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Find changesets by keywords (author, files, the commit message), revision number or hash, or
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2012-02-05
nemo
ok. really fix by toggling back to ready. At least, I think this should do it...
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files
2012-02-05
nemo
attempt to fix 3222bb0612ca - otherwise you are unable to start a second game without quitting the room.
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files
2012-02-05
nemo
add individual hog healths to team health bar
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2012-02-05
unc0rr
Further work on propagating types. Now it hopefully works fully, just need to annotate namespace with types first.
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2012-02-05
Xeli
some refactoring + you can now tap on the ammo menu to select a weapon
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2012-02-05
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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2012-02-04
Xeli
check if the latest assets have been moved to the sdcard (compare with versionCode)
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2012-02-04
Xeli
Rewrote the Ammomenu:
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2012-02-04
Xeli
Android makefile: compile with debug symbols and ant clean, otherwise it wont update the apk if you have only changed a lib
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2012-02-04
Xeli
Expanded copyToXY, it doesn't copy the whole src sprite, srcX/Y to srcW/h, added DrawSprite2Surf and DrawLine2Surf
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2012-01-29
Xeli
disable using files from the assets dir, and use fopen()
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2012-02-03
unc0rr
Propagate types on identifiers
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2012-02-01
cherrotluo
chinese update
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2012-01-30
nemo
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2012-01-30
koda
more ios pages supporting rotaiton
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2012-01-30
koda
ahem, fix build
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files
2012-01-29
koda
disabling the discovery of SDL13+ on desktop. SDL13 has become SDL2 with a completely different ABI and will require a new FindSDL2 module for Cmake to be found; for current sdl development installations, hedgewars will either use the compatibility layer (present in sdl1.3 but not in sdl2) or just fail to build (in case sdl2 is installed but sdl1.2.* is not). whew
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2012-01-29
koda
starting to convert the ipad interface to support all ortientations...
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2012-01-29
koda
rotation ftw!!! (engine part)
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2012-01-28
Xeli
koda/ammomenu on desktop fix!
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2012-01-28
koda
minor cleanup, gather AMSlotSize in uConsts
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2012-01-28
Xeli
added the background for the weaponnames in MOBILE
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2012-01-28
Xeli
fixed the weapon name position
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2012-01-28
Xeli
changed the ammomenu to be landscape for MOBILE, also tweaked the positions a bit, needs testing on iOS
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