Wed, 11 Jun 2014 00:28:17 +0400 |
unc0rr |
Allow barrels to spawn in U-shaped pits in stable position
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Tue, 10 Jun 2014 19:38:37 +0200 |
sheepluva |
whoops, forgot to include this file in commt
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Tue, 10 Jun 2014 19:30:06 +0200 |
sheepluva |
superminor tweaks
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Tue, 10 Jun 2014 17:41:27 +0200 |
sheepluva |
<koda> wut, chats as commit mesages?
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Tue, 10 Jun 2014 17:34:32 +0200 |
sheepluva |
"<unC0Rr> could also refuse to update textures when land changes if the tile isn't visible"
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Tue, 10 Jun 2014 13:26:58 +0200 |
sheepluva |
figure out visible land tiles in advance
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Tue, 10 Jun 2014 08:47:03 +0200 |
sheepluva |
some minor tweaks and stuff
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Tue, 10 Jun 2014 08:19:59 +0200 |
sheepluva |
darken wrapped areas, which was a very nice suggestion by nemo
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