 |
sheepluva |
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
|
changeset |
files
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Tue, 26 Apr 2016 23:34:28 +0200 |
Wuzzy |
issue 94: Seduction text is outdated and misleading
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changeset |
files
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Tue, 26 Apr 2016 22:09:50 +0200 |
sheepluva |
create forts in random order
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changeset |
files
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Tue, 26 Apr 2016 20:51:13 +0200 |
sheepluva |
make construction mode work with fort mode without mixing up clans and forts
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changeset |
files
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Tue, 26 Apr 2016 18:15:10 +0200 |
sheepluva |
update construction mode in-file version info
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changeset |
files
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Tue, 26 Apr 2016 17:02:24 +0200 |
sheepluva |
merge construction mode patches by Wuzzy
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changeset |
files
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Wed, 13 Apr 2016 03:17:32 +0200 |
Wuzzy |
Construction Mode: Fix Girder/Rubber mode sometimes show nil
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changeset |
files
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Wed, 13 Apr 2016 03:04:24 +0200 |
Wuzzy |
Fix bad comment in Construction Mode
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changeset |
files
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Wed, 13 Apr 2016 03:03:46 +0200 |
Wuzzy |
Construction Mode: Sanity-check numbers from script parameter
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changeset |
files
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Wed, 13 Apr 2016 02:54:36 +0200 |
Wuzzy |
Construction Mode: Fix timer issues
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changeset |
files
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Wed, 13 Apr 2016 02:44:37 +0200 |
Wuzzy |
Construction Mode: Recognize health case amount from game scheme
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changeset |
files
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Wed, 13 Apr 2016 02:41:16 +0200 |
Wuzzy |
Construction Mode: Remove 2 useless blank lines in mission panel
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changeset |
files
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Wed, 13 Apr 2016 02:20:04 +0200 |
Wuzzy |
Construction Mode: Fix construction/support station
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changeset |
files
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Wed, 13 Apr 2016 01:53:25 +0200 |
Wuzzy |
Construction Mode: Update structure overlay each tick, thus falling smoothly
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changeset |
files
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Wed, 13 Apr 2016 01:28:20 +0200 |
Wuzzy |
Construction Mode: “spawn” extra time, not buying
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changeset |
files
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Wed, 13 Apr 2016 01:26:46 +0200 |
Wuzzy |
Construction Mode: Fix giving round energy boost at first round
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changeset |
files
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Wed, 13 Apr 2016 01:19:37 +0200 |
Wuzzy |
Add script parameter support to Construction Mode
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changeset |
files
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Wed, 13 Apr 2016 00:49:34 +0200 |
Wuzzy |
Throw away legacy Construction Mode code which is never actually used
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changeset |
files
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Wed, 13 Apr 2016 00:39:45 +0200 |
Wuzzy |
Throw away old out-commented Construction Mode code
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changeset |
files
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Wed, 13 Apr 2016 00:27:40 +0200 |
Wuzzy |
Construction Mode: Disable setting drill strike timer in object placement mode
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changeset |
files
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Wed, 13 Apr 2016 00:17:07 +0200 |
Wuzzy |
Construction Mode: Fix mine timer message being shown at start
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changeset |
files
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Tue, 12 Apr 2016 23:50:49 +0200 |
Wuzzy |
Construction Mode: Disable up/down in building mode
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changeset |
files
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Tue, 12 Apr 2016 23:48:34 +0200 |
Wuzzy |
Construction Mode: Show mine timer in seconds
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changeset |
files
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Tue, 12 Apr 2016 23:40:24 +0200 |
Wuzzy |
Tweak barrel and mine defaults in Construction Mode
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changeset |
files
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Tue, 12 Apr 2016 23:37:25 +0200 |
Wuzzy |
Mark some forgotten Construction Mode strings for translation
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changeset |
files
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Tue, 12 Apr 2016 23:12:43 +0200 |
Wuzzy |
Construction Mode: Actually, the extra time limit is about buying
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changeset |
files
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Tue, 12 Apr 2016 23:10:53 +0200 |
Wuzzy |
Remove cheat in Construction Mode
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changeset |
files
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