Sat, 09 Jun 2012 21:31:26 +0400 | unc0rr | - Adjust some consts so whip and firepunch work perfectly | changeset | files |
Tue, 26 Jun 2012 01:17:04 +0300 | belphegorr | Changed color of the "Natives" team to make it more visible and reduced difficulty of the "easy" challenge in the first mission. | changeset | files |
Sat, 09 Jun 2012 10:28:45 -0400 | nemo | Ignore all objects for fall tracing with shove to avoid considering checkins as obstacles. many objects will get knocked by the kick anyway, so end result should be pretty good. Oh, and ditch the sniper rifle doubling. | changeset | files |
Tue, 26 Jun 2012 00:57:09 +0300 | belphegorr | Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission. | changeset | files |