Thu, 30 Jun 2011 18:20:41 -0400 nemo Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
(0) -3000 -1000 -300 -100 -30 -10 -1 +1 +10 +30 +100 +300 +1000 +3000 +10000 tip