Fri, 29 Sep 2017 18:27:44 +0200 |
Wuzzy |
Fix rope detection in ASA desert01
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Fri, 29 Sep 2017 18:00:43 +0200 |
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Use Default voice in A Space Adventure campaign
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Fri, 29 Sep 2017 03:41:30 +0200 |
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Change graves of teams in missions for greater variety
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Fri, 29 Sep 2017 02:35:27 +0200 |
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ACF1: Fix graphical deagle shot glitch after shooting final target
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Fri, 29 Sep 2017 02:10:37 +0200 |
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ASA, fruit02: Minor refactor
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Fri, 29 Sep 2017 02:08:52 +0200 |
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ASA, fruit02: Fail mission if player let wrong hog collect device part
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Thu, 28 Sep 2017 23:44:26 +0200 |
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ASA, fruit02: End turn when reaching surface
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Thu, 28 Sep 2017 23:27:20 +0200 |
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Separate crates in ASA final mission
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Thu, 28 Sep 2017 23:03:30 +0200 |
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ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
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Thu, 28 Sep 2017 21:32:42 +0200 |
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Fix stats screen caption showing only one winner if multiple teams have won
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Thu, 28 Sep 2017 19:26:22 +0200 |
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ASA fruit03: Fix skipping not adding to turn time in next turn
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Thu, 28 Sep 2017 18:39:59 +0200 |
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A Space Adventure: Remove or shorten intro sequences of side missions
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Thu, 28 Sep 2017 18:36:24 +0200 |
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Lua API: Add ReadyTimeLeft variable
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Thu, 28 Sep 2017 17:26:54 +0200 |
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ASA: Improve displaying of mission panels all over the place
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Thu, 28 Sep 2017 08:55:10 +0200 |
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Fix typo in Polish translation
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Thu, 28 Sep 2017 07:45:28 +0200 |
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ASA: Explain team abbreviations + update changelog
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Thu, 28 Sep 2017 07:40:39 +0200 |
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ASA fruit02: Refactor captain lime hog, use 1 gear only instead of 2
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Thu, 28 Sep 2017 07:09:18 +0200 |
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Fix team colors of most teams in A Space Adventure to denote correct ally status
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Thu, 28 Sep 2017 02:42:10 +0200 |
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ACF8: Fix mission panel being shown after victory (if the leader fled)
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Thu, 28 Sep 2017 02:00:40 +0200 |
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ACF7: Mention mines time
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Thu, 28 Sep 2017 01:15:25 +0200 |
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Don't play “missed” taunt if a target has been hit
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Thu, 28 Sep 2017 00:46:06 +0200 |
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ASA: Fix 2 important fruit planet mission unlocking bugs
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Thu, 28 Sep 2017 00:17:41 +0200 |
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ASA, Spacetrip: Fix stats screen messages when running out of fuel
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Wed, 27 Sep 2017 23:41:56 +0200 |
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ASA, death02: Use GetAmmoName for the enemy hog names
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Wed, 27 Sep 2017 23:24:29 +0200 |
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ASA,desert03: Fix no victory after destroying all targets
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Wed, 27 Sep 2017 23:09:25 +0200 |
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ASA, desert03: Change box appearance, don't lose as long there are still flames in game
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Wed, 27 Sep 2017 20:47:18 +0200 |
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ASA, Spacetrip: Reset turn time on successful Moon landing
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Wed, 27 Sep 2017 20:44:09 +0200 |
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ASA, Spacetrip: Drop weapons on player when landing on moon by rope
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Wed, 27 Sep 2017 19:30:59 +0200 |
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Update ChangeLog for ASA, increase spacetrip turn time to 20s
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Wed, 27 Sep 2017 19:26:12 +0200 |
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ASA, Spacetrip: Better behaviour when entering mission while stuck on woon w/o fuel
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Wed, 27 Sep 2017 19:13:28 +0200 |
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ASA, Spacetrip: Fix not properly recognizing crate collection
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Wed, 27 Sep 2017 18:43:28 +0200 |
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ASA: Update mission texts properly after watching dialog
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Wed, 27 Sep 2017 18:18:35 +0200 |
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ASA: Spacetrip: Fix guards ignoring stealing completely, fix various other game logic fails
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Wed, 27 Sep 2017 15:45:42 +0200 |
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ACF: Replace TurnTimeLeft=0 with EndTurn(true)
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Wed, 27 Sep 2017 06:38:51 +0200 |
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ACF: Use skull grave for cannibal teams (for real)
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Wed, 27 Sep 2017 06:17:41 +0200 |
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Fix ACF2 mission sometimes being unwinnable after returning to Leaks A Lot
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Wed, 27 Sep 2017 06:04:02 +0200 |
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Infinite skips in ACF5
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Wed, 27 Sep 2017 05:55:40 +0200 |
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ACF2: Convert to EndTurn
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Wed, 27 Sep 2017 05:49:20 +0200 |
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ACF2: Remove restart option when cooperating with cyborg
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Wed, 27 Sep 2017 04:28:34 +0200 |
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Disable SD in ACF6 and ASA: The first stop
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Wed, 27 Sep 2017 03:54:35 +0200 |
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ACF6: Fix error message spam when falling into water when took last rope crate w/o touching ground
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Wed, 27 Sep 2017 02:57:44 +0200 |
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ACF2: Fix weird skip ammos
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Wed, 27 Sep 2017 02:47:15 +0200 |
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Shorten a mission text in ACF, mission 2
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Wed, 27 Sep 2017 02:26:33 +0200 |
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ACF1: Fix various problems with the parachute section
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Wed, 27 Sep 2017 01:00:35 +0200 |
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Improve the mission texts in ACF, mission 1
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Tue, 26 Sep 2017 22:54:11 +0200 |
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ACF, mission 3: Fix broken sequence when princess got caged (failed parcours)
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Tue, 26 Sep 2017 22:04:09 +0200 |
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ACF, mission 3: Put in 3 girders per girder crate
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Tue, 26 Sep 2017 20:55:19 +0200 |
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ACF, epilogue: Play default epilogue if campaign var is not found in team
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Tue, 26 Sep 2017 20:00:30 +0200 |
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Add ca. 10 announcer messages
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Tue, 26 Sep 2017 19:13:26 +0200 |
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Use correct kill counts for the remaining ASA missions as well
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Tue, 26 Sep 2017 18:54:35 +0200 |
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Show correct kill counts in all ASA missions (fixes #147)
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Tue, 26 Sep 2017 16:25:57 +0200 |
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ASA, The first stop: Fix team ranking and kills in stats screen (bug 147)
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Tue, 26 Sep 2017 16:07:44 +0200 |
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New Lua API function: GetTeamStats, to get team stats
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Tue, 26 Sep 2017 05:09:33 +0200 |
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ASA, the final battle: Fix mission panel not appearing if you watched the dialog
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Tue, 26 Sep 2017 04:56:19 +0200 |
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ASA, death01: Slightly change professor's response if he got killed on the moon
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Tue, 26 Sep 2017 03:58:23 +0200 |
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ASA, The first stop: Take possibility into account that whole team can be wiped out
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Tue, 26 Sep 2017 03:05:59 +0200 |
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ASA, a frozen adventure: Save bazooka and excess freezers in checkpoints
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Tue, 26 Sep 2017 02:31:01 +0200 |
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ASA: Reset checkpoint after completing checkpointed mission
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Tue, 26 Sep 2017 02:27:33 +0200 |
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ASA, a frozen adventure: Retain bazooka on checkpoint 2
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Tue, 26 Sep 2017 02:24:58 +0200 |
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Improve and fix poor messaging in ASA: A frozen adventure
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